My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Princess Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Wall Breakers Princess Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers
Giant Snowball
Goblin Gang Wall Breakers Princess Little Prince
Zap
Goblin Gang Inferno Tower Wall Breakers Princess Little Prince
Barbarian Barrel
Ice Spirit Goblin Gang Inferno Tower Wall Breakers Princess Little Prince
The Log
Ice Spirit Goblin Gang Wall Breakers Princess Little Prince
Earthquake
Goblin Gang Inferno Tower
Arrows
Ice Spirit Goblin Gang Wall Breakers Princess Little Prince
Royal Delivery
Ice Spirit Goblin Gang Wall Breakers Princess Little Prince
Fireball
Goblin Gang Inferno Tower Wall Breakers Princess Little Prince
Poison
Goblin Gang Inferno Tower Princess Little Prince
Lightning
Inferno Tower Little Prince
Rocket
Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Goblin Gang Princess Little Prince Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Goblin Gang

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Wall Breakers Princess Mega Knight
Goblin Gang
Princess
Inferno Tower
Wall Breakers
Ice Spirit The Log Princess Mega Knight
The Log
Wall Breakers Princess Mega Knight Little Prince
Princess
Ice Spirit Goblin Gang Wall Breakers The Log Mega Knight
Mega Knight
Ice Spirit Wall Breakers The Log Princess
Little Prince
The Log

Defense Synergies 4 12

Ice Spirit
Goblin Gang Inferno Tower The Log Princess Mega Knight Little Prince
Goblin Gang
Ice Spirit Inferno Tower The Log Princess
Inferno Tower
Ice Spirit Goblin Gang The Log Princess Mega Knight
Wall Breakers
The Log
Inferno Tower Ice Spirit Goblin Gang Princess Mega Knight Little Prince
Princess
Ice Spirit Goblin Gang Inferno Tower The Log Mega Knight
Mega Knight
Ice Spirit Inferno Tower The Log Princess
Little Prince
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log
Inferno Tower Ice Spirit Goblin Gang The Log Mega Knight
Goblin Gang Inferno Tower Mega Knight
Inferno Tower Goblin Gang Mega Knight
The Log Princess Mega Knight
Goblin Gang The Log Mega Knight
Inferno Tower Ice Spirit Goblin Gang Princess Little Prince
Inferno Tower The Log Mega Knight
Inferno Tower Goblin Gang Princess
Goblin Gang Ice Spirit Inferno Tower Mega Knight Little Prince
Goblin Gang The Log Princess Mega Knight
Inferno Tower Goblin Gang Princess
Inferno Tower Mega Knight Ice Spirit Goblin Gang The Log
Mega Knight Ice Spirit Goblin Gang The Log Princess
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Ice Spirit Goblin Gang The Log Mega Knight
Mega Knight Goblin Gang Inferno Tower
Ice Spirit Mega Knight Goblin Gang The Log Little Prince
The Log Ice Spirit Princess Mega Knight Little Prince
Inferno Tower
Goblin Gang Mega Knight The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Inferno Tower
Goblin Gang The Log Mega Knight
Goblin Gang Mega Knight Ice Spirit Inferno Tower The Log
Goblin Gang Mega Knight Inferno Tower The Log
Inferno Tower Goblin Gang Mega Knight
Ice Spirit Goblin Gang Princess
Goblin Gang Inferno Tower
Inferno Tower Mega Knight
Mega Knight Ice Spirit Inferno Tower The Log
Inferno Tower Goblin Gang
Mega Knight Inferno Tower
Mega Knight The Log
Mega Knight Goblin Gang Inferno Tower
Princess Mega Knight
Goblin Gang Inferno Tower Ice Spirit The Log Little Prince
Mega Knight Inferno Tower The Log Princess
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
The Log Mega Knight
Ice Spirit Princess
The Log Princess
The Log Ice Spirit Princess
The Log
Goblin Gang
The Log Princess
Princess
The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess Mega Knight
The Log Princess Mega Knight
The Log Princess Mega Knight Little Prince
The Log Mega Knight
Princess
The Log
The Log
The Log Ice Spirit Princess Mega Knight Little Prince
The Log Princess
The Log Princess Mega Knight
The Log
Princess Little Prince
Ice Spirit
The Log Mega Knight
Ice Spirit Princess
Mega Knight
The Log Princess
Ice Spirit Goblin Gang Princess
Princess
The Log
Goblin Gang Princess Mega Knight
The Log Princess
Mega Knight
Ice Spirit Goblin Gang The Log Princess
Princess
The Log Princess Mega Knight Little Prince
Mega Knight

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