My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker P.E.K.K.A Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Cannon Lumberjack
Zap
Cannon Firecracker Sparky
Barbarian Barrel
Ice Spirit Knight Cannon Firecracker Lumberjack Sparky
The Log
Ice Spirit Cannon Firecracker Lumberjack Sparky
Earthquake
Cannon Firecracker
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker P.E.K.K.A Lumberjack Sparky
Fireball
Cannon Firecracker Lumberjack Sparky
Poison
Cannon Firecracker Sparky
Lightning
Knight Cannon Lumberjack Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Knight Cannon Firecracker Fireball Lumberjack Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Knight Cannon Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight P.E.K.K.A Sparky Firecracker Lumberjack
Knight
Ice Spirit Firecracker Fireball Lumberjack Sparky
Cannon
Firecracker
Knight Ice Spirit P.E.K.K.A Lumberjack Sparky
Fireball
Knight Sparky
P.E.K.K.A
Ice Spirit Firecracker Lumberjack
Lumberjack
Ice Spirit Knight Firecracker P.E.K.K.A Sparky
Sparky
Ice Spirit Knight Firecracker Fireball Lumberjack

Defense Synergies 3 16

Ice Spirit
Sparky Knight Cannon Firecracker Fireball P.E.K.K.A Lumberjack
Knight
Cannon Firecracker Ice Spirit Fireball Lumberjack Sparky
Cannon
Knight Ice Spirit Firecracker Fireball Lumberjack Sparky
Firecracker
Knight Ice Spirit Cannon P.E.K.K.A Lumberjack
Fireball
Ice Spirit Knight Cannon Lumberjack
P.E.K.K.A
Ice Spirit Firecracker
Lumberjack
Ice Spirit Knight Cannon Firecracker Fireball
Sparky
Ice Spirit Knight Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Fireball Sparky
P.E.K.K.A Lumberjack Sparky Ice Spirit Knight Cannon Firecracker
Cannon P.E.K.K.A Lumberjack Sparky Knight
Cannon P.E.K.K.A Lumberjack Sparky Knight Firecracker
Firecracker Fireball P.E.K.K.A Lumberjack Sparky
Fireball Cannon Firecracker Lumberjack
Ice Spirit Cannon Firecracker Fireball
Cannon Fireball P.E.K.K.A Sparky
Cannon P.E.K.K.A Sparky Lumberjack
Knight Ice Spirit Cannon Firecracker Lumberjack Sparky
Knight Cannon Firecracker Fireball Lumberjack
Firecracker Fireball
Cannon P.E.K.K.A Lumberjack Sparky Ice Spirit Knight Fireball
Fireball Sparky Ice Spirit Cannon Firecracker P.E.K.K.A Lumberjack
P.E.K.K.A Sparky Knight Cannon Lumberjack
Ice Spirit Cannon Fireball P.E.K.K.A Lumberjack Sparky
Sparky Knight Cannon Firecracker Fireball P.E.K.K.A Lumberjack
Ice Spirit Cannon Fireball Knight Firecracker Lumberjack
Ice Spirit Knight Cannon Firecracker Fireball Lumberjack
P.E.K.K.A Sparky Cannon Lumberjack
Knight Cannon Firecracker Fireball P.E.K.K.A Lumberjack Sparky
P.E.K.K.A Cannon Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Fireball P.E.K.K.A Sparky
Fireball Knight Firecracker Lumberjack
P.E.K.K.A Lumberjack Ice Spirit Knight Sparky
P.E.K.K.A Lumberjack Knight Fireball Sparky
P.E.K.K.A Knight Cannon Lumberjack Sparky
Firecracker Fireball Ice Spirit
P.E.K.K.A Sparky Knight Fireball Lumberjack
P.E.K.K.A Knight Lumberjack Sparky
P.E.K.K.A Ice Spirit Knight Firecracker Fireball Sparky
P.E.K.K.A Cannon Sparky
P.E.K.K.A Knight Lumberjack Sparky
P.E.K.K.A Fireball
P.E.K.K.A Knight Cannon Fireball Lumberjack Sparky
Cannon Firecracker Fireball Sparky
Sparky Ice Spirit Knight Firecracker Fireball P.E.K.K.A Lumberjack
Cannon Firecracker Fireball P.E.K.K.A Sparky
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Sparky
Firecracker Fireball
Fireball Sparky
Knight Firecracker Fireball Sparky
Fireball Firecracker Sparky
Firecracker Fireball Ice Spirit
Firecracker Sparky
Fireball Ice Spirit Firecracker
Fireball Firecracker
Fireball Lumberjack Sparky
Firecracker Knight Fireball Sparky
Fireball Firecracker
Knight Firecracker Fireball Sparky
Firecracker Fireball
Firecracker Fireball Sparky
Firecracker Fireball Sparky
Firecracker Fireball Sparky
Fireball Sparky
Sparky
Firecracker Fireball Sparky
Firecracker Fireball
Fireball Sparky
Fireball
Sparky
Fireball
Firecracker Ice Spirit Fireball Sparky
Firecracker Fireball Sparky
Fireball Sparky
Fireball Firecracker Sparky
Firecracker Fireball Sparky
Ice Spirit Firecracker Fireball
Fireball Sparky
Fireball Sparky
Ice Spirit Firecracker Fireball Sparky
P.E.K.K.A Sparky
Firecracker Fireball Sparky
Ice Spirit Fireball
Fireball Firecracker
Fireball
Fireball Knight Firecracker Lumberjack Sparky
Firecracker Fireball
Fireball Sparky
Firecracker P.E.K.K.A Sparky
Ice Spirit Firecracker Fireball Sparky
Firecracker Fireball
Firecracker Fireball Sparky
P.E.K.K.A Sparky
Fireball Firecracker Sparky

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