My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Musketeer Valkyrie Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Hog Rider
Giant Snowball
Skeletons Cannon Musketeer Hog Rider Lumberjack
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Ice Spirit Cannon Elite Barbarians Musketeer Valkyrie Lumberjack
The Log
Skeletons Ice Spirit Cannon Elite Barbarians Musketeer Hog Rider Lumberjack
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Elite Barbarians Musketeer Valkyrie Hog Rider Lumberjack
Fireball
Cannon Elite Barbarians Musketeer Hog Rider Lumberjack
Poison
Cannon Musketeer
Lightning
Cannon Elite Barbarians Musketeer Valkyrie Lumberjack
Rocket
Elite Barbarians Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Cannon Musketeer Valkyrie Hog Rider Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Spirit Cannon Musketeer

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Hog Rider Elite Barbarians Musketeer Lumberjack
Cannon
Elite Barbarians
Valkyrie Ice Spirit Hog Rider Lumberjack
Musketeer
Valkyrie Hog Rider Ice Spirit Lumberjack
Valkyrie
Ice Spirit Elite Barbarians Musketeer Hog Rider Lumberjack
Hog Rider
Ice Spirit Musketeer Valkyrie Elite Barbarians Lumberjack
Lumberjack
Valkyrie Ice Spirit Elite Barbarians Musketeer Hog Rider

Defense Synergies 7 10

Skeletons
Cannon Musketeer Ice Spirit Elite Barbarians Lumberjack
Ice Spirit
Musketeer Skeletons Cannon Elite Barbarians Valkyrie Lumberjack
Cannon
Skeletons Musketeer Ice Spirit Valkyrie Lumberjack
Elite Barbarians
Valkyrie Skeletons Ice Spirit
Musketeer
Skeletons Ice Spirit Cannon Valkyrie Lumberjack
Valkyrie
Elite Barbarians Musketeer Ice Spirit Cannon Lumberjack
Hog Rider
Lumberjack
Musketeer Skeletons Ice Spirit Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie
Elite Barbarians Lumberjack Skeletons Ice Spirit Cannon Musketeer Valkyrie
Cannon Lumberjack Skeletons Elite Barbarians Musketeer Valkyrie
Cannon Elite Barbarians Lumberjack Skeletons Musketeer Valkyrie
Elite Barbarians Valkyrie Lumberjack
Skeletons Cannon Musketeer Valkyrie Lumberjack
Musketeer Ice Spirit Cannon
Cannon Musketeer Valkyrie
Cannon Skeletons Elite Barbarians Musketeer Lumberjack
Elite Barbarians Skeletons Ice Spirit Cannon Musketeer Valkyrie Lumberjack
Valkyrie Skeletons Cannon Musketeer Lumberjack
Musketeer
Cannon Lumberjack Skeletons Ice Spirit Elite Barbarians Musketeer Valkyrie
Valkyrie Ice Spirit Cannon Lumberjack
Elite Barbarians Cannon Lumberjack
Ice Spirit Cannon Elite Barbarians Lumberjack
Skeletons Cannon Elite Barbarians Musketeer Valkyrie Lumberjack
Ice Spirit Cannon Valkyrie Elite Barbarians Musketeer Lumberjack
Valkyrie Ice Spirit Cannon Musketeer Lumberjack
Cannon Elite Barbarians Musketeer Lumberjack
Valkyrie Cannon Elite Barbarians Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Elite Barbarians
Elite Barbarians Musketeer Valkyrie Lumberjack
Lumberjack Skeletons Ice Spirit Elite Barbarians Musketeer Valkyrie
Valkyrie Lumberjack Elite Barbarians Musketeer
Skeletons Cannon Elite Barbarians Musketeer Valkyrie Lumberjack
Skeletons Ice Spirit Musketeer
Skeletons Elite Barbarians Musketeer Valkyrie Lumberjack
Elite Barbarians Valkyrie Lumberjack
Skeletons Ice Spirit Elite Barbarians Valkyrie
Skeletons Cannon Musketeer
Elite Barbarians Musketeer Valkyrie Lumberjack
Elite Barbarians Valkyrie
Elite Barbarians Skeletons Cannon Valkyrie Lumberjack
Cannon Musketeer Valkyrie
Elite Barbarians Skeletons Ice Spirit Musketeer Valkyrie Lumberjack
Valkyrie Cannon Elite Barbarians Musketeer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie
Valkyrie
Ice Spirit Musketeer
Musketeer
Ice Spirit
Elite Barbarians Musketeer Lumberjack
Musketeer Valkyrie
Musketeer
Elite Barbarians Musketeer
Musketeer
Elite Barbarians Musketeer
Musketeer
Musketeer
Musketeer
Valkyrie
Musketeer
Musketeer
Musketeer
Ice Spirit Valkyrie
Musketeer
Musketeer
Musketeer
Elite Barbarians Musketeer
Ice Spirit Musketeer
Elite Barbarians
Musketeer
Ice Spirit
Ice Spirit Musketeer
Musketeer
Musketeer Valkyrie Lumberjack
Musketeer
Elite Barbarians Musketeer
Ice Spirit Elite Barbarians Musketeer
Musketeer
Musketeer

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