My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Goblin Drill Miner
Giant Snowball
Goblin Gang Furnace Wall Breakers Goblin Drill Miner
Zap
Goblin Gang Furnace Wall Breakers Goblin Drill
Barbarian Barrel
Ice Spirit Goblin Gang Valkyrie Furnace Wall Breakers Goblin Drill Ice Wizard
The Log
Ice Spirit Goblin Gang Furnace Wall Breakers Goblin Drill
Earthquake
Goblin Gang Furnace Goblin Drill
Arrows
Ice Spirit Goblin Gang Furnace Wall Breakers Goblin Drill
Royal Delivery
Ice Spirit Goblin Gang Valkyrie Wall Breakers Goblin Drill Miner Ice Wizard
Fireball
Goblin Gang Furnace Wall Breakers Goblin Drill Ice Wizard
Poison
Goblin Gang Furnace Goblin Drill Ice Wizard
Lightning
Valkyrie Furnace Ice Wizard
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Furnace Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Goblin Drill Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Goblin Gang Miner Ice Wizard Valkyrie Furnace Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Goblin Gang Miner

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Furnace Wall Breakers Goblin Drill Miner
Goblin Gang
Miner Valkyrie Goblin Drill
Valkyrie
Ice Spirit Wall Breakers Goblin Gang Furnace
Furnace
Miner Ice Spirit Valkyrie
Wall Breakers
Valkyrie Goblin Drill Miner Ice Spirit
Goblin Drill
Wall Breakers Ice Spirit Goblin Gang
Miner
Goblin Gang Furnace Wall Breakers Ice Spirit
Ice Wizard

Defense Synergies 1 16

Ice Spirit
Goblin Gang Valkyrie Furnace Goblin Drill Miner Ice Wizard
Goblin Gang
Ice Spirit Valkyrie Furnace Goblin Drill Miner Ice Wizard
Valkyrie
Ice Spirit Goblin Gang Furnace Goblin Drill Ice Wizard
Furnace
Ice Spirit Goblin Gang Valkyrie Goblin Drill Ice Wizard
Wall Breakers
Goblin Drill
Ice Spirit Goblin Gang Valkyrie Furnace Ice Wizard
Miner
Ice Spirit Goblin Gang
Ice Wizard
Ice Spirit Goblin Gang Valkyrie Furnace Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Ice Spirit Goblin Gang Valkyrie Furnace Goblin Drill Ice Wizard
Goblin Gang Furnace Valkyrie Goblin Drill Ice Wizard
Goblin Gang Valkyrie Furnace Goblin Drill Ice Wizard
Valkyrie
Goblin Gang Valkyrie Furnace Ice Wizard
Furnace Ice Spirit Goblin Gang Ice Wizard
Valkyrie
Goblin Gang Furnace Goblin Drill Ice Wizard
Goblin Gang Ice Spirit Valkyrie Miner Ice Wizard
Goblin Gang Valkyrie Ice Wizard Furnace Goblin Drill
Goblin Gang Furnace Ice Wizard
Furnace Goblin Drill Ice Spirit Goblin Gang Valkyrie Ice Wizard
Valkyrie Ice Spirit Goblin Gang Furnace Goblin Drill
Goblin Gang Furnace Goblin Drill
Ice Spirit Goblin Gang Furnace Goblin Drill
Goblin Gang Valkyrie Furnace Goblin Drill
Ice Spirit Valkyrie Goblin Gang Furnace Goblin Drill Ice Wizard
Valkyrie Furnace Goblin Drill Ice Spirit Ice Wizard
Goblin Drill
Goblin Gang Valkyrie Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Furnace
Goblin Gang Valkyrie Miner
Goblin Gang Ice Spirit Valkyrie Furnace
Goblin Gang Valkyrie
Goblin Gang Valkyrie Goblin Drill
Furnace Ice Spirit Goblin Gang Ice Wizard
Goblin Gang Valkyrie Furnace Ice Wizard
Valkyrie
Ice Spirit Valkyrie
Goblin Gang Goblin Drill
Valkyrie
Valkyrie
Goblin Gang Valkyrie
Valkyrie Furnace
Goblin Gang Ice Spirit Valkyrie Furnace Goblin Drill
Valkyrie Ice Wizard
Furnace Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Goblin Drill
Miner Ice Wizard
Goblin Drill Miner
Valkyrie
Valkyrie Furnace
Ice Spirit Furnace Ice Wizard
Furnace
Ice Spirit Ice Wizard
Miner
Goblin Gang
Miner Valkyrie
Miner
Furnace
Furnace Goblin Drill
Furnace
Valkyrie Miner
Goblin Drill
Ice Spirit Valkyrie Furnace Ice Wizard
Miner Ice Wizard
Miner
Miner
Furnace Ice Wizard
Ice Spirit
Miner
Ice Spirit
Ice Spirit Goblin Gang
Ice Wizard
Miner Goblin Gang Valkyrie
Ice Spirit Goblin Gang
Miner

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