My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Godly!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Ice Spirit Knight Firecracker Bomb Tower Goblin Barrel
The Log
Ice Spirit Firecracker Hog Rider Goblin Barrel
Earthquake
Firecracker Bomb Tower Hog Rider Goblin Barrel
Arrows
Ice Spirit Firecracker Goblin Barrel
Royal Delivery
Ice Spirit Knight Firecracker Hog Rider Goblin Barrel
Fireball
Firecracker Bomb Tower Hog Rider Goblin Barrel
Poison
Firecracker Bomb Tower
Lightning
Knight Ice Golem Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Royal Delivery Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Royal Delivery Ice Golem Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Royal Delivery Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Knight Firecracker Royal Delivery Goblin Barrel Bomb Tower Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Ice Golem Knight Firecracker

Attack Synergies 9 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Goblin Barrel Firecracker
Knight
Ice Spirit Firecracker Hog Rider Goblin Barrel
Firecracker
Knight Hog Rider Ice Spirit Ice Golem Goblin Barrel
Royal Delivery
Ice Golem
Hog Rider Goblin Barrel Firecracker
Bomb Tower
Hog Rider
Ice Spirit Knight Firecracker Ice Golem Goblin Barrel
Goblin Barrel
Ice Spirit Knight Ice Golem Firecracker Hog Rider

Defense Synergies 6 8

Ice Spirit
Knight Firecracker Royal Delivery Ice Golem Bomb Tower
Knight
Firecracker Royal Delivery Bomb Tower Ice Spirit
Firecracker
Knight Ice Golem Ice Spirit Royal Delivery Bomb Tower
Royal Delivery
Knight Bomb Tower Ice Spirit Firecracker Ice Golem
Ice Golem
Firecracker Bomb Tower Ice Spirit Royal Delivery
Bomb Tower
Knight Royal Delivery Ice Golem Ice Spirit Firecracker
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Ice Golem
Bomb Tower Ice Spirit Knight Firecracker Royal Delivery
Bomb Tower Knight Royal Delivery
Bomb Tower Knight Firecracker
Firecracker Royal Delivery Bomb Tower
Royal Delivery Firecracker Bomb Tower
Ice Spirit Firecracker Royal Delivery Bomb Tower
Ice Golem Bomb Tower
Bomb Tower
Knight Ice Spirit Firecracker Royal Delivery Ice Golem
Knight Firecracker Royal Delivery Ice Golem Bomb Tower
Firecracker Royal Delivery
Bomb Tower Ice Spirit Knight Royal Delivery
Bomb Tower Ice Spirit Firecracker Royal Delivery
Knight Bomb Tower
Bomb Tower Ice Spirit Royal Delivery
Bomb Tower Knight Firecracker Royal Delivery
Ice Spirit Royal Delivery Bomb Tower Knight Firecracker
Royal Delivery Bomb Tower Ice Spirit Knight Firecracker Ice Golem
Bomb Tower
Knight Firecracker Royal Delivery Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery Ice Golem
Royal Delivery Knight Firecracker Ice Golem Bomb Tower
Royal Delivery Ice Spirit Knight Ice Golem Bomb Tower
Knight Royal Delivery Ice Golem
Knight Royal Delivery
Firecracker Royal Delivery Ice Spirit Ice Golem Bomb Tower
Royal Delivery Knight Ice Golem Bomb Tower
Knight Royal Delivery Bomb Tower
Royal Delivery Ice Spirit Knight Firecracker Ice Golem Bomb Tower
Royal Delivery
Knight Bomb Tower
Royal Delivery
Royal Delivery Knight Ice Golem Bomb Tower
Firecracker Bomb Tower
Ice Spirit Knight Firecracker Royal Delivery Ice Golem Bomb Tower
Firecracker Royal Delivery Ice Golem Bomb Tower
Royal Delivery Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Ice Golem
Firecracker
Knight Firecracker Ice Golem
Firecracker
Firecracker Ice Spirit Ice Golem
Firecracker
Ice Spirit Firecracker Ice Golem
Firecracker
Firecracker Knight
Firecracker
Knight Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Ice Golem Ice Spirit
Firecracker
Firecracker
Firecracker Ice Golem
Ice Spirit Firecracker
Ice Spirit Firecracker
Firecracker
Ice Spirit
Firecracker
Knight Firecracker
Firecracker Ice Golem
Firecracker
Ice Spirit Firecracker
Firecracker
Firecracker
Firecracker

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