My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Knight Goblin Gang Firecracker Bomb Tower
The Log
Ice Spirit Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Bomb Tower Hog Rider
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Knight Goblin Gang Firecracker Hog Rider
Fireball
Goblin Gang Firecracker Bomb Tower Hog Rider
Poison
Goblin Gang Firecracker Bomb Tower
Lightning
Knight Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Bomb Tower Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Goblin Gang Firecracker Bomb Tower Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Goblin Gang

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Firecracker
Knight
Ice Spirit Goblin Gang Firecracker Hog Rider Poison The Log
Goblin Gang
Knight Hog Rider Firecracker
Firecracker
Knight Hog Rider Ice Spirit Goblin Gang
Bomb Tower
Hog Rider
Ice Spirit Knight Goblin Gang Firecracker The Log Poison
Poison
Knight Hog Rider The Log
The Log
Hog Rider Knight Poison

Defense Synergies 6 12

Ice Spirit
Goblin Gang Knight Firecracker Bomb Tower Poison The Log
Knight
Goblin Gang Firecracker Bomb Tower Ice Spirit Poison The Log
Goblin Gang
Ice Spirit Knight Firecracker Bomb Tower The Log
Firecracker
Knight The Log Ice Spirit Goblin Gang Bomb Tower
Bomb Tower
Knight The Log Ice Spirit Goblin Gang Firecracker
Hog Rider
Poison
Ice Spirit Knight The Log
The Log
Firecracker Bomb Tower Ice Spirit Knight Goblin Gang Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log
Bomb Tower Ice Spirit Knight Goblin Gang Firecracker The Log
Goblin Gang Bomb Tower Knight
Bomb Tower Knight Goblin Gang Firecracker
Firecracker Bomb Tower Poison The Log
Goblin Gang The Log Firecracker Bomb Tower
Ice Spirit Goblin Gang Firecracker Bomb Tower Poison
Bomb Tower Poison The Log
Goblin Gang Bomb Tower
Knight Goblin Gang Ice Spirit Firecracker
Goblin Gang Poison Knight Firecracker Bomb Tower The Log
Goblin Gang Firecracker Poison
Bomb Tower Ice Spirit Knight Goblin Gang The Log
Bomb Tower Ice Spirit Goblin Gang Firecracker Poison The Log
Knight Goblin Gang Bomb Tower
Bomb Tower Ice Spirit Goblin Gang The Log
Bomb Tower Knight Goblin Gang Firecracker Poison
Ice Spirit Bomb Tower Knight Goblin Gang Firecracker The Log
Bomb Tower Poison The Log Ice Spirit Knight Firecracker
Bomb Tower
Goblin Gang Knight Firecracker Bomb Tower Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Poison Knight Goblin Gang Firecracker Bomb Tower The Log
Goblin Gang Ice Spirit Knight Bomb Tower The Log
Goblin Gang Knight The Log
Knight Goblin Gang
Firecracker Poison Ice Spirit Goblin Gang Bomb Tower
Goblin Gang Knight Bomb Tower
Knight Bomb Tower
Ice Spirit Knight Firecracker Bomb Tower Poison The Log
Goblin Gang
Knight Bomb Tower
Poison The Log
Knight Goblin Gang Bomb Tower
Firecracker Bomb Tower
Goblin Gang Ice Spirit Knight Firecracker Bomb Tower Poison The Log
Poison Firecracker Bomb Tower The Log
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker The Log
Firecracker Poison The Log
Poison The Log
Knight Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison Ice Spirit
Firecracker Poison The Log
Poison The Log Ice Spirit Firecracker
Poison The Log Firecracker
Goblin Gang Poison
Firecracker Poison Knight The Log
Poison Firecracker
Poison Knight Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log Ice Spirit
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Firecracker
Ice Spirit Firecracker Poison
Poison The Log
Ice Spirit Firecracker Poison
Firecracker Poison The Log
Ice Spirit Goblin Gang
Poison Firecracker
The Log
Poison Knight Goblin Gang Firecracker
The Log Firecracker Poison
Poison
Firecracker
Ice Spirit Goblin Gang Firecracker Poison The Log
Firecracker Poison
Poison Firecracker The Log
Firecracker

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