My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Wizard Mother Witch Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Minion Horde Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Mighty Miner
Giant Snowball
Minion Horde Guards Mighty Miner
Zap
Mortar Minion Horde Guards Mighty Miner
Barbarian Barrel
Ice Spirit Mortar Guards Ice Wizard
The Log
Ice Spirit Guards
Earthquake
Mortar Guards
Arrows
Ice Spirit Minion Horde Guards
Royal Delivery
Ice Spirit Minion Horde Guards Ice Wizard Mother Witch
Fireball
Mortar Minion Horde Ice Wizard Mother Witch Mighty Miner
Poison
Mortar Minion Horde Guards Ice Wizard Mother Witch
Lightning
Mortar Ice Wizard Mother Witch Mighty Miner
Rocket
Mortar Minion Horde Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Guards Poison Ice Wizard Mother Witch Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Guards Ice Wizard Mortar Poison Mother Witch Mighty Miner Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Guards Ice Wizard Mortar

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Mortar Minion Horde Guards
Mortar
Ice Spirit
Minion Horde
Ice Spirit
Guards
Ice Spirit
Poison
Mother Witch
Ice Wizard
Mother Witch
Poison
Mighty Miner

Defense Synergies 0 15

Ice Spirit
Mortar Minion Horde Guards Poison Ice Wizard
Mortar
Ice Spirit Guards Poison Ice Wizard
Minion Horde
Ice Spirit Ice Wizard
Guards
Ice Spirit Mortar Poison Ice Wizard Mother Witch
Poison
Ice Spirit Mortar Guards Ice Wizard Mother Witch
Ice Wizard
Ice Spirit Mortar Minion Horde Guards Poison Mother Witch
Mother Witch
Guards Poison Ice Wizard
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Minion Horde
Minion Horde Ice Spirit Mortar Ice Wizard
Mortar Minion Horde Ice Wizard
Minion Horde Mortar Guards Ice Wizard
Poison
Guards Ice Wizard Mother Witch
Minion Horde Ice Spirit Mortar Poison Ice Wizard
Poison
Minion Horde Mighty Miner Mortar Ice Wizard
Guards Ice Spirit Minion Horde Ice Wizard
Minion Horde Guards Poison Ice Wizard Mother Witch
Minion Horde Poison Ice Wizard
Mortar Minion Horde Ice Spirit Guards Ice Wizard
Ice Spirit Mortar Minion Horde Guards Poison
Mortar Minion Horde
Minion Horde Ice Spirit Mortar
Minion Horde Mortar Poison
Ice Spirit Mortar Minion Horde Guards Ice Wizard
Mortar Poison Ice Spirit Guards Ice Wizard Mother Witch
Mortar
Minion Horde Guards Poison Mother Witch
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Poison Mortar
Guards Ice Spirit Minion Horde
Guards Minion Horde
Minion Horde Guards Mighty Miner
Poison Mother Witch Ice Spirit Minion Horde Ice Wizard
Guards Minion Horde Ice Wizard
Mighty Miner Minion Horde
Minion Horde Ice Spirit Mortar Poison
Minion Horde Guards
Minion Horde Guards
Guards Poison
Minion Horde Guards
Minion Horde
Guards Ice Spirit Mortar Minion Horde Poison Mighty Miner
Poison Minion Horde Ice Wizard Mother Witch Mighty Miner
Mortar Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Minion Horde Guards
Mortar Poison Ice Wizard
Minion Horde Poison
Guards Poison
Poison Mortar Minion Horde
Poison Mother Witch Ice Spirit Minion Horde Ice Wizard
Mortar Minion Horde Poison
Poison Ice Spirit Ice Wizard
Poison Mortar
Minion Horde Guards Poison
Poison Mortar Minion Horde
Poison
Poison Mortar
Mortar Minion Horde Poison
Mortar Poison
Mortar Minion Horde Poison
Mortar Minion Horde Poison
Mortar Poison
Minion Horde
Mortar Poison
Mortar Poison Mother Witch
Minion Horde Poison
Poison
Mortar Minion Horde Poison
Poison Mother Witch Ice Spirit Mortar Ice Wizard
Minion Horde
Mortar Poison Ice Wizard
Mortar Poison
Poison Mortar
Poison Minion Horde Ice Wizard Mother Witch
Ice Spirit Minion Horde Guards Poison
Minion Horde
Poison Mortar Minion Horde
Ice Spirit Minion Horde Poison
Mighty Miner Minion Horde
Poison
Minion Horde Ice Spirit Guards
Poison Ice Wizard
Poison Minion Horde
Mortar Poison
Poison
Minion Horde
Ice Spirit Minion Horde Guards Poison
Poison
Poison Mortar
Mortar

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