My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Balloon Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Balloon Lumberjack
Zap
Skeletons Balloon
Barbarian Barrel
Skeletons Ice Spirit Lumberjack
The Log
Skeletons Ice Spirit Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Balloon Bowler Lumberjack
Fireball
Balloon Bowler Lumberjack
Poison
Balloon
Lightning
Balloon Bowler Lumberjack
Rocket
Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery Tornado Freeze Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery Tornado Freeze Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Royal Delivery Tornado Freeze Lumberjack Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Royal Delivery Tornado

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Balloon Bowler Lumberjack
Royal Delivery
Tornado
Freeze Balloon Bowler
Freeze
Balloon Tornado
Balloon
Ice Spirit Freeze Lumberjack Tornado
Bowler
Ice Spirit Tornado Lumberjack
Lumberjack
Balloon Ice Spirit Bowler

Defense Synergies 2 14

Skeletons
Ice Spirit Royal Delivery Tornado Bowler Lumberjack
Ice Spirit
Skeletons Royal Delivery Tornado Bowler Lumberjack
Royal Delivery
Tornado Skeletons Ice Spirit Freeze Bowler Lumberjack
Tornado
Royal Delivery Bowler Skeletons Ice Spirit
Freeze
Royal Delivery Lumberjack
Balloon
Bowler
Tornado Skeletons Ice Spirit Royal Delivery Lumberjack
Lumberjack
Skeletons Ice Spirit Royal Delivery Freeze Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler
Lumberjack Skeletons Ice Spirit Royal Delivery
Tornado Bowler Lumberjack Skeletons Royal Delivery Freeze
Lumberjack Skeletons Bowler
Royal Delivery Tornado Bowler Lumberjack
Royal Delivery Tornado Freeze Bowler Skeletons Lumberjack
Tornado Ice Spirit Royal Delivery Freeze
Bowler
Skeletons Tornado Lumberjack
Tornado Skeletons Ice Spirit Royal Delivery Bowler Lumberjack
Skeletons Royal Delivery Tornado Freeze Bowler Lumberjack
Royal Delivery Tornado
Bowler Lumberjack Skeletons Ice Spirit Royal Delivery Freeze
Bowler Ice Spirit Royal Delivery Tornado Freeze Lumberjack
Lumberjack
Tornado Ice Spirit Royal Delivery Freeze Bowler Lumberjack
Skeletons Royal Delivery Tornado Bowler Lumberjack
Ice Spirit Royal Delivery Tornado Bowler Lumberjack
Royal Delivery Tornado Freeze Ice Spirit Bowler Lumberjack
Tornado Lumberjack
Bowler Royal Delivery Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Royal Delivery Bowler
Royal Delivery Bowler Lumberjack
Royal Delivery Lumberjack Skeletons Ice Spirit Bowler
Bowler Lumberjack Royal Delivery Tornado
Skeletons Royal Delivery Bowler Lumberjack
Royal Delivery Skeletons Ice Spirit Tornado Freeze
Royal Delivery Skeletons Bowler Lumberjack
Royal Delivery Lumberjack
Royal Delivery Freeze Skeletons Ice Spirit Tornado
Skeletons Royal Delivery
Bowler Lumberjack
Royal Delivery Tornado Bowler
Royal Delivery Bowler Skeletons Lumberjack
Bowler
Skeletons Ice Spirit Royal Delivery Tornado Freeze Bowler Lumberjack
Bowler Royal Delivery Freeze
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Tornado Bowler
Freeze
Bowler
Ice Spirit Tornado Freeze
Tornado Bowler
Ice Spirit Tornado Freeze Bowler
Tornado
Tornado Bowler Lumberjack
Tornado Bowler
Tornado
Bowler
Freeze
Bowler
Bowler
Tornado Freeze
Bowler
Tornado Bowler
Bowler
Tornado
Tornado Bowler
Tornado Freeze Ice Spirit Bowler
Tornado Bowler
Tornado Bowler
Tornado
Tornado
Ice Spirit Freeze
Bowler
Ice Spirit Freeze
Bowler
Ice Spirit Freeze
Tornado
Freeze
Bowler Lumberjack
Bowler
Tornado
Ice Spirit Tornado Freeze Bowler
Tornado
Tornado Freeze Bowler
Bowler

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