My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Dart Goblin
Zap
Skeletons Dart Goblin Bandit
Barbarian Barrel
Skeletons Ice Spirit Dart Goblin Bandit
The Log
Skeletons Ice Spirit Dart Goblin Bandit
Earthquake
Skeletons
Arrows
Skeletons Ice Spirit Dart Goblin
Royal Delivery
Skeletons Ice Spirit Dart Goblin P.E.K.K.A Bandit
Fireball
Dart Goblin Bandit
Poison
Dart Goblin
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Zap Arrows Dart Goblin Bandit Fireball P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Zap Arrows

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Zap P.E.K.K.A Dart Goblin Bandit
Zap
Ice Spirit Arrows Fireball P.E.K.K.A Dart Goblin Bandit
Arrows
Zap Fireball P.E.K.K.A Bandit
Dart Goblin
Ice Spirit Zap P.E.K.K.A Bandit
Fireball
Zap Arrows
P.E.K.K.A
Ice Spirit Zap Arrows Dart Goblin
Bandit
Ice Spirit Zap Arrows Dart Goblin

Defense Synergies 3 18

Skeletons
Dart Goblin Ice Spirit Zap P.E.K.K.A Bandit
Ice Spirit
Zap Skeletons Dart Goblin Fireball P.E.K.K.A Bandit
Zap
Ice Spirit Fireball Skeletons Arrows Dart Goblin P.E.K.K.A Bandit
Arrows
Zap Fireball P.E.K.K.A Bandit
Dart Goblin
Skeletons Ice Spirit Zap P.E.K.K.A Bandit
Fireball
Zap Ice Spirit Arrows Bandit
P.E.K.K.A
Skeletons Ice Spirit Zap Arrows Dart Goblin
Bandit
Skeletons Ice Spirit Zap Arrows Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball
P.E.K.K.A Skeletons Ice Spirit Zap Dart Goblin Bandit
P.E.K.K.A Skeletons Dart Goblin Bandit
P.E.K.K.A Skeletons Dart Goblin Bandit
Arrows Fireball P.E.K.K.A
Arrows Fireball Skeletons Zap Dart Goblin Bandit
Dart Goblin Ice Spirit Zap Arrows Fireball
Zap Arrows Dart Goblin Fireball P.E.K.K.A Bandit
P.E.K.K.A Skeletons
Skeletons Ice Spirit Dart Goblin Bandit
Dart Goblin Skeletons Zap Arrows Fireball Bandit
Arrows Zap Dart Goblin Fireball
P.E.K.K.A Skeletons Ice Spirit Zap Fireball Bandit
Fireball Ice Spirit Zap Arrows Dart Goblin P.E.K.K.A
P.E.K.K.A Bandit
Ice Spirit Zap Fireball P.E.K.K.A Bandit
Skeletons Arrows Fireball P.E.K.K.A
Ice Spirit Arrows Fireball Zap Dart Goblin Bandit
Zap Arrows Ice Spirit Dart Goblin Fireball Bandit
P.E.K.K.A Dart Goblin
Arrows Dart Goblin Fireball P.E.K.K.A Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Arrows
P.E.K.K.A Bandit Skeletons Ice Spirit Zap
P.E.K.K.A Zap Fireball Bandit
P.E.K.K.A Skeletons Bandit
Arrows Fireball Skeletons Ice Spirit Zap Dart Goblin
P.E.K.K.A Skeletons Dart Goblin Fireball Bandit
P.E.K.K.A
Zap P.E.K.K.A Skeletons Ice Spirit Fireball Bandit
P.E.K.K.A Skeletons Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Zap Arrows Fireball
P.E.K.K.A Skeletons Fireball Bandit
Dart Goblin Fireball
Skeletons Ice Spirit Zap Dart Goblin Fireball P.E.K.K.A
Arrows Zap Dart Goblin Fireball P.E.K.K.A
Zap Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin Bandit
Arrows Fireball Zap Dart Goblin Bandit
Arrows Dart Goblin Fireball Bandit
Arrows Dart Goblin Fireball
Fireball Zap Arrows
Arrows Fireball Ice Spirit Zap Dart Goblin
Arrows Dart Goblin
Arrows Fireball Ice Spirit Zap Dart Goblin
Arrows Fireball Zap Dart Goblin Bandit
Fireball
Zap Arrows Dart Goblin Fireball Bandit
Fireball Zap Arrows Dart Goblin
Dart Goblin Fireball Bandit
Arrows Dart Goblin Fireball Bandit
Zap Arrows Dart Goblin Fireball
Zap Arrows Dart Goblin Fireball Bandit
Arrows Dart Goblin Fireball Bandit
Arrows Fireball
Zap Arrows Dart Goblin Fireball Bandit
Zap Arrows Dart Goblin Fireball
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Ice Spirit Fireball
Arrows Fireball Zap Dart Goblin Bandit
Fireball Zap Arrows Bandit
Fireball Zap Arrows Dart Goblin Bandit
Zap Arrows Dart Goblin Fireball
Zap Ice Spirit Dart Goblin Fireball
Fireball
Zap Arrows Dart Goblin Fireball Bandit
Zap Ice Spirit Arrows Fireball
P.E.K.K.A
Arrows Fireball
Zap Ice Spirit Dart Goblin Fireball Bandit
Fireball Zap Arrows Dart Goblin
Arrows Fireball
Fireball Dart Goblin
Arrows Zap Dart Goblin Fireball
Zap Arrows Fireball
Dart Goblin P.E.K.K.A
Zap Ice Spirit Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Bandit
P.E.K.K.A
Fireball Dart Goblin

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