My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Elixir Golem Valkyrie Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Ice Spirit Knight Elixir Golem Valkyrie Goblin Barrel Witch Ice Wizard
The Log
Ice Spirit Elixir Golem Goblin Barrel Witch
Earthquake
Elixir Golem Goblin Barrel Witch
Arrows
Ice Spirit Goblin Barrel Witch
Royal Delivery
Ice Spirit Knight Elixir Golem Valkyrie Goblin Barrel Witch Ice Wizard
Fireball
Elixir Golem Goblin Barrel Witch Ice Wizard
Poison
Elixir Golem Witch Ice Wizard
Lightning
Knight Valkyrie Witch Ice Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Elixir Golem Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Elixir Golem Goblin Barrel Ice Wizard Valkyrie Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Elixir Golem

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Valkyrie Goblin Barrel Elixir Golem Witch
Knight
Ice Spirit Goblin Barrel Witch The Log Ice Wizard
Elixir Golem
Ice Spirit Goblin Barrel Witch The Log Ice Wizard
Valkyrie
Ice Spirit Goblin Barrel Witch
Goblin Barrel
Ice Spirit Knight Valkyrie Elixir Golem Ice Wizard
Witch
Ice Spirit Knight Elixir Golem Valkyrie
The Log
Knight Elixir Golem
Ice Wizard
Knight Elixir Golem Goblin Barrel

Defense Synergies 1 13

Ice Spirit
Knight Valkyrie Witch The Log Ice Wizard
Knight
Ice Wizard Ice Spirit Witch The Log
Elixir Golem
Valkyrie
Ice Spirit Witch The Log Ice Wizard
Goblin Barrel
Witch
Ice Spirit Knight Valkyrie The Log Ice Wizard
The Log
Ice Spirit Knight Valkyrie Witch Ice Wizard
Ice Wizard
Knight Ice Spirit Valkyrie Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie The Log
Ice Spirit Knight Valkyrie Witch The Log Ice Wizard
Witch Knight Valkyrie Ice Wizard
Witch Knight Valkyrie Ice Wizard
Valkyrie The Log
The Log Valkyrie Ice Wizard
Ice Spirit Witch Ice Wizard
Valkyrie The Log
Witch Ice Wizard
Knight Ice Spirit Valkyrie Ice Wizard
Valkyrie Witch Ice Wizard Knight The Log
Witch Ice Wizard
Ice Spirit Knight Valkyrie Witch The Log Ice Wizard
Valkyrie Ice Spirit Witch The Log
Knight
Ice Spirit The Log
Knight Valkyrie Witch
Ice Spirit Valkyrie Knight Witch The Log Ice Wizard
Valkyrie Witch The Log Ice Spirit Knight Ice Wizard
Valkyrie Knight Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch
Knight Valkyrie The Log
Ice Spirit Knight Valkyrie Witch The Log
Valkyrie Knight The Log
Knight Valkyrie Witch
Ice Spirit Witch Ice Wizard
Knight Valkyrie Witch Ice Wizard
Knight Valkyrie
Ice Spirit Knight Valkyrie Witch The Log
Witch
Knight Valkyrie Witch
Valkyrie The Log
Knight Valkyrie Witch
Valkyrie Witch
Witch Ice Spirit Knight Valkyrie The Log
Valkyrie Witch The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
The Log Ice Wizard
The Log
Knight Valkyrie The Log
Valkyrie The Log
Ice Spirit Witch Ice Wizard
Witch The Log
The Log Ice Spirit Ice Wizard
The Log
Knight Valkyrie The Log
Knight The Log
The Log
Witch The Log
The Log
The Log
Valkyrie Witch The Log
The Log
The Log
The Log
The Log Ice Spirit Valkyrie Witch Ice Wizard
Witch
The Log Witch Ice Wizard
Witch The Log
The Log
Witch Ice Wizard
Ice Spirit Witch
The Log
Ice Spirit
The Log
Ice Spirit Witch
Witch Ice Wizard
The Log
Knight Valkyrie
The Log
Ice Spirit Witch The Log
Witch
Witch The Log

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