My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Battle Ram P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Firecracker Battle Ram Inferno Tower
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Battle Ram Inferno Tower Electro Wizard
The Log
Ice Spirit Goblin Gang Firecracker Battle Ram
Earthquake
Goblin Gang Firecracker Inferno Tower
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Goblin Gang Firecracker Battle Ram P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Firecracker Battle Ram Inferno Tower Electro Wizard
Poison
Goblin Gang Firecracker Inferno Tower Electro Wizard
Lightning
Battle Ram Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Ram Inferno Tower P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Firecracker Battle Ram Electro Wizard Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Gang Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Battle Ram P.E.K.K.A Firecracker
Goblin Gang
Firecracker Battle Ram P.E.K.K.A
Firecracker
Ice Spirit Goblin Gang Battle Ram P.E.K.K.A
Battle Ram
Ice Spirit The Log Goblin Gang Firecracker P.E.K.K.A Electro Wizard
Inferno Tower
P.E.K.K.A
Ice Spirit Electro Wizard Goblin Gang Firecracker Battle Ram The Log
The Log
Battle Ram P.E.K.K.A
Electro Wizard
P.E.K.K.A Battle Ram

Defense Synergies 7 13

Ice Spirit
Goblin Gang Inferno Tower Firecracker P.E.K.K.A The Log Electro Wizard
Goblin Gang
Ice Spirit Inferno Tower Firecracker P.E.K.K.A The Log Electro Wizard
Firecracker
The Log Ice Spirit Goblin Gang Inferno Tower P.E.K.K.A Electro Wizard
Battle Ram
Inferno Tower
Ice Spirit Goblin Gang The Log Electro Wizard Firecracker
P.E.K.K.A
The Log Ice Spirit Goblin Gang Firecracker Electro Wizard
The Log
Firecracker Inferno Tower P.E.K.K.A Ice Spirit Goblin Gang Electro Wizard
Electro Wizard
Inferno Tower Ice Spirit Goblin Gang Firecracker P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log Electro Wizard
Inferno Tower P.E.K.K.A Ice Spirit Goblin Gang Firecracker The Log Electro Wizard
Goblin Gang Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Goblin Gang Firecracker Electro Wizard
Firecracker P.E.K.K.A The Log
Goblin Gang The Log Firecracker Electro Wizard
Inferno Tower Electro Wizard Ice Spirit Goblin Gang Firecracker
Inferno Tower P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A Goblin Gang
Goblin Gang Ice Spirit Firecracker Inferno Tower Electro Wizard
Goblin Gang Electro Wizard Firecracker The Log
Inferno Tower Goblin Gang Firecracker Electro Wizard
Inferno Tower P.E.K.K.A Ice Spirit Goblin Gang The Log Electro Wizard
Ice Spirit Goblin Gang Firecracker P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A Goblin Gang Electro Wizard
Inferno Tower Ice Spirit Goblin Gang P.E.K.K.A The Log Electro Wizard
Goblin Gang Firecracker Inferno Tower P.E.K.K.A Electro Wizard
Ice Spirit Goblin Gang Firecracker The Log Electro Wizard
The Log Ice Spirit Firecracker Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Goblin Gang Firecracker P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Inferno Tower P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Firecracker The Log
Goblin Gang P.E.K.K.A Ice Spirit Inferno Tower The Log Electro Wizard
Goblin Gang P.E.K.K.A Inferno Tower The Log Electro Wizard
Inferno Tower P.E.K.K.A Goblin Gang
Firecracker Ice Spirit Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Firecracker Inferno Tower The Log
Inferno Tower P.E.K.K.A Goblin Gang
P.E.K.K.A Inferno Tower
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Inferno Tower
Firecracker
Goblin Gang Inferno Tower Electro Wizard Ice Spirit Firecracker P.E.K.K.A The Log
Firecracker Inferno Tower P.E.K.K.A The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Goblin Gang Electro Wizard
Firecracker The Log Electro Wizard
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker The Log Electro Wizard
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Ice Spirit
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Ice Spirit Firecracker
The Log
Ice Spirit Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Electro Wizard Ice Spirit Goblin Gang
Firecracker Electro Wizard
The Log
Goblin Gang Firecracker Electro Wizard
The Log Firecracker
Firecracker P.E.K.K.A
Ice Spirit Goblin Gang Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard
P.E.K.K.A
Firecracker

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