My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Ice Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Cannon Goblin Curse
Zap
Cannon Goblin Curse
Barbarian Barrel
Ice Spirit Knight Cannon Goblin Curse Ice Wizard Electro Wizard
The Log
Ice Spirit Cannon Goblin Curse
Earthquake
Cannon
Arrows
Ice Spirit Goblin Curse
Royal Delivery
Ice Spirit Knight Ice Wizard Electro Wizard
Fireball
Cannon Ice Wizard Electro Wizard
Poison
Cannon Goblin Curse Ice Wizard Electro Wizard
Lightning
Knight Cannon Ice Wizard Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Goblin Curse Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Goblin Curse Knight Cannon Ice Wizard Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Giant Snowball Goblin Curse Knight

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Giant Snowball Goblin Curse Mega Knight
Giant Snowball
Goblin Curse Ice Spirit Knight Electro Wizard Mega Knight
Knight
Ice Spirit Giant Snowball Ice Wizard Electro Wizard
Cannon
Goblin Curse
Giant Snowball Ice Spirit
Ice Wizard
Knight
Electro Wizard
Giant Snowball Knight Mega Knight
Mega Knight
Ice Spirit Giant Snowball Electro Wizard

Defense Synergies 4 14

Ice Spirit
Giant Snowball Knight Cannon Ice Wizard Electro Wizard Mega Knight
Giant Snowball
Mega Knight Ice Spirit Knight Cannon Ice Wizard Electro Wizard
Knight
Cannon Ice Wizard Electro Wizard Ice Spirit Giant Snowball
Cannon
Knight Ice Spirit Giant Snowball Ice Wizard Electro Wizard
Goblin Curse
Ice Wizard
Knight Ice Spirit Giant Snowball Cannon Mega Knight
Electro Wizard
Knight Ice Spirit Giant Snowball Cannon Mega Knight
Mega Knight
Giant Snowball Ice Spirit Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Electro Wizard
Ice Spirit Knight Cannon Goblin Curse Ice Wizard Electro Wizard Mega Knight
Cannon Mega Knight Giant Snowball Knight Goblin Curse Ice Wizard Electro Wizard
Cannon Knight Goblin Curse Ice Wizard Electro Wizard Mega Knight
Mega Knight
Giant Snowball Cannon Ice Wizard Electro Wizard Mega Knight
Giant Snowball Electro Wizard Ice Spirit Cannon Goblin Curse Ice Wizard
Cannon Electro Wizard Mega Knight
Cannon Goblin Curse Ice Wizard
Knight Ice Spirit Giant Snowball Cannon Ice Wizard Electro Wizard Mega Knight
Goblin Curse Ice Wizard Electro Wizard Giant Snowball Knight Cannon Mega Knight
Giant Snowball Goblin Curse Ice Wizard Electro Wizard
Cannon Mega Knight Ice Spirit Giant Snowball Knight Goblin Curse Ice Wizard Electro Wizard
Mega Knight Ice Spirit Giant Snowball Cannon Goblin Curse Electro Wizard
Knight Cannon Goblin Curse Electro Wizard Mega Knight
Ice Spirit Giant Snowball Cannon Goblin Curse Electro Wizard Mega Knight
Mega Knight Knight Cannon Electro Wizard
Ice Spirit Cannon Mega Knight Giant Snowball Knight Ice Wizard Electro Wizard
Giant Snowball Ice Spirit Knight Cannon Goblin Curse Ice Wizard Electro Wizard Mega Knight
Cannon Goblin Curse Electro Wizard
Mega Knight Giant Snowball Knight Cannon Goblin Curse Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Giant Snowball Electro Wizard
Electro Wizard Giant Snowball Knight Mega Knight
Mega Knight Ice Spirit Knight Electro Wizard
Mega Knight Knight Electro Wizard
Knight Cannon Goblin Curse Mega Knight
Ice Spirit Giant Snowball Goblin Curse Ice Wizard Electro Wizard
Knight Ice Wizard Electro Wizard
Mega Knight Knight Goblin Curse
Electro Wizard Mega Knight Ice Spirit Giant Snowball Knight
Cannon Goblin Curse
Mega Knight Knight
Mega Knight Giant Snowball Electro Wizard
Mega Knight Knight Cannon Goblin Curse
Cannon Goblin Curse Mega Knight
Electro Wizard Ice Spirit Knight
Mega Knight Giant Snowball Cannon Goblin Curse Ice Wizard Electro Wizard
Giant Snowball Cannon Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Giant Snowball Goblin Curse Ice Wizard Electro Wizard
Knight
Giant Snowball Goblin Curse Mega Knight
Ice Spirit Giant Snowball Goblin Curse Ice Wizard
Ice Spirit Giant Snowball Goblin Curse Ice Wizard
Giant Snowball
Giant Snowball Electro Wizard
Knight Electro Wizard
Giant Snowball Goblin Curse
Giant Snowball Knight
Giant Snowball
Giant Snowball
Mega Knight
Giant Snowball
Giant Snowball Electro Wizard Mega Knight
Giant Snowball Goblin Curse Mega Knight
Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball Goblin Curse Ice Spirit Ice Wizard Mega Knight
Giant Snowball Ice Wizard Electro Wizard
Giant Snowball Mega Knight
Goblin Curse
Giant Snowball Goblin Curse Ice Wizard Electro Wizard
Electro Wizard Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball Mega Knight
Ice Spirit Giant Snowball Electro Wizard
Mega Knight
Giant Snowball Goblin Curse
Electro Wizard Ice Spirit
Giant Snowball Goblin Curse Ice Wizard Electro Wizard
Knight Electro Wizard Mega Knight
Giant Snowball
Giant Snowball
Mega Knight
Ice Spirit Giant Snowball Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Electro Wizard Mega Knight
Mega Knight

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