My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Knight Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblins Goblin Drill
Zap
Goblins Goblin Drill
Barbarian Barrel
Ice Spirit Goblins Knight Tesla Goblin Drill Magic Archer
The Log
Ice Spirit Goblins Goblin Drill
Earthquake
Tesla Goblin Drill
Arrows
Ice Spirit Goblins Goblin Drill
Royal Delivery
Ice Spirit Goblins Knight Goblin Drill Magic Archer
Fireball
Tesla Goblin Drill Magic Archer
Poison
Goblin Drill Magic Archer
Lightning
Knight Tesla Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins The Log Knight Tornado Tesla Goblin Drill Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins The Log Knight

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblins Goblin Drill
Goblins
Ice Spirit Goblin Drill
Knight
Ice Spirit Goblin Drill The Log Magic Archer
Tesla
Tornado
Magic Archer The Log
Goblin Drill
Ice Spirit Goblins Knight The Log
The Log
Knight Tornado Goblin Drill Magic Archer
Magic Archer
Tornado Knight The Log

Defense Synergies 4 21

Ice Spirit
Goblins Knight Tesla Tornado Goblin Drill The Log Magic Archer
Goblins
Ice Spirit Knight Tesla The Log Magic Archer
Knight
Tesla Magic Archer Ice Spirit Goblins Tornado The Log
Tesla
Knight The Log Ice Spirit Goblins Tornado Goblin Drill Magic Archer
Tornado
Magic Archer Ice Spirit Knight Tesla Goblin Drill The Log
Goblin Drill
Ice Spirit Tesla Tornado The Log Magic Archer
The Log
Tesla Ice Spirit Goblins Knight Tornado Goblin Drill Magic Archer
Magic Archer
Knight Tornado Ice Spirit Goblins Tesla Goblin Drill The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla The Log Magic Archer
Ice Spirit Goblins Knight Tesla Goblin Drill The Log
Tesla Tornado Goblins Knight Goblin Drill
Tesla Goblins Knight Goblin Drill
Tornado The Log
Tornado The Log Goblins Tesla Magic Archer
Tesla Tornado Ice Spirit Magic Archer
Tesla The Log Magic Archer
Tesla Goblins Tornado Goblin Drill
Knight Tornado Ice Spirit Goblins Tesla
Goblins Knight Tesla Tornado Goblin Drill The Log Magic Archer
Tesla Tornado Magic Archer
Tesla Goblin Drill Ice Spirit Knight The Log
Ice Spirit Goblins Tesla Tornado Goblin Drill The Log Magic Archer
Knight Tesla Goblin Drill
Tornado Ice Spirit Tesla Goblin Drill The Log
Tesla Goblins Knight Tornado Goblin Drill
Ice Spirit Tesla Goblins Knight Tornado Goblin Drill The Log Magic Archer
Tornado Goblin Drill The Log Ice Spirit Knight Tesla Magic Archer
Tesla Tornado Goblin Drill
Goblins Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Tesla
Knight Tesla The Log Magic Archer
Ice Spirit Goblins Knight The Log
Knight Tesla Tornado The Log
Knight Tesla Goblin Drill
Ice Spirit Tesla Tornado Magic Archer
Goblins Knight Tesla
Knight Tesla
Ice Spirit Goblins Knight Tornado The Log Magic Archer
Tesla Goblin Drill
Knight Tesla
Tornado The Log
Knight Tesla
Tesla Magic Archer
Tesla Ice Spirit Goblins Knight Tornado Goblin Drill The Log Magic Archer
Tesla The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Goblin Drill The Log
Tornado The Log Magic Archer
Goblin Drill The Log Magic Archer
Knight The Log
The Log Magic Archer
Ice Spirit Tornado Magic Archer
Tornado The Log Magic Archer
The Log Ice Spirit Tornado Magic Archer
The Log Tornado
Goblins Tornado
Knight Tornado The Log Magic Archer
Tornado Magic Archer
Knight The Log Magic Archer
Magic Archer
The Log Magic Archer
Goblin Drill The Log Magic Archer
Magic Archer The Log
Tornado
The Log Magic Archer
Tornado The Log Magic Archer
The Log Magic Archer
Tornado
Tornado The Log
Goblin Drill The Log
Tornado The Log Ice Spirit Magic Archer
The Log Tornado Magic Archer
Tornado The Log Magic Archer
Tornado The Log Magic Archer
Tornado Magic Archer
Ice Spirit
The Log Magic Archer
Ice Spirit Magic Archer
The Log Magic Archer
Ice Spirit Magic Archer
Tornado Magic Archer
The Log
Knight Magic Archer
The Log Magic Archer
Tornado
Ice Spirit Tornado The Log Magic Archer
Tornado Magic Archer
Tornado The Log Magic Archer

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