My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Skeletons Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Zap
Skeletons Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Skeletons Ice Spirit Goblin Gang Dart Goblin Goblin Barrel Electro Wizard
The Log
Skeletons Ice Spirit Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Earthquake
Skeletons Goblin Gang Hog Rider Goblin Barrel
Arrows
Skeletons Ice Spirit Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Skeletons Ice Spirit Goblin Gang Dart Goblin Hog Rider Goblin Barrel Electro Wizard
Fireball
Goblin Gang Dart Goblin Hog Rider Goblin Barrel Electro Wizard
Poison
Goblin Gang Dart Goblin Electro Wizard
Lightning
Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Dart Goblin Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Goblin Gang Dart Goblin Goblin Barrel Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Goblin Gang Dart Goblin

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Goblin Barrel Dart Goblin Mega Knight
Goblin Gang
Hog Rider Goblin Barrel Dart Goblin
Dart Goblin
Goblin Barrel Ice Spirit Goblin Gang Hog Rider Mega Knight
Hog Rider
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel Electro Wizard Mega Knight
Goblin Barrel
Ice Spirit Goblin Gang Dart Goblin Hog Rider Mega Knight
Electro Wizard
Hog Rider Mega Knight
Mega Knight
Ice Spirit Dart Goblin Hog Rider Goblin Barrel Electro Wizard

Defense Synergies 2 10

Skeletons
Dart Goblin Ice Spirit Electro Wizard
Ice Spirit
Goblin Gang Skeletons Dart Goblin Electro Wizard Mega Knight
Goblin Gang
Ice Spirit Dart Goblin Electro Wizard
Dart Goblin
Skeletons Ice Spirit Goblin Gang Electro Wizard Mega Knight
Hog Rider
Goblin Barrel
Electro Wizard
Skeletons Ice Spirit Goblin Gang Dart Goblin Mega Knight
Mega Knight
Ice Spirit Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Wizard
Skeletons Ice Spirit Goblin Gang Dart Goblin Electro Wizard Mega Knight
Goblin Gang Mega Knight Skeletons Dart Goblin Electro Wizard
Skeletons Goblin Gang Dart Goblin Electro Wizard Mega Knight
Mega Knight
Goblin Gang Skeletons Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Ice Spirit Goblin Gang
Dart Goblin Electro Wizard Mega Knight
Skeletons Goblin Gang
Goblin Gang Skeletons Ice Spirit Dart Goblin Electro Wizard Mega Knight
Goblin Gang Dart Goblin Electro Wizard Skeletons Mega Knight
Goblin Gang Dart Goblin Electro Wizard
Mega Knight Skeletons Ice Spirit Goblin Gang Electro Wizard
Mega Knight Ice Spirit Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Electro Wizard Mega Knight
Ice Spirit Goblin Gang Electro Wizard Mega Knight
Mega Knight Skeletons Goblin Gang Electro Wizard
Ice Spirit Mega Knight Goblin Gang Dart Goblin Electro Wizard
Ice Spirit Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Goblin Gang Mega Knight Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons Electro Wizard
Electro Wizard Goblin Gang Mega Knight
Goblin Gang Mega Knight Skeletons Ice Spirit Electro Wizard
Goblin Gang Mega Knight Electro Wizard
Skeletons Goblin Gang Mega Knight
Skeletons Ice Spirit Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Skeletons Dart Goblin Electro Wizard
Mega Knight
Electro Wizard Mega Knight Skeletons Ice Spirit
Skeletons Goblin Gang Dart Goblin
Mega Knight Dart Goblin
Mega Knight Electro Wizard
Mega Knight Skeletons Goblin Gang
Dart Goblin Mega Knight
Goblin Gang Electro Wizard Skeletons Ice Spirit Dart Goblin
Mega Knight Dart Goblin Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin
Mega Knight
Ice Spirit Dart Goblin
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin
Goblin Gang Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Electro Wizard Mega Knight
Dart Goblin Mega Knight
Mega Knight
Ice Spirit Mega Knight
Dart Goblin Electro Wizard
Mega Knight
Dart Goblin
Dart Goblin Electro Wizard
Electro Wizard Ice Spirit Dart Goblin
Dart Goblin Mega Knight
Ice Spirit Electro Wizard
Mega Knight
Electro Wizard Ice Spirit Goblin Gang Dart Goblin
Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Mega Knight
Dart Goblin
Dart Goblin Mega Knight
Ice Spirit Goblin Gang Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight
Dart Goblin Mega Knight

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