My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Skeleton Barrel Tesla Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Skeleton Barrel Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Elite Barbarians
Giant Snowball
Goblin Gang Skeleton Barrel Lumberjack
Zap
Goblin Gang Skeleton Barrel
Barbarian Barrel
Ice Spirit Goblin Gang Skeleton Barrel Tesla Elite Barbarians Lumberjack
The Log
Ice Spirit Goblin Gang Skeleton Barrel Elite Barbarians Lumberjack
Earthquake
Goblin Gang Tesla
Arrows
Ice Spirit Goblin Gang Skeleton Barrel
Royal Delivery
Ice Spirit Goblin Gang Skeleton Barrel Elite Barbarians Lumberjack
Fireball
Goblin Gang Skeleton Barrel Tesla Elite Barbarians Lumberjack
Poison
Goblin Gang Skeleton Barrel
Lightning
Tesla Elite Barbarians Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Barrel Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Rage Goblin Gang Skeleton Barrel Tesla Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Ice Spirit Rage Goblin Gang

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Skeleton Barrel Elite Barbarians Lumberjack
Goblin Gang
Skeleton Barrel Mirror
Skeleton Barrel
Ice Spirit Goblin Gang Mirror Lumberjack
Tesla
Elite Barbarians
Rage Ice Spirit Lumberjack
Mirror
Goblin Gang Skeleton Barrel Lumberjack
Rage
Elite Barbarians
Lumberjack
Ice Spirit Skeleton Barrel Elite Barbarians Mirror

Defense Synergies 3 6

Ice Spirit
Goblin Gang Tesla Elite Barbarians Lumberjack
Goblin Gang
Ice Spirit Tesla Mirror Lumberjack
Skeleton Barrel
Tesla
Goblin Gang Mirror Ice Spirit
Elite Barbarians
Ice Spirit
Mirror
Tesla Goblin Gang Lumberjack
Rage
Lumberjack
Ice Spirit Goblin Gang Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla
Elite Barbarians Lumberjack Ice Spirit Goblin Gang Tesla
Goblin Gang Tesla Lumberjack Elite Barbarians
Tesla Elite Barbarians Lumberjack Goblin Gang
Elite Barbarians Lumberjack
Goblin Gang Tesla Lumberjack
Tesla Ice Spirit Goblin Gang
Skeleton Barrel Tesla
Tesla Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Ice Spirit Tesla Lumberjack
Goblin Gang Tesla Lumberjack
Tesla Goblin Gang
Tesla Lumberjack Ice Spirit Goblin Gang Elite Barbarians
Ice Spirit Goblin Gang Tesla Lumberjack
Elite Barbarians Goblin Gang Tesla Lumberjack
Ice Spirit Goblin Gang Tesla Elite Barbarians Lumberjack
Tesla Goblin Gang Elite Barbarians Lumberjack
Ice Spirit Tesla Goblin Gang Elite Barbarians Lumberjack
Ice Spirit Tesla Lumberjack
Tesla Elite Barbarians Lumberjack
Goblin Gang Tesla Elite Barbarians Lumberjack
Tesla Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Tesla Elite Barbarians
Goblin Gang Skeleton Barrel Tesla Elite Barbarians Lumberjack
Goblin Gang Lumberjack Ice Spirit Elite Barbarians
Goblin Gang Lumberjack Tesla Elite Barbarians
Goblin Gang Tesla Elite Barbarians Lumberjack
Ice Spirit Goblin Gang Skeleton Barrel Tesla
Goblin Gang Tesla Elite Barbarians Lumberjack
Tesla Elite Barbarians Lumberjack
Ice Spirit Elite Barbarians
Goblin Gang Tesla
Tesla Elite Barbarians Lumberjack
Elite Barbarians
Elite Barbarians Goblin Gang Tesla Lumberjack
Tesla
Goblin Gang Tesla Elite Barbarians Ice Spirit Lumberjack
Tesla Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Ice Spirit Skeleton Barrel
Ice Spirit Skeleton Barrel
Skeleton Barrel
Goblin Gang Elite Barbarians Lumberjack
Skeleton Barrel
Skeleton Barrel Elite Barbarians
Skeleton Barrel
Skeleton Barrel Elite Barbarians
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Ice Spirit
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Elite Barbarians
Ice Spirit Skeleton Barrel
Elite Barbarians
Ice Spirit
Skeleton Barrel Ice Spirit Goblin Gang
Goblin Gang Lumberjack
Skeleton Barrel
Elite Barbarians
Ice Spirit Goblin Gang Elite Barbarians
Skeleton Barrel

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