My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Knight Ice Golem Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Ice Golem Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Balloon
Giant Snowball
Bats Goblin Barrel Balloon
Zap
Bats Goblin Barrel Balloon
Barbarian Barrel
Ice Spirit Knight Valkyrie Goblin Barrel
The Log
Ice Spirit Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Ice Spirit Bats Goblin Barrel
Royal Delivery
Ice Spirit Bats Knight Mini P.E.K.K.A Valkyrie Goblin Barrel Balloon
Fireball
Goblin Barrel Balloon
Poison
Bats Balloon
Lightning
Knight Ice Golem Mini P.E.K.K.A Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight Ice Golem Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Ice Golem Knight Goblin Barrel Mini P.E.K.K.A Valkyrie Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Ice Golem Knight

Attack Synergies 14 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Valkyrie Goblin Barrel Balloon Bats Mini P.E.K.K.A
Bats
Knight Ice Golem Valkyrie Balloon Ice Spirit Mini P.E.K.K.A Goblin Barrel
Knight
Ice Spirit Bats Goblin Barrel Balloon
Ice Golem
Bats Goblin Barrel Balloon Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Bats Ice Golem Valkyrie
Valkyrie
Ice Spirit Bats Goblin Barrel Balloon Mini P.E.K.K.A
Goblin Barrel
Ice Spirit Knight Ice Golem Valkyrie Bats Balloon
Balloon
Ice Spirit Bats Knight Ice Golem Valkyrie Goblin Barrel

Defense Synergies 2 10

Ice Spirit
Mini P.E.K.K.A Bats Knight Ice Golem Valkyrie
Bats
Knight Ice Spirit Ice Golem Mini P.E.K.K.A Valkyrie
Knight
Bats Ice Spirit Mini P.E.K.K.A
Ice Golem
Ice Spirit Bats Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Bats Knight Ice Golem Valkyrie
Valkyrie
Ice Spirit Bats Mini P.E.K.K.A
Goblin Barrel
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Valkyrie
Mini P.E.K.K.A Ice Spirit Bats Knight Valkyrie
Mini P.E.K.K.A Bats Knight Valkyrie
Mini P.E.K.K.A Bats Knight Valkyrie
Mini P.E.K.K.A Valkyrie
Bats Valkyrie
Bats Ice Spirit
Ice Golem Valkyrie
Mini P.E.K.K.A
Knight Ice Spirit Ice Golem Mini P.E.K.K.A Valkyrie
Bats Valkyrie Knight Ice Golem
Bats
Mini P.E.K.K.A Ice Spirit Bats Knight Valkyrie
Valkyrie Ice Spirit Bats Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Ice Spirit Mini P.E.K.K.A
Bats Knight Mini P.E.K.K.A Valkyrie
Ice Spirit Valkyrie Bats Knight
Valkyrie Ice Spirit Bats Knight Ice Golem
Mini P.E.K.K.A
Valkyrie Bats Knight Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Ice Golem
Knight Ice Golem Mini P.E.K.K.A Valkyrie
Ice Spirit Bats Knight Ice Golem Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats Knight Ice Golem
Knight Mini P.E.K.K.A Valkyrie
Ice Spirit Bats Ice Golem
Mini P.E.K.K.A Bats Knight Ice Golem Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Ice Spirit Bats Knight Ice Golem Mini P.E.K.K.A Valkyrie
Bats Knight Mini P.E.K.K.A Valkyrie
Valkyrie
Mini P.E.K.K.A Knight Ice Golem Valkyrie
Valkyrie
Ice Spirit Bats Knight Ice Golem Mini P.E.K.K.A Valkyrie
Bats Valkyrie Ice Golem Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem Valkyrie
Knight Ice Golem Valkyrie
Valkyrie
Ice Spirit Bats Ice Golem
Ice Spirit Ice Golem
Bats Mini P.E.K.K.A
Knight Valkyrie
Knight Ice Golem
Ice Golem
Bats Mini P.E.K.K.A
Mini P.E.K.K.A
Valkyrie
Ice Golem Ice Spirit Valkyrie
Bats Ice Golem
Ice Spirit Bats
Mini P.E.K.K.A
Ice Spirit
Ice Spirit Bats
Knight Mini P.E.K.K.A Valkyrie
Ice Golem
Ice Spirit Bats
Bats

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