My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Ice Wizard Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel Bandit
Barbarian Barrel
Ice Spirit Knight Goblin Barrel Ice Wizard Bandit Magic Archer
The Log
Ice Spirit Goblin Barrel Bandit
Earthquake
Goblin Barrel
Arrows
Ice Spirit Goblin Barrel
Royal Delivery
Ice Spirit Knight Goblin Barrel Ice Wizard Bandit Magic Archer
Fireball
Goblin Barrel Ice Wizard Bandit Magic Archer
Poison
Ice Wizard Magic Archer
Lightning
Knight Ice Wizard Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Royal Delivery Rage Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Knight Royal Delivery Goblin Barrel Ice Wizard Bandit Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Rage Knight Royal Delivery

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Barrel Bandit
Knight
Ice Spirit Goblin Barrel Ice Wizard Magic Archer
Royal Delivery
Rage
Goblin Barrel
Ice Spirit Knight Ice Wizard Bandit
Ice Wizard
Knight Goblin Barrel Bandit
Bandit
Ice Spirit Goblin Barrel Ice Wizard Magic Archer
Magic Archer
Knight Bandit

Defense Synergies 3 10

Ice Spirit
Knight Royal Delivery Ice Wizard Bandit Magic Archer
Knight
Royal Delivery Ice Wizard Magic Archer Ice Spirit
Royal Delivery
Knight Ice Spirit Ice Wizard Bandit Magic Archer
Rage
Goblin Barrel
Ice Wizard
Knight Ice Spirit Royal Delivery Bandit
Bandit
Ice Spirit Royal Delivery Ice Wizard Magic Archer
Magic Archer
Knight Ice Spirit Royal Delivery Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Magic Archer
Ice Spirit Knight Royal Delivery Ice Wizard Bandit
Knight Royal Delivery Ice Wizard Bandit
Knight Ice Wizard Bandit
Royal Delivery
Royal Delivery Ice Wizard Bandit Magic Archer
Ice Spirit Royal Delivery Ice Wizard Magic Archer
Bandit Magic Archer
Ice Wizard
Knight Ice Spirit Royal Delivery Ice Wizard Bandit
Ice Wizard Knight Royal Delivery Bandit Magic Archer
Royal Delivery Ice Wizard Magic Archer
Ice Spirit Knight Royal Delivery Ice Wizard Bandit
Ice Spirit Royal Delivery Magic Archer
Knight Bandit
Ice Spirit Royal Delivery Bandit
Knight Royal Delivery
Ice Spirit Royal Delivery Knight Ice Wizard Bandit Magic Archer
Royal Delivery Ice Spirit Knight Ice Wizard Bandit Magic Archer
Knight Royal Delivery Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery Bandit
Royal Delivery Bandit Knight Magic Archer
Royal Delivery Bandit Ice Spirit Knight
Knight Royal Delivery Bandit
Knight Royal Delivery Bandit
Royal Delivery Ice Spirit Ice Wizard Magic Archer
Royal Delivery Knight Ice Wizard Bandit
Knight Royal Delivery
Royal Delivery Ice Spirit Knight Bandit Magic Archer
Royal Delivery
Knight
Royal Delivery
Royal Delivery Knight Bandit
Magic Archer
Ice Spirit Knight Royal Delivery Magic Archer
Royal Delivery Ice Wizard Magic Archer
Royal Delivery Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Bandit
Ice Wizard Bandit Magic Archer
Bandit Magic Archer
Knight
Magic Archer
Ice Spirit Ice Wizard Magic Archer
Magic Archer
Ice Spirit Ice Wizard Magic Archer
Bandit
Knight Bandit Magic Archer
Magic Archer
Knight Bandit Magic Archer
Bandit Magic Archer
Magic Archer
Bandit Magic Archer
Magic Archer Bandit
Bandit Magic Archer
Magic Archer
Magic Archer
Ice Spirit Ice Wizard Magic Archer
Ice Wizard Bandit Magic Archer
Bandit Magic Archer
Bandit Magic Archer
Ice Wizard Magic Archer
Ice Spirit
Bandit Magic Archer
Ice Spirit Magic Archer
Magic Archer
Ice Spirit Bandit Magic Archer
Ice Wizard Magic Archer
Knight Magic Archer
Magic Archer
Ice Spirit Magic Archer
Magic Archer
Bandit Magic Archer

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