My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tombstone Wizard Goblin Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Ram Rider
Giant Snowball
Goblin Gang Tombstone Goblin Barrel Ram Rider
Zap
Goblin Gang Firecracker Tombstone Goblin Barrel Goblin Giant Ram Rider
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Tombstone Wizard Goblin Barrel
The Log
Ice Spirit Goblin Gang Firecracker Tombstone Goblin Barrel Ram Rider
Earthquake
Goblin Gang Firecracker Tombstone Goblin Barrel
Arrows
Ice Spirit Goblin Gang Firecracker Tombstone Goblin Barrel
Royal Delivery
Ice Spirit Goblin Gang Firecracker Wizard Goblin Barrel Ram Rider
Fireball
Goblin Gang Firecracker Tombstone Wizard Goblin Barrel Ram Rider
Poison
Goblin Gang Firecracker Tombstone Wizard
Lightning
Tombstone Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblin Gang Firecracker Tombstone Goblin Barrel Wizard Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Goblin Gang Firecracker Tombstone

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Firecracker Goblin Giant Ram Rider
Goblin Gang
Goblin Barrel Firecracker Goblin Giant
Firecracker
Ice Spirit Goblin Gang Goblin Barrel Goblin Giant Ram Rider
Tombstone
Wizard
Goblin Giant Ram Rider
Goblin Barrel
Ice Spirit Goblin Gang Firecracker Goblin Giant Ram Rider
Goblin Giant
Ice Spirit Goblin Gang Firecracker Wizard Goblin Barrel
Ram Rider
Ice Spirit Firecracker Wizard Goblin Barrel

Defense Synergies 1 10

Ice Spirit
Goblin Gang Firecracker Tombstone Wizard Goblin Giant Ram Rider
Goblin Gang
Ice Spirit Firecracker Tombstone
Firecracker
Ice Spirit Goblin Gang Tombstone
Tombstone
Ice Spirit Goblin Gang Firecracker Wizard Ram Rider
Wizard
Ice Spirit Tombstone
Goblin Barrel
Goblin Giant
Ice Spirit
Ram Rider
Ice Spirit Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Wizard Goblin Giant Ram Rider
Ice Spirit Goblin Gang Firecracker Tombstone Ram Rider
Goblin Gang Ram Rider Tombstone
Goblin Gang Firecracker Tombstone Ram Rider
Firecracker Tombstone
Goblin Gang Firecracker
Ram Rider Ice Spirit Goblin Gang Firecracker Tombstone Wizard
Goblin Giant Ram Rider
Goblin Gang Tombstone
Goblin Gang Ice Spirit Firecracker
Goblin Gang Firecracker Tombstone Wizard Goblin Giant Ram Rider
Goblin Gang Firecracker Wizard Ram Rider
Tombstone Ice Spirit Goblin Gang Wizard Ram Rider
Wizard Ice Spirit Goblin Gang Firecracker Tombstone
Goblin Gang Tombstone Ram Rider
Ice Spirit Goblin Gang Ram Rider
Wizard Goblin Gang Firecracker Tombstone
Ice Spirit Tombstone Goblin Gang Firecracker Wizard Ram Rider
Wizard Ice Spirit Firecracker Tombstone Ram Rider
Ram Rider
Goblin Gang Wizard Firecracker Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone
Goblin Gang Firecracker Wizard
Goblin Gang Tombstone Ice Spirit Goblin Giant Ram Rider
Goblin Gang Goblin Giant Ram Rider
Goblin Gang Tombstone Goblin Giant Ram Rider
Firecracker Wizard Ice Spirit Goblin Gang Goblin Giant Ram Rider
Goblin Gang Tombstone Goblin Giant Ram Rider
Goblin Giant
Ice Spirit Firecracker Tombstone
Goblin Gang Tombstone Goblin Giant
Tombstone
Goblin Giant
Goblin Gang Tombstone Wizard Goblin Giant Ram Rider
Wizard Firecracker
Goblin Gang Tombstone Ice Spirit Firecracker Goblin Giant
Firecracker Wizard
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Ram Rider
Goblin Giant
Firecracker
Wizard Firecracker
Firecracker Wizard Ice Spirit Goblin Giant Ram Rider
Firecracker Wizard
Ice Spirit Firecracker Wizard Ram Rider
Firecracker Wizard Ram Rider
Goblin Gang
Firecracker Wizard Ram Rider
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Wizard
Firecracker Ice Spirit Wizard
Firecracker Wizard Ram Rider
Wizard Ram Rider
Firecracker
Firecracker Wizard
Ice Spirit Firecracker Wizard
Wizard
Ice Spirit Firecracker
Firecracker Wizard
Ice Spirit Goblin Gang Tombstone
Firecracker Wizard Ram Rider
Goblin Gang Firecracker Wizard
Firecracker Wizard
Firecracker
Ice Spirit Goblin Gang Firecracker
Firecracker
Firecracker Goblin Giant
Firecracker Wizard

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