My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard Witch Prince Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch Little Prince
Zap
Mortar Witch Prince Little Prince
Barbarian Barrel
Ice Spirit Mortar Wizard Witch Little Prince
The Log
Ice Spirit Mini P.E.K.K.A Witch Prince Little Prince
Earthquake
Mortar Witch
Arrows
Ice Spirit Witch Little Prince
Royal Delivery
Ice Spirit Mini P.E.K.K.A Wizard Witch Prince Little Prince
Fireball
Mortar Wizard Witch Little Prince
Poison
Mortar Wizard Witch Little Prince
Lightning
Mortar Mini P.E.K.K.A Wizard Witch Prince Little Prince
Rocket
Mortar Wizard Witch Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Little Prince Mortar Mini P.E.K.K.A Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Rage Little Prince Mortar

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Mortar Mini P.E.K.K.A Witch Prince
Mortar
Ice Spirit
Mini P.E.K.K.A
Ice Spirit Wizard Rage Little Prince
Wizard
Mini P.E.K.K.A Rage Prince
Rage
Witch Mini P.E.K.K.A Wizard Prince
Witch
Rage Ice Spirit Prince
Prince
Ice Spirit Wizard Rage Witch Little Prince
Little Prince
Mini P.E.K.K.A Prince

Defense Synergies 1 10

Ice Spirit
Mini P.E.K.K.A Mortar Wizard Witch Prince Little Prince
Mortar
Ice Spirit Wizard
Mini P.E.K.K.A
Ice Spirit Wizard Witch
Wizard
Ice Spirit Mortar Mini P.E.K.K.A Prince
Rage
Witch
Ice Spirit Mini P.E.K.K.A Prince
Prince
Ice Spirit Wizard Witch
Little Prince
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Wizard
Mini P.E.K.K.A Ice Spirit Mortar Witch Prince
Mortar Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Witch Prince Mortar
Mini P.E.K.K.A Prince
Ice Spirit Mortar Wizard Witch Little Prince
Mini P.E.K.K.A Witch Mortar Prince
Ice Spirit Mini P.E.K.K.A Prince Little Prince
Witch Wizard
Wizard Witch
Mortar Mini P.E.K.K.A Prince Ice Spirit Wizard Witch
Wizard Ice Spirit Mortar Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Mortar Prince
Ice Spirit Mortar Mini P.E.K.K.A Prince
Wizard Mortar Mini P.E.K.K.A Witch Prince
Ice Spirit Mortar Wizard Witch Prince Little Prince
Mortar Wizard Witch Ice Spirit Little Prince
Mini P.E.K.K.A Mortar Prince
Wizard Mini P.E.K.K.A Witch Prince Little Prince
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch Prince
Mortar Mini P.E.K.K.A Wizard Prince
Ice Spirit Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Witch Prince
Wizard Ice Spirit Witch
Mini P.E.K.K.A Prince Witch
Mini P.E.K.K.A Prince
Ice Spirit Mortar Mini P.E.K.K.A Witch Prince
Witch
Mini P.E.K.K.A Witch Prince
Prince
Mini P.E.K.K.A Prince Wizard Witch
Wizard Witch
Witch Ice Spirit Mortar Mini P.E.K.K.A Prince Little Prince
Mini P.E.K.K.A Wizard Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar
Mortar
Prince
Wizard Mortar
Wizard Ice Spirit Witch
Mortar Wizard Witch
Ice Spirit Wizard
Mortar Wizard
Mini P.E.K.K.A Prince
Mortar Wizard Prince
Wizard
Mortar
Mortar
Mortar Prince
Mortar Wizard Witch
Mortar Wizard
Mortar
Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Wizard Prince
Mortar Wizard Witch Little Prince
Prince
Wizard
Prince
Mortar
Ice Spirit Mortar Wizard Witch Little Prince
Witch
Mortar Wizard Witch
Mortar Wizard Witch Prince
Mortar
Wizard Witch Little Prince
Ice Spirit Wizard Witch
Mini P.E.K.K.A
Mortar Wizard
Ice Spirit
Prince
Wizard
Ice Spirit Witch Prince
Wizard Witch
Mini P.E.K.K.A Wizard Prince
Mortar Wizard
Prince
Ice Spirit Witch
Witch
Mortar Witch Prince Little Prince
Prince
Mortar Wizard

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