My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Battle Ram P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram Bandit
Barbarian Barrel
Ice Spirit Knight Firecracker Battle Ram Bandit Electro Wizard
The Log
Ice Spirit Firecracker Battle Ram Bandit
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Battle Ram P.E.K.K.A Bandit Electro Wizard
Fireball
Firecracker Battle Ram Bandit Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Battle Ram Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Firecracker Bandit Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Firecracker

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Battle Ram P.E.K.K.A Firecracker Bandit
Knight
Ice Spirit Firecracker Battle Ram The Log Electro Wizard
Firecracker
Knight Ice Spirit Battle Ram P.E.K.K.A Bandit
Battle Ram
Ice Spirit Knight The Log Bandit Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A
Ice Spirit Electro Wizard Firecracker Battle Ram The Log
The Log
Battle Ram Knight P.E.K.K.A Bandit
Bandit
Battle Ram Ice Spirit Firecracker The Log Electro Wizard
Electro Wizard
P.E.K.K.A Knight Battle Ram Bandit

Defense Synergies 4 14

Ice Spirit
Knight Firecracker P.E.K.K.A The Log Bandit Electro Wizard
Knight
Firecracker Electro Wizard Ice Spirit The Log
Firecracker
Knight The Log Ice Spirit P.E.K.K.A Bandit Electro Wizard
Battle Ram
P.E.K.K.A
The Log Ice Spirit Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Ice Spirit Knight Bandit Electro Wizard
Bandit
Ice Spirit Firecracker The Log Electro Wizard
Electro Wizard
Knight Ice Spirit Firecracker P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log Electro Wizard
P.E.K.K.A Ice Spirit Knight Firecracker The Log Bandit Electro Wizard
P.E.K.K.A Knight Bandit Electro Wizard
P.E.K.K.A Knight Firecracker Bandit Electro Wizard
Firecracker P.E.K.K.A The Log
The Log Firecracker Bandit Electro Wizard
Electro Wizard Ice Spirit Firecracker
P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
Knight Ice Spirit Firecracker Bandit Electro Wizard
Electro Wizard Knight Firecracker The Log Bandit
Firecracker Electro Wizard
P.E.K.K.A Ice Spirit Knight The Log Bandit Electro Wizard
Ice Spirit Firecracker P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Bandit Electro Wizard
Ice Spirit P.E.K.K.A The Log Bandit Electro Wizard
Knight Firecracker P.E.K.K.A Electro Wizard
Ice Spirit Knight Firecracker The Log Bandit Electro Wizard
The Log Ice Spirit Knight Firecracker Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Knight Firecracker P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Knight Firecracker The Log
P.E.K.K.A Bandit Ice Spirit Knight The Log Electro Wizard
P.E.K.K.A Knight The Log Bandit Electro Wizard
P.E.K.K.A Knight Bandit
Firecracker Ice Spirit Electro Wizard
P.E.K.K.A Knight Bandit Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Ice Spirit Knight Firecracker The Log Bandit
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Bandit
Firecracker
Electro Wizard Ice Spirit Knight Firecracker P.E.K.K.A The Log
Firecracker P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log Bandit
Firecracker The Log Bandit Electro Wizard
The Log Bandit
Knight Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker Bandit
Electro Wizard
Firecracker Knight The Log Bandit Electro Wizard
Firecracker
Knight Firecracker The Log Bandit
Firecracker Bandit
Firecracker The Log
Firecracker The Log Bandit
Firecracker The Log Bandit
Firecracker The Log Bandit Electro Wizard
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Ice Spirit
Firecracker The Log Bandit Electro Wizard
The Log Bandit
Firecracker The Log Bandit
Firecracker Electro Wizard
Electro Wizard Ice Spirit Firecracker
The Log Bandit
Ice Spirit Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Electro Wizard Ice Spirit Bandit
Firecracker Electro Wizard
The Log
Knight Firecracker Electro Wizard
The Log Firecracker
Firecracker P.E.K.K.A
Ice Spirit Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Bandit Electro Wizard
P.E.K.K.A
Firecracker

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