My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker X-Bow
Barbarian Barrel
Ice Spirit Knight Firecracker Tesla X-Bow Ice Wizard
The Log
Ice Spirit Firecracker X-Bow
Earthquake
Firecracker Tesla X-Bow
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Ice Wizard
Fireball
Firecracker Tesla X-Bow Ice Wizard
Poison
Firecracker X-Bow Ice Wizard
Lightning
Knight Tesla X-Bow Ice Wizard
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Firecracker Tornado Ice Wizard Tesla X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker X-Bow
Knight
Ice Spirit Firecracker X-Bow The Log Ice Wizard
Firecracker
Knight Ice Spirit Tornado X-Bow
Tesla
Tornado
Firecracker The Log Ice Wizard
X-Bow
Knight The Log Ice Spirit Firecracker Ice Wizard
The Log
X-Bow Knight Tornado
Ice Wizard
Knight Tornado X-Bow

Defense Synergies 10 17

Ice Spirit
X-Bow Knight Firecracker Tesla Tornado The Log Ice Wizard
Knight
Firecracker Tesla X-Bow Ice Wizard Ice Spirit Tornado The Log
Firecracker
Knight The Log Ice Spirit Tesla Tornado X-Bow Ice Wizard
Tesla
Knight X-Bow The Log Ice Spirit Firecracker Tornado
Tornado
Ice Wizard Ice Spirit Knight Firecracker Tesla X-Bow The Log
X-Bow
Ice Spirit Knight Tesla The Log Firecracker Tornado Ice Wizard
The Log
Firecracker Tesla X-Bow Ice Spirit Knight Tornado Ice Wizard
Ice Wizard
Knight Tornado Ice Spirit Firecracker X-Bow The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla X-Bow The Log
Ice Spirit Knight Firecracker Tesla X-Bow The Log Ice Wizard
Tesla Tornado Knight Ice Wizard
Tesla Knight Firecracker Ice Wizard
Firecracker Tornado X-Bow The Log
Tornado The Log Firecracker Tesla X-Bow Ice Wizard
Tesla Tornado Ice Spirit Firecracker X-Bow Ice Wizard
Tesla X-Bow The Log
Tesla Tornado X-Bow Ice Wizard
Knight Tornado Ice Spirit Firecracker Tesla Ice Wizard
Ice Wizard Knight Firecracker Tesla Tornado X-Bow The Log
Tesla Firecracker Tornado Ice Wizard
Tesla Ice Spirit Knight X-Bow The Log Ice Wizard
Ice Spirit Firecracker Tesla Tornado X-Bow The Log
Knight Tesla X-Bow
Tornado Ice Spirit Tesla X-Bow The Log
Tesla Knight Firecracker Tornado X-Bow
Ice Spirit Tesla Knight Firecracker Tornado X-Bow The Log Ice Wizard
Tornado The Log Ice Spirit Knight Firecracker Tesla Ice Wizard
Tesla Tornado
Knight Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla X-Bow
Knight Firecracker Tesla X-Bow The Log
Ice Spirit Knight The Log
Knight Tesla Tornado X-Bow The Log
Knight Tesla
Firecracker Ice Spirit Tesla Tornado Ice Wizard
Knight Tesla Ice Wizard
Knight Tesla
Ice Spirit Knight Firecracker Tornado X-Bow The Log
Tesla
Knight Tesla
Tornado The Log
Knight Tesla
Firecracker Tesla
Tesla Ice Spirit Knight Firecracker Tornado X-Bow The Log
Firecracker Tesla The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker X-Bow The Log
Firecracker Tornado X-Bow The Log Ice Wizard
X-Bow The Log
Knight Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit Tornado Ice Wizard
Firecracker Tornado The Log
X-Bow The Log Ice Spirit Firecracker Tornado Ice Wizard
The Log Firecracker Tornado X-Bow
Tornado X-Bow
Firecracker Knight Tornado X-Bow The Log
Firecracker Tornado
Knight Firecracker The Log
Firecracker X-Bow
Firecracker X-Bow The Log
X-Bow Firecracker The Log
Firecracker X-Bow The Log
Tornado
Firecracker X-Bow The Log
Firecracker Tornado X-Bow The Log
X-Bow The Log
Tornado
Tornado X-Bow The Log
X-Bow The Log
Firecracker Tornado The Log Ice Spirit Ice Wizard
Firecracker X-Bow The Log Tornado Ice Wizard
Tornado X-Bow The Log
Firecracker Tornado X-Bow The Log
Firecracker Tornado X-Bow Ice Wizard
Ice Spirit Firecracker
X-Bow The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit X-Bow
Firecracker Tornado Ice Wizard
The Log
Knight Firecracker
The Log Firecracker
Tornado
Firecracker
Ice Spirit Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado X-Bow The Log
Firecracker

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