My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Godly!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Elixir Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Elixir Golem Barbarian Barrel Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem
Giant Snowball
Skeletons Cannon
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Ice Spirit Knight Cannon Elixir Golem Magic Archer
The Log
Skeletons Ice Spirit Cannon Elixir Golem
Earthquake
Skeletons Cannon Elixir Golem
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Knight Elixir Golem Magic Archer
Fireball
Cannon Elixir Golem Magic Archer
Poison
Cannon Elixir Golem Magic Archer
Lightning
Knight Cannon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Barbarian Barrel Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Elixir Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Barbarian Barrel Knight Cannon Elixir Golem Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Giant Snowball Barbarian Barrel

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Giant Snowball Elixir Golem Barbarian Barrel
Giant Snowball
Ice Spirit Knight Elixir Golem Barbarian Barrel Magic Archer
Knight
Ice Spirit Giant Snowball Barbarian Barrel Magic Archer
Cannon
Elixir Golem
Ice Spirit Giant Snowball Barbarian Barrel Magic Archer
Barbarian Barrel
Ice Spirit Giant Snowball Knight Elixir Golem
Magic Archer
Giant Snowball Knight Elixir Golem

Defense Synergies 3 18

Skeletons
Cannon Ice Spirit Giant Snowball Knight Barbarian Barrel Magic Archer
Ice Spirit
Skeletons Giant Snowball Knight Cannon Barbarian Barrel Magic Archer
Giant Snowball
Skeletons Ice Spirit Knight Cannon Barbarian Barrel Magic Archer
Knight
Cannon Magic Archer Skeletons Ice Spirit Giant Snowball Barbarian Barrel
Cannon
Skeletons Knight Ice Spirit Giant Snowball Barbarian Barrel Magic Archer
Elixir Golem
Barbarian Barrel
Skeletons Ice Spirit Giant Snowball Knight Cannon Magic Archer
Magic Archer
Knight Skeletons Ice Spirit Giant Snowball Cannon Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Barbarian Barrel Magic Archer
Skeletons Ice Spirit Knight Cannon
Cannon Skeletons Giant Snowball Knight
Cannon Skeletons Knight
Barbarian Barrel
Barbarian Barrel Skeletons Giant Snowball Cannon Magic Archer
Giant Snowball Ice Spirit Cannon Magic Archer
Cannon Barbarian Barrel Magic Archer
Cannon Skeletons
Knight Skeletons Ice Spirit Giant Snowball Cannon Barbarian Barrel
Skeletons Giant Snowball Knight Cannon Barbarian Barrel Magic Archer
Giant Snowball Magic Archer
Cannon Skeletons Ice Spirit Giant Snowball Knight
Ice Spirit Giant Snowball Cannon Barbarian Barrel Magic Archer
Knight Cannon
Ice Spirit Giant Snowball Cannon
Skeletons Knight Cannon
Ice Spirit Cannon Giant Snowball Knight Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Ice Spirit Knight Cannon Magic Archer
Cannon
Giant Snowball Knight Cannon Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Giant Snowball Barbarian Barrel
Giant Snowball Knight Barbarian Barrel Magic Archer
Skeletons Ice Spirit Knight
Knight Barbarian Barrel
Skeletons Knight Cannon
Skeletons Ice Spirit Giant Snowball Magic Archer
Skeletons Knight
Knight
Skeletons Ice Spirit Giant Snowball Knight Barbarian Barrel Magic Archer
Skeletons Cannon
Knight
Giant Snowball
Skeletons Knight Cannon
Cannon Magic Archer
Skeletons Ice Spirit Knight Barbarian Barrel Magic Archer
Giant Snowball Cannon Barbarian Barrel Magic Archer
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Barbarian Barrel
Giant Snowball Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Knight Barbarian Barrel
Giant Snowball Barbarian Barrel Magic Archer
Ice Spirit Giant Snowball Magic Archer
Magic Archer
Ice Spirit Giant Snowball Barbarian Barrel Magic Archer
Giant Snowball
Giant Snowball
Knight Barbarian Barrel Magic Archer
Giant Snowball Magic Archer
Giant Snowball Knight Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Magic Archer Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Magic Archer
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Ice Spirit Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Giant Snowball Magic Archer
Barbarian Barrel Magic Archer
Giant Snowball Magic Archer
Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball Magic Archer
Ice Spirit Giant Snowball Magic Archer
Giant Snowball Magic Archer
Ice Spirit Barbarian Barrel Magic Archer
Giant Snowball Magic Archer
Barbarian Barrel
Knight Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Ice Spirit Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Barbarian Barrel Magic Archer

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