My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Ice Spirit Knight Cannon Executioner
The Log
Skeletons Ice Spirit Cannon Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Knight Hog Rider Executioner
Fireball
Cannon Hog Rider Executioner
Poison
Cannon Executioner
Lightning
Knight Cannon Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rocket Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Knight Cannon Tornado Hog Rider Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Knight Cannon

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Hog Rider Executioner
Knight
Ice Spirit Hog Rider Executioner
Cannon
Hog Rider
Ice Spirit Knight Rocket Tornado Executioner
Rocket
Tornado Hog Rider
Tornado
Rocket Executioner Hog Rider
Executioner
Knight Tornado Ice Spirit Hog Rider

Defense Synergies 5 11

Skeletons
Cannon Ice Spirit Knight Tornado Executioner
Ice Spirit
Skeletons Knight Cannon Rocket Tornado Executioner
Knight
Cannon Executioner Skeletons Ice Spirit Tornado
Cannon
Skeletons Knight Ice Spirit Rocket
Hog Rider
Rocket
Tornado Ice Spirit Cannon
Tornado
Rocket Executioner Skeletons Ice Spirit Knight
Executioner
Knight Tornado Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Cannon Executioner
Skeletons Ice Spirit Knight Cannon Executioner
Cannon Rocket Tornado Skeletons Knight Executioner
Cannon Skeletons Knight
Rocket Tornado
Tornado Skeletons Cannon Executioner
Rocket Tornado Ice Spirit Cannon Executioner
Rocket Cannon
Cannon Skeletons Tornado
Knight Tornado Skeletons Ice Spirit Cannon
Executioner Skeletons Knight Cannon Tornado
Executioner Tornado
Cannon Skeletons Ice Spirit Knight Rocket
Rocket Executioner Ice Spirit Cannon Tornado
Knight Cannon
Rocket Tornado Ice Spirit Cannon
Skeletons Knight Cannon Tornado Executioner
Ice Spirit Cannon Knight Tornado Executioner
Tornado Executioner Ice Spirit Knight Cannon
Cannon Tornado
Knight Cannon Executioner
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Knight Rocket Executioner
Skeletons Ice Spirit Knight Rocket
Rocket Knight Tornado
Skeletons Knight Cannon Executioner
Rocket Executioner Skeletons Ice Spirit Tornado
Rocket Skeletons Knight
Knight
Rocket Skeletons Ice Spirit Knight Tornado
Skeletons Cannon
Knight
Rocket Tornado
Rocket Skeletons Knight Cannon Executioner
Cannon Executioner
Skeletons Ice Spirit Knight Rocket Tornado Executioner
Executioner Cannon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Tornado Executioner
Rocket
Knight Rocket
Rocket Executioner
Executioner Ice Spirit Rocket Tornado
Tornado Executioner
Ice Spirit Tornado Executioner
Tornado
Rocket Tornado
Rocket Knight Tornado
Rocket Tornado Executioner
Rocket Knight Executioner
Rocket
Rocket Executioner
Rocket Executioner
Rocket Tornado
Rocket
Rocket Executioner
Rocket Tornado
Rocket
Rocket Tornado
Rocket Tornado
Rocket
Tornado Ice Spirit Executioner
Tornado Executioner
Tornado
Rocket Tornado
Tornado Executioner
Rocket Ice Spirit
Rocket
Rocket Ice Spirit
Rocket
Ice Spirit Rocket
Rocket Tornado Executioner
Knight Rocket Executioner
Executioner
Rocket Tornado
Executioner
Ice Spirit Rocket Tornado
Rocket Tornado Executioner
Rocket Tornado Executioner
Rocket

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