My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Balloon Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Miner
Giant Snowball
Guards Balloon Miner
Zap
Guards Balloon
Barbarian Barrel
Ice Spirit Guards Executioner
The Log
Ice Spirit Guards
Earthquake
Guards
Arrows
Ice Spirit Guards
Royal Delivery
Ice Spirit Guards Balloon Executioner P.E.K.K.A Miner
Fireball
Balloon Executioner
Poison
Guards Balloon Executioner
Lightning
Balloon Executioner
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Guards Tornado Executioner P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Guards Tornado Miner Balloon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Guards Tornado

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon P.E.K.K.A Giant Snowball Guards Executioner Miner
Giant Snowball
Balloon P.E.K.K.A Ice Spirit Tornado Executioner Miner
Guards
Miner Ice Spirit
Tornado
Executioner P.E.K.K.A Giant Snowball Balloon
Balloon
Ice Spirit Giant Snowball Miner Tornado Executioner
Executioner
Tornado Ice Spirit Giant Snowball Balloon P.E.K.K.A Miner
P.E.K.K.A
Ice Spirit Giant Snowball Tornado Executioner
Miner
Guards Balloon Ice Spirit Giant Snowball Executioner

Defense Synergies 2 11

Ice Spirit
Giant Snowball Guards Tornado Executioner P.E.K.K.A Miner
Giant Snowball
Ice Spirit Guards Executioner P.E.K.K.A Miner
Guards
Ice Spirit Giant Snowball Executioner
Tornado
Executioner P.E.K.K.A Ice Spirit
Balloon
Executioner
Tornado Ice Spirit Giant Snowball Guards
P.E.K.K.A
Tornado Ice Spirit Giant Snowball
Miner
Ice Spirit Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
P.E.K.K.A Ice Spirit Executioner
Tornado P.E.K.K.A Giant Snowball Executioner
P.E.K.K.A Guards
Tornado P.E.K.K.A
Tornado Giant Snowball Guards Executioner
Giant Snowball Tornado Ice Spirit Executioner
P.E.K.K.A
P.E.K.K.A Tornado
Guards Tornado Ice Spirit Giant Snowball Miner
Guards Executioner Giant Snowball Tornado
Executioner Giant Snowball Tornado
P.E.K.K.A Ice Spirit Giant Snowball Guards
Executioner Ice Spirit Giant Snowball Guards Tornado P.E.K.K.A
P.E.K.K.A
Tornado Ice Spirit Giant Snowball P.E.K.K.A
Tornado Executioner P.E.K.K.A
Ice Spirit Giant Snowball Guards Tornado Executioner
Giant Snowball Tornado Executioner Ice Spirit Guards
P.E.K.K.A Tornado
Giant Snowball Guards Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball P.E.K.K.A
Giant Snowball Executioner Miner
Guards P.E.K.K.A Ice Spirit
Guards P.E.K.K.A Tornado
P.E.K.K.A Guards Executioner
Executioner Ice Spirit Giant Snowball Tornado
Guards P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Ice Spirit Giant Snowball Tornado
P.E.K.K.A Guards
P.E.K.K.A Guards
P.E.K.K.A Giant Snowball Guards Tornado
P.E.K.K.A Guards Executioner
Executioner
Guards Ice Spirit Tornado Executioner P.E.K.K.A
Executioner Giant Snowball P.E.K.K.A
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Giant Snowball Tornado Executioner Miner
Miner
Guards
Executioner Giant Snowball
Executioner Ice Spirit Giant Snowball Tornado
Tornado Executioner
Ice Spirit Giant Snowball Tornado Executioner
Miner Giant Snowball Tornado
Giant Snowball Guards Tornado
Miner Tornado
Giant Snowball Tornado Executioner
Giant Snowball Executioner Miner
Giant Snowball
Giant Snowball Executioner
Executioner
Giant Snowball Tornado
Giant Snowball Executioner
Giant Snowball Tornado Miner
Giant Snowball Tornado
Tornado
Giant Snowball
Giant Snowball Tornado Ice Spirit Executioner
Miner Giant Snowball Tornado Executioner
Giant Snowball Tornado Miner
Miner Tornado
Giant Snowball Tornado Executioner
Ice Spirit Giant Snowball Guards
Giant Snowball
Giant Snowball Miner
Ice Spirit Giant Snowball
P.E.K.K.A
Giant Snowball
Ice Spirit Guards
Giant Snowball Tornado Executioner
Miner Executioner
Giant Snowball Executioner
Giant Snowball Tornado
Executioner P.E.K.K.A
Ice Spirit Giant Snowball Guards Tornado
Giant Snowball Tornado Executioner
Giant Snowball Tornado Executioner Miner
P.E.K.K.A

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