My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Knight Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Knight Mortar Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart
Giant Snowball
Goblins Bats
Zap
Goblins Bats Mortar Cannon Cart
Barbarian Barrel
Ice Spirit Goblins Knight Mortar Cannon Cart
The Log
Ice Spirit Goblins Cannon Cart
Earthquake
Mortar
Arrows
Ice Spirit Goblins Bats
Royal Delivery
Ice Spirit Goblins Bats Knight Cannon Cart
Fireball
Mortar Cannon Cart
Poison
Bats Mortar
Lightning
Knight Mortar Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Bats Giant Snowball The Log Knight Mortar Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Goblins Bats Giant Snowball

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblins Bats Giant Snowball Mortar Cannon Cart
Goblins
Ice Spirit
Bats
Knight Ice Spirit Mortar Cannon Cart
Giant Snowball
Ice Spirit Knight Mortar Cannon Cart The Log
Knight
Ice Spirit Bats Mortar Giant Snowball Cannon Cart The Log
Mortar
Knight Ice Spirit Bats Giant Snowball The Log
Cannon Cart
The Log Ice Spirit Bats Giant Snowball Knight
The Log
Cannon Cart Giant Snowball Knight Mortar

Defense Synergies 1 24

Ice Spirit
Goblins Bats Giant Snowball Knight Mortar Cannon Cart The Log
Goblins
Ice Spirit Giant Snowball Knight Mortar Cannon Cart The Log
Bats
Knight Ice Spirit Giant Snowball Mortar Cannon Cart The Log
Giant Snowball
Ice Spirit Goblins Bats Knight Mortar Cannon Cart The Log
Knight
Bats Ice Spirit Goblins Giant Snowball Mortar Cannon Cart The Log
Mortar
Ice Spirit Goblins Bats Giant Snowball Knight The Log
Cannon Cart
Ice Spirit Goblins Bats Giant Snowball Knight
The Log
Ice Spirit Goblins Bats Giant Snowball Knight Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Mortar The Log
Ice Spirit Goblins Bats Knight Mortar Cannon Cart The Log
Mortar Goblins Bats Giant Snowball Knight Cannon Cart
Goblins Bats Knight Mortar Cannon Cart
The Log
The Log Goblins Bats Giant Snowball Cannon Cart
Bats Giant Snowball Ice Spirit Mortar
Cannon Cart The Log
Goblins Mortar
Knight Ice Spirit Goblins Giant Snowball Cannon Cart
Goblins Bats Giant Snowball Knight Cannon Cart The Log
Bats Giant Snowball
Mortar Ice Spirit Bats Giant Snowball Knight Cannon Cart The Log
Ice Spirit Goblins Bats Giant Snowball Mortar Cannon Cart The Log
Knight Mortar Cannon Cart
Ice Spirit Giant Snowball Mortar The Log
Goblins Bats Knight Mortar Cannon Cart
Ice Spirit Mortar Goblins Bats Giant Snowball Knight Cannon Cart The Log
Giant Snowball Mortar The Log Ice Spirit Bats Knight Cannon Cart
Mortar Cannon Cart
Goblins Bats Giant Snowball Knight Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Giant Snowball Cannon Cart
Giant Snowball Knight Mortar Cannon Cart The Log
Ice Spirit Goblins Bats Knight Cannon Cart The Log
Bats Knight Cannon Cart The Log
Knight Cannon Cart
Ice Spirit Bats Giant Snowball
Goblins Bats Knight Cannon Cart
Knight Cannon Cart
Ice Spirit Goblins Bats Giant Snowball Knight Mortar Cannon Cart The Log
Bats Knight Cannon Cart
Giant Snowball The Log
Cannon Cart Knight
Cannon Cart
Ice Spirit Goblins Bats Knight Mortar Cannon Cart The Log
Bats Giant Snowball Cannon Cart The Log
Giant Snowball Mortar
Cannon Cart
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log
Mortar Giant Snowball The Log
Cannon Cart The Log
Cannon Cart Knight The Log
Giant Snowball Mortar The Log
Ice Spirit Bats Giant Snowball
Mortar The Log
The Log Ice Spirit Giant Snowball
The Log Giant Snowball Mortar
Goblins Bats Giant Snowball
Knight Mortar Cannon Cart The Log
Giant Snowball
Giant Snowball Knight Mortar Cannon Cart The Log
Mortar Cannon Cart
Giant Snowball Mortar Cannon Cart The Log
Giant Snowball Mortar Cannon Cart The Log
Mortar Cannon Cart The Log
Giant Snowball Mortar
Bats
Giant Snowball Mortar The Log
Giant Snowball Mortar The Log
The Log
Giant Snowball
The Log
Giant Snowball Mortar Cannon Cart The Log
Giant Snowball The Log Ice Spirit Mortar
Mortar The Log Giant Snowball
Giant Snowball Mortar The Log
Mortar The Log
Bats Giant Snowball
Ice Spirit Bats Giant Snowball
Giant Snowball
Giant Snowball Mortar The Log
Ice Spirit Giant Snowball
Giant Snowball The Log
Ice Spirit Bats Cannon Cart
Giant Snowball
The Log
Knight Cannon Cart
The Log Giant Snowball Mortar
Giant Snowball
Cannon Cart
Ice Spirit Bats Giant Snowball The Log
Bats Giant Snowball
Giant Snowball Mortar Cannon Cart The Log
Cannon Cart
Mortar

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