My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Wizard Balloon Prince Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Prince
Giant Snowball
Balloon Lumberjack
Zap
Firecracker Balloon Prince
Barbarian Barrel
Ice Spirit Firecracker Wizard Lumberjack
The Log
Ice Spirit Firecracker Prince Lumberjack
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Wizard Balloon Prince Lumberjack
Fireball
Firecracker Wizard Balloon Lumberjack
Poison
Firecracker Wizard Balloon
Lightning
Wizard Balloon Prince Lumberjack
Rocket
Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Lumberjack Wizard Balloon Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Firecracker Lumberjack

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Firecracker Prince Lumberjack Mega Knight
Firecracker
Ice Spirit Balloon Prince Lumberjack Mega Knight
Wizard
Balloon Prince Lumberjack Mega Knight
Balloon
Ice Spirit Lumberjack Firecracker Wizard The Log Mega Knight
Prince
Mega Knight Ice Spirit Firecracker Wizard The Log Lumberjack
The Log
Balloon Prince Lumberjack Mega Knight
Lumberjack
Balloon Ice Spirit Firecracker Wizard Prince The Log Mega Knight
Mega Knight
Prince Ice Spirit Firecracker Wizard Balloon The Log Lumberjack

Defense Synergies 2 15

Ice Spirit
Firecracker Wizard Prince The Log Lumberjack Mega Knight
Firecracker
The Log Ice Spirit Prince Lumberjack Mega Knight
Wizard
Ice Spirit Prince The Log Lumberjack Mega Knight
Balloon
Prince
The Log Ice Spirit Firecracker Wizard
The Log
Firecracker Prince Ice Spirit Wizard Lumberjack Mega Knight
Lumberjack
Ice Spirit Firecracker Wizard The Log
Mega Knight
Ice Spirit Firecracker Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Lumberjack Ice Spirit Firecracker Prince The Log Mega Knight
Prince Lumberjack Mega Knight
Prince Lumberjack Firecracker Mega Knight
Firecracker Prince The Log Lumberjack Mega Knight
The Log Firecracker Lumberjack Mega Knight
Ice Spirit Firecracker Wizard
The Log Mega Knight
Prince Lumberjack
Ice Spirit Firecracker Prince Lumberjack Mega Knight
Firecracker Wizard The Log Lumberjack Mega Knight
Firecracker Wizard
Prince Lumberjack Mega Knight Ice Spirit Wizard The Log
Wizard Mega Knight Ice Spirit Firecracker Prince The Log Lumberjack
Prince Lumberjack Mega Knight
Ice Spirit Prince The Log Lumberjack Mega Knight
Wizard Mega Knight Firecracker Prince Lumberjack
Ice Spirit Mega Knight Firecracker Wizard Prince The Log Lumberjack
Wizard The Log Ice Spirit Firecracker Lumberjack Mega Knight
Prince Lumberjack
Wizard Mega Knight Firecracker Prince The Log Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Prince
Firecracker Wizard Prince The Log Lumberjack Mega Knight
Lumberjack Mega Knight Ice Spirit Prince The Log
Prince Lumberjack Mega Knight The Log
Prince Lumberjack Mega Knight
Firecracker Wizard Ice Spirit
Prince Lumberjack
Mega Knight Prince Lumberjack
Mega Knight Ice Spirit Firecracker Prince The Log
Mega Knight Prince Lumberjack
Mega Knight Prince The Log
Prince Mega Knight Wizard Lumberjack
Wizard Firecracker Mega Knight
Ice Spirit Firecracker Prince The Log Lumberjack
Mega Knight Firecracker Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker Prince The Log
Wizard Firecracker The Log Mega Knight
Firecracker Wizard Ice Spirit
Firecracker Wizard The Log
The Log Ice Spirit Firecracker Wizard
The Log Firecracker Wizard
Prince Lumberjack
Firecracker Wizard Prince The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Firecracker Wizard Prince The Log Mega Knight
Firecracker Wizard The Log Mega Knight
Prince The Log Mega Knight
Wizard
Prince The Log
The Log
Firecracker The Log Ice Spirit Wizard Mega Knight
Firecracker The Log Wizard
Wizard Prince The Log Mega Knight
Firecracker The Log
Firecracker Wizard
Ice Spirit Firecracker Wizard
Wizard The Log Mega Knight
Ice Spirit Firecracker
Prince Mega Knight
Firecracker Wizard The Log
Ice Spirit Prince
Firecracker Wizard
The Log
Firecracker Wizard Prince Lumberjack Mega Knight
The Log Firecracker Wizard
Firecracker Prince Mega Knight
Ice Spirit Firecracker The Log
Firecracker
Firecracker Prince The Log Mega Knight
Prince
Firecracker Wizard Mega Knight

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