My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Hunter P.E.K.K.A Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Fisherman
Zap
Firecracker Mortar Fisherman
Barbarian Barrel
Ice Spirit Firecracker Mortar Hunter
The Log
Ice Spirit Firecracker Hunter Fisherman
Earthquake
Firecracker Mortar
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Hunter P.E.K.K.A Fisherman
Fireball
Firecracker Mortar Hunter Fisherman
Poison
Firecracker Mortar Hunter Fisherman
Lightning
Mortar Hunter Fisherman
Rocket
Mortar Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Mortar Fireball Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Fisherman Mortar Fireball Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Fisherman

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Firecracker Mortar Hunter Fisherman
Firecracker
Ice Spirit Mortar P.E.K.K.A Fisherman
Mortar
Ice Spirit Firecracker Fireball Hunter The Log
Fireball
Mortar The Log
Hunter
Fisherman Ice Spirit Mortar P.E.K.K.A
P.E.K.K.A
Ice Spirit Firecracker Hunter The Log Fisherman
The Log
Mortar Fireball P.E.K.K.A Fisherman
Fisherman
Hunter Ice Spirit Firecracker P.E.K.K.A The Log

Defense Synergies 4 17

Ice Spirit
Firecracker Mortar Fireball Hunter P.E.K.K.A The Log Fisherman
Firecracker
The Log Ice Spirit Mortar Hunter P.E.K.K.A Fisherman
Mortar
Ice Spirit Firecracker Fireball The Log
Fireball
The Log Ice Spirit Mortar
Hunter
Fisherman Ice Spirit Firecracker P.E.K.K.A The Log
P.E.K.K.A
The Log Ice Spirit Firecracker Hunter Fisherman
The Log
Firecracker Fireball P.E.K.K.A Ice Spirit Mortar Hunter Fisherman
Fisherman
Hunter Ice Spirit Firecracker P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Fireball The Log
Hunter P.E.K.K.A Ice Spirit Firecracker Mortar The Log Fisherman
Mortar Hunter P.E.K.K.A Fisherman
Hunter P.E.K.K.A Firecracker Mortar Fisherman
Firecracker Fireball P.E.K.K.A The Log
Fireball The Log Firecracker Hunter
Hunter Ice Spirit Firecracker Mortar Fireball
Fireball P.E.K.K.A The Log
Hunter P.E.K.K.A Mortar Fisherman
Ice Spirit Firecracker Hunter Fisherman
Firecracker Fireball Hunter The Log Fisherman
Hunter Firecracker Fireball
Mortar Hunter P.E.K.K.A Ice Spirit Fireball The Log
Fireball Ice Spirit Firecracker Mortar Hunter P.E.K.K.A The Log
P.E.K.K.A Mortar Hunter
Ice Spirit Mortar Fireball Hunter P.E.K.K.A The Log Fisherman
Firecracker Mortar Fireball Hunter P.E.K.K.A Fisherman
Ice Spirit Mortar Fireball Firecracker Hunter The Log Fisherman
Mortar Hunter The Log Ice Spirit Firecracker Fireball Fisherman
P.E.K.K.A Mortar Hunter Fisherman
Firecracker Fireball Hunter P.E.K.K.A The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Fisherman
Fireball Firecracker Mortar Hunter The Log Fisherman
P.E.K.K.A Ice Spirit Hunter The Log Fisherman
Hunter P.E.K.K.A Fireball The Log Fisherman
P.E.K.K.A Hunter Fisherman
Firecracker Fireball Ice Spirit Hunter
P.E.K.K.A Fireball Hunter
P.E.K.K.A Hunter Fisherman
P.E.K.K.A Ice Spirit Firecracker Mortar Fireball The Log
P.E.K.K.A
P.E.K.K.A Hunter
P.E.K.K.A Fireball The Log
P.E.K.K.A Fireball Hunter
Firecracker Fireball
Ice Spirit Firecracker Mortar Fireball Hunter P.E.K.K.A The Log Fisherman
Firecracker Fireball Hunter P.E.K.K.A The Log
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Mortar The Log
Firecracker Mortar Fireball The Log Fisherman
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker Mortar The Log
Firecracker Fireball Ice Spirit Hunter
Firecracker Mortar The Log
Fireball The Log Ice Spirit Firecracker Hunter
Fireball The Log Firecracker Mortar Fisherman
Fireball Fisherman
Firecracker Mortar Fireball The Log Fisherman
Fireball Firecracker
Firecracker Mortar Fireball Hunter The Log Fisherman
Firecracker Mortar Fireball Fisherman
Firecracker Mortar Fireball The Log Fisherman
Firecracker Mortar Fireball Hunter The Log
Firecracker Mortar Fireball The Log
Mortar Fireball
Fisherman
Firecracker Mortar Fireball Hunter The Log Fisherman
Firecracker Mortar Fireball The Log
Fireball The Log
Fireball
The Log Fisherman
Mortar Fireball The Log
Firecracker The Log Ice Spirit Mortar Fireball Hunter
Fisherman
Firecracker Mortar Fireball The Log Hunter Fisherman
Fireball Mortar The Log Fisherman
Fireball Firecracker Mortar The Log Fisherman
Firecracker Fireball Hunter
Ice Spirit Firecracker Fireball
Fireball
Mortar Fireball Hunter The Log
Ice Spirit Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Ice Spirit Fireball
Fireball Firecracker Hunter
The Log Fireball
Fireball Firecracker Hunter
The Log Firecracker Mortar Fireball
Fireball
Firecracker P.E.K.K.A
Ice Spirit Firecracker Fireball The Log
Firecracker Fireball
Firecracker Mortar Fireball The Log
P.E.K.K.A
Fireball Firecracker Mortar

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