My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Goblin Demolisher Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Graveyard
Giant Snowball
Dart Goblin Graveyard
Zap
Firecracker Dart Goblin Graveyard
Barbarian Barrel
Ice Spirit Knight Firecracker Dart Goblin Graveyard
The Log
Ice Spirit Firecracker Dart Goblin Goblin Demolisher Graveyard
Earthquake
Firecracker Graveyard
Arrows
Ice Spirit Firecracker Dart Goblin Graveyard
Royal Delivery
Ice Spirit Knight Firecracker Dart Goblin Goblin Demolisher Graveyard
Fireball
Firecracker Dart Goblin
Poison
Firecracker Dart Goblin Graveyard
Lightning
Knight Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Goblin Demolisher The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Goblin Demolisher

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Firecracker Dart Goblin Goblin Demolisher Graveyard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Firecracker

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker Dart Goblin Goblin Demolisher Graveyard
Knight
Ice Spirit Firecracker Dart Goblin Graveyard Goblin Demolisher The Log
Firecracker
Knight Ice Spirit Dart Goblin
Dart Goblin
Knight Ice Spirit Firecracker The Log Graveyard
Goblin Demolisher
Ice Spirit Knight
The Log
Knight Dart Goblin Graveyard
Graveyard
Knight Ice Spirit Dart Goblin The Log
Goblinstein

Defense Synergies 4 9

Ice Spirit
Knight Firecracker Dart Goblin Goblin Demolisher The Log
Knight
Firecracker Dart Goblin Goblin Demolisher Ice Spirit The Log
Firecracker
Knight The Log Ice Spirit Dart Goblin
Dart Goblin
Knight Ice Spirit Firecracker The Log
Goblin Demolisher
Knight Ice Spirit The Log
The Log
Firecracker Ice Spirit Knight Dart Goblin Goblin Demolisher
Graveyard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Goblin Demolisher The Log
Ice Spirit Knight Firecracker Dart Goblin The Log
Knight Dart Goblin
Knight Firecracker Dart Goblin
Firecracker Goblin Demolisher The Log
The Log Firecracker Dart Goblin Goblin Demolisher
Dart Goblin Ice Spirit Firecracker
Dart Goblin The Log
Knight Ice Spirit Firecracker Dart Goblin
Dart Goblin Knight Firecracker Goblin Demolisher The Log
Firecracker Dart Goblin
Ice Spirit Knight The Log
Ice Spirit Firecracker Dart Goblin Goblin Demolisher The Log
Knight
Ice Spirit The Log
Knight Firecracker
Ice Spirit Knight Firecracker Dart Goblin Goblin Demolisher The Log
The Log Ice Spirit Knight Firecracker Dart Goblin Goblin Demolisher
Dart Goblin
Goblin Demolisher Knight Firecracker Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Knight Firecracker The Log
Ice Spirit Knight The Log
Knight The Log
Knight
Firecracker Ice Spirit Dart Goblin Goblin Demolisher
Knight Dart Goblin
Knight
Ice Spirit Knight Firecracker The Log
Dart Goblin
Knight Dart Goblin
The Log
Knight
Firecracker Dart Goblin Goblin Demolisher
Ice Spirit Knight Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Dart Goblin The Log
Knight Firecracker Dart Goblin The Log
Firecracker Goblin Demolisher The Log
Firecracker Ice Spirit Dart Goblin
Firecracker Dart Goblin Goblin Demolisher The Log
The Log Ice Spirit Firecracker Dart Goblin Goblin Demolisher
The Log Firecracker Dart Goblin
Firecracker Knight Dart Goblin The Log
Firecracker Dart Goblin
Knight Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Goblin Demolisher The Log
Firecracker Dart Goblin Goblin Demolisher The Log
Firecracker Dart Goblin Goblin Demolisher The Log
Firecracker Dart Goblin Goblin Demolisher The Log
The Log
The Log
The Log
Firecracker Goblin Demolisher The Log Ice Spirit
Firecracker The Log Dart Goblin
The Log
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Ice Spirit Firecracker Dart Goblin
Dart Goblin The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit Dart Goblin
Firecracker Dart Goblin
The Log
Knight Firecracker Dart Goblin
The Log Firecracker Dart Goblin
Firecracker Dart Goblin
Ice Spirit Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin

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