My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Wall Breakers
Zap
Firecracker Wall Breakers
Barbarian Barrel
Ice Spirit Knight Firecracker Bomb Tower Wall Breakers
The Log
Ice Spirit Firecracker Wall Breakers
Earthquake
Firecracker Bomb Tower
Arrows
Ice Spirit Firecracker Wall Breakers
Royal Delivery
Ice Spirit Knight Firecracker Wall Breakers
Fireball
Firecracker Bomb Tower Wall Breakers
Poison
Firecracker Bomb Tower
Lightning
Knight Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Bomb Tower The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Knight Firecracker Fireball Bomb Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Knight

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker Wall Breakers Mega Knight
Knight
Ice Spirit Firecracker Wall Breakers Fireball The Log
Firecracker
Knight Ice Spirit Wall Breakers Mega Knight
Fireball
Knight Wall Breakers The Log Mega Knight
Bomb Tower
Wall Breakers
Knight Ice Spirit Firecracker Fireball The Log Mega Knight
The Log
Knight Fireball Wall Breakers Mega Knight
Mega Knight
Ice Spirit Firecracker Fireball Wall Breakers The Log

Defense Synergies 5 13

Ice Spirit
Knight Firecracker Fireball Bomb Tower The Log Mega Knight
Knight
Firecracker Bomb Tower Ice Spirit Fireball The Log
Firecracker
Knight The Log Ice Spirit Bomb Tower Mega Knight
Fireball
The Log Ice Spirit Knight Bomb Tower Mega Knight
Bomb Tower
Knight The Log Ice Spirit Firecracker Fireball
Wall Breakers
The Log
Firecracker Fireball Bomb Tower Ice Spirit Knight Mega Knight
Mega Knight
Ice Spirit Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball The Log
Bomb Tower Ice Spirit Knight Firecracker The Log Mega Knight
Bomb Tower Mega Knight Knight
Bomb Tower Knight Firecracker Mega Knight
Firecracker Fireball Bomb Tower The Log Mega Knight
Fireball The Log Firecracker Bomb Tower Mega Knight
Ice Spirit Firecracker Fireball Bomb Tower
Fireball Bomb Tower The Log Mega Knight
Bomb Tower
Knight Ice Spirit Firecracker Mega Knight
Knight Firecracker Fireball Bomb Tower The Log Mega Knight
Firecracker Fireball
Bomb Tower Mega Knight Ice Spirit Knight Fireball The Log
Fireball Bomb Tower Mega Knight Ice Spirit Firecracker The Log
Knight Bomb Tower Mega Knight
Bomb Tower Ice Spirit Fireball The Log Mega Knight
Bomb Tower Mega Knight Knight Firecracker Fireball
Ice Spirit Fireball Bomb Tower Mega Knight Knight Firecracker The Log
Bomb Tower The Log Ice Spirit Knight Firecracker Fireball Mega Knight
Bomb Tower
Mega Knight Knight Firecracker Fireball Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball
Fireball Knight Firecracker Bomb Tower The Log Mega Knight
Mega Knight Ice Spirit Knight Bomb Tower The Log
Mega Knight Knight Fireball The Log
Knight Mega Knight
Firecracker Fireball Ice Spirit Bomb Tower
Knight Fireball Bomb Tower
Mega Knight Knight Bomb Tower
Mega Knight Ice Spirit Knight Firecracker Fireball Bomb Tower The Log
Mega Knight Knight Bomb Tower
Mega Knight Fireball The Log
Mega Knight Knight Fireball Bomb Tower
Firecracker Fireball Bomb Tower Mega Knight
Ice Spirit Knight Firecracker Fireball Bomb Tower The Log
Mega Knight Firecracker Fireball Bomb Tower The Log
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Knight Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Ice Spirit
Firecracker The Log
Fireball The Log Ice Spirit Firecracker
Fireball The Log Firecracker
Fireball
Firecracker Knight Fireball The Log
Fireball Firecracker
Knight Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Ice Spirit Fireball Mega Knight
Firecracker Fireball The Log
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball
Ice Spirit Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Ice Spirit Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Ice Spirit Fireball
Fireball Firecracker
The Log Fireball
Fireball Knight Firecracker Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Mega Knight
Ice Spirit Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Mega Knight
Fireball Firecracker Mega Knight

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