My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Furnace Witch Princess Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Princess Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Furnace Witch Princess Inferno Dragon
Zap
Furnace Witch Princess Inferno Dragon
Barbarian Barrel
Ice Spirit Knight Furnace Witch Princess
The Log
Ice Spirit Furnace Witch Princess
Earthquake
Furnace Witch
Arrows
Ice Spirit Furnace Witch Princess
Royal Delivery
Ice Spirit Knight Witch Princess Inferno Dragon
Fireball
Furnace Witch Princess Inferno Dragon
Poison
Furnace Witch Princess
Lightning
Knight Furnace Witch Inferno Dragon
Rocket
Furnace Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Furnace Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Furnace Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rage Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Knight Princess Furnace Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Rage Knight Princess

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Furnace Witch Princess Inferno Dragon Mega Knight
Knight
Ice Spirit Princess Furnace Witch
Furnace
Ice Spirit Knight Princess
Rage
Witch
Witch
Rage Ice Spirit Knight Mega Knight
Princess
Knight Ice Spirit Furnace Mega Knight
Inferno Dragon
Mega Knight Ice Spirit
Mega Knight
Inferno Dragon Ice Spirit Witch Princess

Defense Synergies 1 11

Ice Spirit
Knight Furnace Witch Princess Inferno Dragon Mega Knight
Knight
Princess Ice Spirit Furnace Witch
Furnace
Ice Spirit Knight
Rage
Witch
Ice Spirit Knight Mega Knight
Princess
Knight Ice Spirit Mega Knight
Inferno Dragon
Ice Spirit Mega Knight
Mega Knight
Ice Spirit Witch Princess Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Inferno Dragon Ice Spirit Knight Furnace Witch Mega Knight
Furnace Witch Mega Knight Knight Inferno Dragon
Witch Inferno Dragon Knight Furnace Mega Knight
Princess Mega Knight
Furnace Mega Knight
Furnace Inferno Dragon Ice Spirit Witch Princess
Mega Knight
Witch Inferno Dragon Furnace Princess
Knight Ice Spirit Mega Knight
Witch Knight Furnace Princess Mega Knight
Inferno Dragon Furnace Witch Princess
Furnace Mega Knight Ice Spirit Knight Witch
Mega Knight Ice Spirit Furnace Witch Princess
Inferno Dragon Knight Furnace Mega Knight
Ice Spirit Furnace Inferno Dragon Mega Knight
Mega Knight Knight Furnace Witch
Ice Spirit Mega Knight Knight Furnace Witch
Furnace Witch Ice Spirit Knight Princess Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Knight Furnace Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Furnace Witch
Knight Inferno Dragon Mega Knight
Mega Knight Ice Spirit Knight Furnace Witch
Mega Knight Knight
Knight Witch Inferno Dragon Mega Knight
Furnace Ice Spirit Witch Princess
Knight Furnace Witch
Mega Knight Knight Inferno Dragon
Mega Knight Ice Spirit Knight Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Knight Witch
Mega Knight
Mega Knight Knight Witch
Furnace Witch Princess Mega Knight
Witch Ice Spirit Knight Furnace Inferno Dragon
Mega Knight Witch Princess Inferno Dragon
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Princess
Knight
Furnace Mega Knight
Ice Spirit Furnace Witch Princess
Furnace Witch Princess
Ice Spirit Princess
Knight Princess
Princess
Knight Princess
Princess
Princess Furnace
Furnace Witch Princess
Furnace Princess Mega Knight
Princess Mega Knight
Witch Princess Mega Knight
Mega Knight
Princess
Ice Spirit Furnace Witch Princess Mega Knight
Witch Inferno Dragon
Witch Princess
Witch Princess Mega Knight
Furnace Witch Princess
Ice Spirit Witch
Mega Knight
Ice Spirit Princess
Mega Knight
Princess
Ice Spirit Witch Princess
Witch Princess
Knight Princess Mega Knight
Princess
Mega Knight
Ice Spirit Witch Princess
Witch Princess
Witch Princess Mega Knight
Inferno Dragon
Mega Knight

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