My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army
Giant Snowball
Goblin Gang Musketeer Skeleton Army
Zap
Goblin Gang Skeleton Army
Barbarian Barrel
Ice Spirit Goblin Gang Musketeer Skeleton Army
The Log
Ice Spirit Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Ice Spirit Goblin Gang Skeleton Army
Royal Delivery
Ice Spirit Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army P.E.K.K.A
Fireball
Goblin Gang Musketeer Skeleton Army
Poison
Goblin Gang Musketeer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Goblinstein
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Skeleton Army Mini P.E.K.K.A Musketeer Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Gang Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Mini P.E.K.K.A Musketeer
Goblin Gang
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Goblin Gang Musketeer The Log
Musketeer
Ice Spirit Mini P.E.K.K.A P.E.K.K.A The Log
Skeleton Army
P.E.K.K.A
Ice Spirit Goblin Gang Musketeer The Log
The Log
Mini P.E.K.K.A Musketeer P.E.K.K.A
Goblinstein

Defense Synergies 7 12

Ice Spirit
Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army P.E.K.K.A The Log
Goblin Gang
Ice Spirit Musketeer Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log
Mini P.E.K.K.A
Ice Spirit The Log Goblin Gang Musketeer Skeleton Army
Musketeer
Ice Spirit Goblin Gang The Log Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army
Ice Spirit Goblin Gang Mini P.E.K.K.A Musketeer The Log
P.E.K.K.A
The Log Ice Spirit Goblin Gang Musketeer
The Log
Mini P.E.K.K.A Musketeer P.E.K.K.A Ice Spirit Goblin Gang Skeleton Army
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ice Spirit Goblin Gang Musketeer The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Goblin Gang Musketeer
Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log
Goblin Gang Skeleton Army The Log Musketeer
Musketeer Ice Spirit Goblin Gang
Musketeer P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Musketeer Skeleton Army
Goblin Gang Skeleton Army Ice Spirit Mini P.E.K.K.A Musketeer
Goblin Gang Skeleton Army Musketeer The Log
Musketeer Goblin Gang
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ice Spirit Goblin Gang Musketeer The Log
Skeleton Army Ice Spirit Goblin Gang Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Goblin Gang
Skeleton Army Ice Spirit Goblin Gang Mini P.E.K.K.A P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army P.E.K.K.A
Ice Spirit Goblin Gang Musketeer Skeleton Army The Log
The Log Ice Spirit Musketeer
Mini P.E.K.K.A P.E.K.K.A Musketeer
Goblin Gang Skeleton Army Mini P.E.K.K.A Musketeer P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Musketeer The Log
Goblin Gang Skeleton Army P.E.K.K.A Ice Spirit Mini P.E.K.K.A Musketeer The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army P.E.K.K.A Musketeer The Log
P.E.K.K.A Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army
Ice Spirit Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Skeleton Army P.E.K.K.A Musketeer
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
P.E.K.K.A Ice Spirit Mini P.E.K.K.A Skeleton Army The Log
P.E.K.K.A Goblin Gang Musketeer Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Musketeer
Skeleton Army P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Goblin Gang
Musketeer Skeleton Army
Goblin Gang Skeleton Army Ice Spirit Mini P.E.K.K.A Musketeer P.E.K.K.A The Log
Mini P.E.K.K.A Musketeer P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Musketeer The Log
The Log
Musketeer The Log
The Log
Ice Spirit Musketeer
Musketeer The Log
The Log Ice Spirit
The Log
Goblin Gang Mini P.E.K.K.A Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer The Log
Musketeer The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer The Log
The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Ice Spirit
The Log Musketeer
Musketeer The Log
Musketeer The Log
Musketeer
Ice Spirit Musketeer
Mini P.E.K.K.A
Musketeer The Log
Ice Spirit
P.E.K.K.A
The Log
Ice Spirit Goblin Gang Musketeer Skeleton Army
Musketeer
The Log
Goblin Gang Mini P.E.K.K.A Musketeer
The Log Musketeer
Musketeer P.E.K.K.A
Ice Spirit Goblin Gang Musketeer The Log
Musketeer
Musketeer The Log
P.E.K.K.A

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