My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bomber Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Goblin Gang Goblin Barrel
Giant Snowball
Skeletons Bomber Goblin Gang Goblin Barrel
Zap
Skeletons Bomber Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Skeletons Ice Spirit Bomber Goblin Gang Inferno Tower Goblin Barrel Executioner
The Log
Skeletons Ice Spirit Bomber Goblin Gang Goblin Barrel
Earthquake
Skeletons Bomber Goblin Gang Inferno Tower Goblin Barrel
Arrows
Skeletons Ice Spirit Bomber Goblin Gang Goblin Barrel
Royal Delivery
Skeletons Ice Spirit Bomber Goblin Gang Goblin Barrel Executioner
Fireball
Bomber Goblin Gang Inferno Tower Goblin Barrel Executioner
Poison
Bomber Goblin Gang Inferno Tower Executioner
Lightning
Inferno Tower Executioner
Rocket
Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bomber The Log Goblin Gang Goblin Barrel Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Bomber The Log

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Goblin Barrel Bomber Executioner
Bomber
Ice Spirit
Goblin Gang
Goblin Barrel
Inferno Tower
Goblin Barrel
Ice Spirit Goblin Gang
Executioner
Ice Spirit The Log
The Log
Executioner

Defense Synergies 4 11

Skeletons
Ice Spirit Bomber Inferno Tower Executioner The Log
Ice Spirit
Goblin Gang Inferno Tower Skeletons Bomber Executioner The Log
Bomber
Skeletons Ice Spirit The Log
Goblin Gang
Ice Spirit Inferno Tower The Log
Inferno Tower
Ice Spirit Goblin Gang The Log Skeletons
Goblin Barrel
Executioner
Skeletons Ice Spirit The Log
The Log
Inferno Tower Skeletons Ice Spirit Bomber Goblin Gang Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Inferno Tower Executioner The Log
Inferno Tower Skeletons Ice Spirit Goblin Gang Executioner The Log
Goblin Gang Inferno Tower Skeletons Bomber Executioner
Inferno Tower Skeletons Goblin Gang
Bomber The Log
Goblin Gang The Log Skeletons Bomber Executioner
Inferno Tower Ice Spirit Goblin Gang Executioner
Inferno Tower The Log
Inferno Tower Skeletons Goblin Gang
Goblin Gang Skeletons Ice Spirit Bomber Inferno Tower
Goblin Gang Executioner Skeletons Bomber The Log
Inferno Tower Executioner Goblin Gang
Inferno Tower Skeletons Ice Spirit Bomber Goblin Gang The Log
Bomber Executioner Ice Spirit Goblin Gang The Log
Inferno Tower Goblin Gang
Inferno Tower Ice Spirit Goblin Gang The Log
Skeletons Bomber Goblin Gang Inferno Tower Executioner
Ice Spirit Bomber Goblin Gang Executioner The Log
Executioner The Log Ice Spirit Bomber
Inferno Tower
Bomber Goblin Gang Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Inferno Tower
Bomber Goblin Gang Executioner The Log
Goblin Gang Skeletons Ice Spirit Inferno Tower The Log
Goblin Gang Inferno Tower The Log
Inferno Tower Skeletons Goblin Gang Executioner
Executioner Skeletons Ice Spirit Goblin Gang
Goblin Gang Skeletons Inferno Tower
Inferno Tower
Skeletons Ice Spirit Inferno Tower The Log
Inferno Tower Skeletons Goblin Gang
Inferno Tower
The Log
Skeletons Goblin Gang Inferno Tower Executioner
Bomber Executioner
Goblin Gang Inferno Tower Skeletons Ice Spirit Bomber Executioner The Log
Executioner Bomber Inferno Tower The Log
Bomber Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log
The Log
The Log
Bomber Executioner The Log
Executioner Ice Spirit
Bomber Executioner The Log
The Log Ice Spirit Executioner
The Log
Goblin Gang
The Log
Executioner
Executioner The Log
The Log
Bomber Executioner The Log
Executioner The Log
Bomber
Bomber Executioner The Log
Bomber The Log
The Log
The Log
The Log
The Log Ice Spirit Bomber Executioner
The Log Executioner
The Log
The Log
Executioner
Ice Spirit
Bomber The Log
Ice Spirit
The Log
Ice Spirit Goblin Gang
Executioner
The Log
Goblin Gang Executioner
The Log Bomber Executioner
Executioner
Ice Spirit Goblin Gang The Log
Executioner
Executioner The Log

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