My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Dark Prince Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mini P.E.K.K.A Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince
Giant Snowball
Cannon Goblin Gang Electro Dragon
Zap
Cannon Goblin Gang Dark Prince
Barbarian Barrel
Ice Spirit Cannon Goblin Gang Dark Prince
The Log
Ice Spirit Cannon Goblin Gang Mini P.E.K.K.A Dark Prince
Earthquake
Cannon Goblin Gang
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Goblin Gang Mini P.E.K.K.A Dark Prince Electro Dragon P.E.K.K.A
Fireball
Cannon Goblin Gang Electro Dragon
Poison
Cannon Goblin Gang Electro Dragon
Lightning
Cannon Mini P.E.K.K.A Dark Prince Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Dark Prince Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Cannon Goblin Gang Mini P.E.K.K.A Dark Prince Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Cannon Goblin Gang

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Giant Snowball Mini P.E.K.K.A Dark Prince
Giant Snowball
P.E.K.K.A Ice Spirit Dark Prince Electro Dragon
Cannon
Goblin Gang
Mini P.E.K.K.A Dark Prince P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Goblin Gang Dark Prince
Dark Prince
Ice Spirit Giant Snowball Goblin Gang Mini P.E.K.K.A
Electro Dragon
Giant Snowball P.E.K.K.A
P.E.K.K.A
Ice Spirit Giant Snowball Goblin Gang Electro Dragon

Defense Synergies 3 19

Ice Spirit
Goblin Gang Mini P.E.K.K.A Giant Snowball Cannon Dark Prince Electro Dragon P.E.K.K.A
Giant Snowball
Goblin Gang Ice Spirit Cannon Mini P.E.K.K.A Dark Prince Electro Dragon P.E.K.K.A
Cannon
Ice Spirit Giant Snowball Goblin Gang Mini P.E.K.K.A Dark Prince Electro Dragon
Goblin Gang
Ice Spirit Giant Snowball Cannon Mini P.E.K.K.A Dark Prince P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Giant Snowball Cannon Goblin Gang Electro Dragon
Dark Prince
Ice Spirit Giant Snowball Cannon Goblin Gang Electro Dragon
Electro Dragon
Ice Spirit Giant Snowball Cannon Mini P.E.K.K.A Dark Prince
P.E.K.K.A
Ice Spirit Giant Snowball Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Ice Spirit Cannon Goblin Gang Dark Prince Electro Dragon
Cannon Goblin Gang Mini P.E.K.K.A P.E.K.K.A Giant Snowball Dark Prince Electro Dragon
Cannon Mini P.E.K.K.A P.E.K.K.A Goblin Gang Dark Prince Electro Dragon
Mini P.E.K.K.A Dark Prince P.E.K.K.A
Goblin Gang Giant Snowball Cannon Dark Prince Electro Dragon
Giant Snowball Ice Spirit Cannon Goblin Gang Electro Dragon
Cannon Electro Dragon P.E.K.K.A
Cannon Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Goblin Gang Ice Spirit Giant Snowball Cannon Mini P.E.K.K.A Dark Prince
Goblin Gang Giant Snowball Cannon Dark Prince Electro Dragon
Giant Snowball Goblin Gang Electro Dragon
Cannon Mini P.E.K.K.A P.E.K.K.A Ice Spirit Giant Snowball Goblin Gang Dark Prince Electro Dragon
Ice Spirit Giant Snowball Cannon Goblin Gang Mini P.E.K.K.A Dark Prince Electro Dragon P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Cannon Goblin Gang
Ice Spirit Giant Snowball Cannon Goblin Gang Mini P.E.K.K.A P.E.K.K.A
Cannon Goblin Gang Mini P.E.K.K.A Dark Prince Electro Dragon P.E.K.K.A
Ice Spirit Cannon Giant Snowball Goblin Gang Dark Prince Electro Dragon
Giant Snowball Ice Spirit Cannon Dark Prince Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Cannon
Goblin Gang Dark Prince Giant Snowball Cannon Mini P.E.K.K.A Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Giant Snowball Dark Prince P.E.K.K.A
Giant Snowball Goblin Gang Mini P.E.K.K.A Electro Dragon
Goblin Gang P.E.K.K.A Ice Spirit Mini P.E.K.K.A Dark Prince Electro Dragon
Goblin Gang Mini P.E.K.K.A Dark Prince P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang Mini P.E.K.K.A Dark Prince
Ice Spirit Giant Snowball Goblin Gang Electro Dragon
Goblin Gang Mini P.E.K.K.A Dark Prince P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Dark Prince
Electro Dragon P.E.K.K.A Ice Spirit Giant Snowball Mini P.E.K.K.A Dark Prince
P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A Mini P.E.K.K.A Dark Prince Electro Dragon
P.E.K.K.A Giant Snowball Dark Prince
Mini P.E.K.K.A Dark Prince P.E.K.K.A Cannon Goblin Gang
Cannon Electro Dragon
Goblin Gang Electro Dragon Ice Spirit Mini P.E.K.K.A Dark Prince P.E.K.K.A
Giant Snowball Cannon Mini P.E.K.K.A Dark Prince Electro Dragon P.E.K.K.A
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Giant Snowball Electro Dragon
Electro Dragon
Dark Prince
Giant Snowball Dark Prince
Ice Spirit Giant Snowball Electro Dragon
Ice Spirit Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Goblin Gang Mini P.E.K.K.A Electro Dragon
Dark Prince Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball
Electro Dragon
Giant Snowball
Giant Snowball Electro Dragon
Electro Dragon
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Dark Prince Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball
Giant Snowball Electro Dragon
Giant Snowball Ice Spirit Dark Prince Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
Electro Dragon Ice Spirit Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball Electro Dragon
Ice Spirit Giant Snowball Electro Dragon
P.E.K.K.A
Giant Snowball
Ice Spirit Goblin Gang Dark Prince Electro Dragon
Giant Snowball Electro Dragon
Goblin Gang Mini P.E.K.K.A Dark Prince Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball
Dark Prince Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Giant Snowball Goblin Gang
Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Dark Prince
P.E.K.K.A
Electro Dragon

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