My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Royal Giant Mega Minion Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Rascals Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Curse
Giant Snowball
Mega Minion Goblin Curse
Zap
Royal Giant Goblin Curse
Barbarian Barrel
Electro Spirit Ice Spirit Rascals Goblin Curse Hunter
The Log
Electro Spirit Ice Spirit Rascals Royal Giant Goblin Curse Hunter
Earthquake
Arrows
Electro Spirit Ice Spirit Rascals Goblin Curse
Royal Delivery
Electro Spirit Ice Spirit Rascals Mega Minion Hunter
Fireball
Rascals Mega Minion Hunter
Poison
Rascals Mega Minion Goblin Curse Hunter
Lightning
Mega Minion Hunter
Rocket
Rascals Hunter

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Fireball Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Mega Minion Goblin Curse

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Goblin Curse Mega Minion Fireball Hunter Rascals Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Ice Spirit Goblin Curse Mega Minion

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Royal Giant Fireball Goblin Curse
Ice Spirit
Royal Giant Rascals Royal Giant Mega Minion Goblin Curse Hunter
Rascals
Ice Spirit Mega Minion
Royal Giant
Ice Spirit Fireball Hunter Electro Spirit Ice Spirit Mega Minion
Mega Minion
Electro Spirit Ice Spirit Rascals Royal Giant Fireball
Fireball
Royal Giant Electro Spirit Mega Minion Goblin Curse
Goblin Curse
Electro Spirit Ice Spirit Fireball
Hunter
Royal Giant Ice Spirit

Defense Synergies 1 6

Electro Spirit
Mega Minion Hunter
Ice Spirit
Rascals Mega Minion Fireball Hunter
Rascals
Ice Spirit
Royal Giant
Mega Minion
Electro Spirit Ice Spirit Hunter
Fireball
Ice Spirit
Goblin Curse
Hunter
Electro Spirit Ice Spirit Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball
Hunter Ice Spirit Rascals Mega Minion Goblin Curse
Hunter Rascals Mega Minion Goblin Curse
Hunter Rascals Mega Minion Goblin Curse
Fireball
Fireball Electro Spirit Rascals Mega Minion Hunter
Mega Minion Hunter Electro Spirit Ice Spirit Rascals Fireball Goblin Curse
Electro Spirit Rascals Fireball
Hunter Rascals Goblin Curse
Ice Spirit Rascals Hunter
Goblin Curse Electro Spirit Rascals Mega Minion Fireball Hunter
Mega Minion Hunter Rascals Fireball Goblin Curse
Hunter Ice Spirit Rascals Fireball Goblin Curse
Fireball Electro Spirit Ice Spirit Rascals Mega Minion Goblin Curse Hunter
Rascals Goblin Curse Hunter
Ice Spirit Rascals Fireball Goblin Curse Hunter
Rascals Fireball Hunter
Ice Spirit Fireball Electro Spirit Rascals Mega Minion Hunter
Hunter Electro Spirit Ice Spirit Rascals Mega Minion Fireball Goblin Curse
Goblin Curse Hunter
Rascals Electro Spirit Fireball Goblin Curse Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball
Fireball Mega Minion Hunter
Ice Spirit Rascals Hunter
Hunter Rascals Fireball
Rascals Goblin Curse Hunter
Fireball Electro Spirit Ice Spirit Rascals Goblin Curse Hunter
Rascals Mega Minion Fireball Hunter
Rascals Goblin Curse Hunter
Electro Spirit Ice Spirit Mega Minion Fireball
Mega Minion Goblin Curse
Rascals Mega Minion Hunter
Fireball
Rascals Fireball Goblin Curse Hunter
Rascals Fireball Goblin Curse
Rascals Electro Spirit Ice Spirit Mega Minion Fireball Hunter
Electro Spirit Rascals Mega Minion Fireball Goblin Curse Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals
Fireball Goblin Curse
Fireball
Rascals Fireball
Fireball Goblin Curse
Fireball Electro Spirit Ice Spirit Mega Minion Goblin Curse Hunter
Fireball Ice Spirit Goblin Curse Hunter
Fireball
Fireball
Fireball
Fireball Goblin Curse
Fireball Hunter
Fireball
Fireball
Fireball Hunter
Fireball
Fireball
Mega Minion Fireball Hunter
Fireball Goblin Curse
Fireball
Fireball
Fireball
Goblin Curse Electro Spirit Ice Spirit Fireball Hunter
Mega Minion
Fireball Hunter
Fireball
Fireball Goblin Curse
Fireball Goblin Curse Hunter
Electro Spirit Ice Spirit Mega Minion Fireball
Mega Minion Fireball
Fireball Hunter
Electro Spirit Ice Spirit Fireball
Fireball Goblin Curse
Electro Spirit Ice Spirit Fireball
Fireball Mega Minion Goblin Curse Hunter
Fireball
Fireball Rascals Mega Minion Hunter
Fireball
Fireball
Mega Minion
Electro Spirit Ice Spirit Rascals Fireball
Fireball
Fireball

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