My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Firecracker Tesla P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats
Zap
Skeletons Bats Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla
The Log
Skeletons Ice Spirit Firecracker
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Ice Spirit Bats Firecracker
Royal Delivery
Skeletons Ice Spirit Bats Firecracker P.E.K.K.A
Fireball
Firecracker Tesla
Poison
Bats Firecracker
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats Firecracker Tesla Fireball P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Bats Firecracker

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Bats Firecracker Mega Knight
Bats
Mega Knight Ice Spirit Firecracker P.E.K.K.A
Firecracker
Ice Spirit Bats P.E.K.K.A Mega Knight
Tesla
Fireball
Mega Knight
P.E.K.K.A
Ice Spirit Bats Firecracker
Mega Knight
Bats Ice Spirit Firecracker Fireball

Defense Synergies 1 19

Skeletons
Tesla Ice Spirit Bats Firecracker P.E.K.K.A
Ice Spirit
Skeletons Bats Firecracker Tesla Fireball P.E.K.K.A Mega Knight
Bats
Skeletons Ice Spirit Firecracker Tesla P.E.K.K.A Mega Knight
Firecracker
Skeletons Ice Spirit Bats Tesla P.E.K.K.A Mega Knight
Tesla
Skeletons Ice Spirit Bats Firecracker Fireball
Fireball
Ice Spirit Tesla Mega Knight
P.E.K.K.A
Skeletons Ice Spirit Bats Firecracker
Mega Knight
Ice Spirit Bats Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
P.E.K.K.A Skeletons Ice Spirit Bats Firecracker Tesla Mega Knight
Tesla P.E.K.K.A Mega Knight Skeletons Bats
Tesla P.E.K.K.A Skeletons Bats Firecracker Mega Knight
Firecracker Fireball P.E.K.K.A Mega Knight
Fireball Skeletons Bats Firecracker Tesla Mega Knight
Bats Tesla Ice Spirit Firecracker Fireball
Tesla Fireball P.E.K.K.A Mega Knight
Tesla P.E.K.K.A Skeletons
Skeletons Ice Spirit Firecracker Tesla Mega Knight
Bats Skeletons Firecracker Tesla Fireball Mega Knight
Tesla Bats Firecracker Fireball
Tesla P.E.K.K.A Mega Knight Skeletons Ice Spirit Bats Fireball
Fireball Mega Knight Ice Spirit Bats Firecracker Tesla P.E.K.K.A
P.E.K.K.A Tesla Mega Knight
Ice Spirit Tesla Fireball P.E.K.K.A Mega Knight
Tesla Mega Knight Skeletons Bats Firecracker Fireball P.E.K.K.A
Ice Spirit Tesla Fireball Mega Knight Bats Firecracker
Ice Spirit Bats Firecracker Tesla Fireball Mega Knight
P.E.K.K.A Tesla
Mega Knight Bats Firecracker Tesla Fireball P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Fireball P.E.K.K.A
Fireball Firecracker Tesla Mega Knight
P.E.K.K.A Mega Knight Skeletons Ice Spirit Bats
P.E.K.K.A Mega Knight Bats Tesla Fireball
P.E.K.K.A Skeletons Tesla Mega Knight
Firecracker Fireball Skeletons Ice Spirit Bats Tesla
P.E.K.K.A Skeletons Bats Tesla Fireball
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight Skeletons Ice Spirit Bats Firecracker Fireball
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Mega Knight Bats Tesla
P.E.K.K.A Mega Knight Fireball
P.E.K.K.A Mega Knight Skeletons Tesla Fireball
Firecracker Tesla Fireball Mega Knight
Tesla Skeletons Ice Spirit Bats Firecracker Fireball P.E.K.K.A
Bats Mega Knight Firecracker Tesla Fireball P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Ice Spirit Bats
Firecracker
Fireball Ice Spirit Firecracker
Fireball Firecracker
Bats Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Bats
Firecracker Fireball Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Ice Spirit Fireball Mega Knight
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Bats Firecracker Fireball
Ice Spirit Bats Firecracker Fireball
Fireball
Fireball Mega Knight
Ice Spirit Firecracker Fireball
P.E.K.K.A Mega Knight
Firecracker Fireball
Ice Spirit Bats Fireball
Fireball Firecracker
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker P.E.K.K.A Mega Knight
Ice Spirit Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight
P.E.K.K.A
Fireball Firecracker Mega Knight

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