My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mortar Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Musketeer Hog Rider
Zap
Goblin Gang Mortar
Barbarian Barrel
Ice Spirit Goblin Gang Mortar Musketeer Valkyrie
The Log
Ice Spirit Goblin Gang Musketeer Hog Rider
Earthquake
Goblin Gang Mortar Hog Rider
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Goblin Gang Musketeer Valkyrie Hog Rider
Fireball
Goblin Gang Mortar Musketeer Hog Rider
Poison
Goblin Gang Mortar Musketeer
Lightning
Mortar Musketeer Valkyrie
Rocket
Mortar Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Mortar Fireball Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Goblin Gang Mortar

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Mortar Musketeer
Goblin Gang
Hog Rider Mortar Valkyrie
Mortar
Ice Spirit Goblin Gang Fireball Musketeer Hog Rider The Log
Fireball
Hog Rider Mortar The Log
Musketeer
Valkyrie Hog Rider Ice Spirit Mortar The Log
Valkyrie
Ice Spirit Musketeer Hog Rider Goblin Gang
Hog Rider
Ice Spirit Goblin Gang Fireball Musketeer Valkyrie The Log Mortar
The Log
Hog Rider Mortar Fireball Musketeer

Defense Synergies 6 14

Ice Spirit
Goblin Gang Musketeer Mortar Fireball Valkyrie The Log
Goblin Gang
Ice Spirit Musketeer Mortar Valkyrie The Log
Mortar
Ice Spirit Goblin Gang Fireball Musketeer Valkyrie The Log
Fireball
The Log Ice Spirit Mortar Musketeer Valkyrie
Musketeer
Ice Spirit Goblin Gang Valkyrie The Log Mortar Fireball
Valkyrie
Musketeer Ice Spirit Goblin Gang Mortar Fireball The Log
Hog Rider
The Log
Fireball Musketeer Ice Spirit Goblin Gang Mortar Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Musketeer Valkyrie The Log
Ice Spirit Goblin Gang Mortar Musketeer Valkyrie The Log
Goblin Gang Mortar Musketeer Valkyrie
Goblin Gang Mortar Musketeer Valkyrie
Fireball Valkyrie The Log
Goblin Gang Fireball The Log Musketeer Valkyrie
Musketeer Ice Spirit Goblin Gang Mortar Fireball
Fireball Musketeer Valkyrie The Log
Goblin Gang Mortar Musketeer
Goblin Gang Ice Spirit Musketeer Valkyrie
Goblin Gang Valkyrie Fireball Musketeer The Log
Musketeer Goblin Gang Fireball
Mortar Ice Spirit Goblin Gang Fireball Musketeer Valkyrie The Log
Fireball Valkyrie Ice Spirit Goblin Gang Mortar The Log
Goblin Gang Mortar
Ice Spirit Goblin Gang Mortar Fireball The Log
Goblin Gang Mortar Fireball Musketeer Valkyrie
Ice Spirit Mortar Fireball Valkyrie Goblin Gang Musketeer The Log
Mortar Valkyrie The Log Ice Spirit Fireball Musketeer
Mortar Musketeer
Goblin Gang Valkyrie Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball
Fireball Goblin Gang Mortar Musketeer Valkyrie The Log
Goblin Gang Ice Spirit Musketeer Valkyrie The Log
Goblin Gang Valkyrie Fireball Musketeer The Log
Goblin Gang Musketeer Valkyrie
Fireball Ice Spirit Goblin Gang Musketeer
Goblin Gang Fireball Musketeer Valkyrie
Valkyrie
Ice Spirit Mortar Fireball Valkyrie The Log
Goblin Gang Musketeer
Musketeer Valkyrie
Fireball Valkyrie The Log
Goblin Gang Fireball Valkyrie
Fireball Musketeer Valkyrie
Goblin Gang Ice Spirit Mortar Fireball Musketeer Valkyrie The Log
Valkyrie Fireball Musketeer The Log
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Musketeer Valkyrie The Log
Mortar Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer Valkyrie The Log
Fireball Mortar Valkyrie The Log
Fireball Ice Spirit Musketeer
Mortar Musketeer The Log
Fireball The Log Ice Spirit
Fireball The Log Mortar
Goblin Gang Fireball Musketeer
Mortar Fireball Musketeer Valkyrie The Log
Fireball Musketeer
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer The Log
Mortar Fireball
Mortar Fireball Musketeer The Log
Mortar Fireball Valkyrie The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Mortar Fireball Musketeer The Log
The Log Ice Spirit Mortar Fireball Valkyrie
Mortar Fireball The Log Musketeer
Fireball Mortar Musketeer The Log
Fireball Mortar Musketeer The Log
Fireball Musketeer
Ice Spirit Fireball Musketeer
Fireball
Mortar Fireball Musketeer The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Goblin Gang Fireball Musketeer
Fireball Musketeer
The Log Fireball
Fireball Goblin Gang Musketeer Valkyrie
The Log Mortar Fireball Musketeer
Fireball
Musketeer
Ice Spirit Goblin Gang Fireball Musketeer The Log
Fireball Musketeer
Mortar Fireball Musketeer The Log
Fireball Mortar

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