My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Firecracker Bandit
Barbarian Barrel
Ice Spirit Knight Firecracker Tesla Bandit Electro Wizard
The Log
Ice Spirit Firecracker Bandit
Earthquake
Firecracker Tesla
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Bandit Electro Wizard
Fireball
Firecracker Tesla Bandit Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Tesla Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Knight Firecracker Bandit Tesla Fireball Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Knight Firecracker

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Giant Snowball Firecracker Bandit
Giant Snowball
Ice Spirit Knight Firecracker Fireball Bandit Electro Wizard
Knight
Ice Spirit Firecracker Giant Snowball Fireball Electro Wizard
Firecracker
Knight Ice Spirit Giant Snowball Bandit
Tesla
Fireball
Giant Snowball Knight Electro Wizard
Bandit
Ice Spirit Giant Snowball Firecracker Electro Wizard
Electro Wizard
Giant Snowball Knight Fireball Bandit

Defense Synergies 3 21

Ice Spirit
Giant Snowball Knight Firecracker Tesla Fireball Bandit Electro Wizard
Giant Snowball
Ice Spirit Knight Firecracker Tesla Bandit Electro Wizard
Knight
Firecracker Tesla Electro Wizard Ice Spirit Giant Snowball Fireball
Firecracker
Knight Ice Spirit Giant Snowball Tesla Bandit Electro Wizard
Tesla
Knight Ice Spirit Giant Snowball Firecracker Fireball Electro Wizard
Fireball
Ice Spirit Knight Tesla Bandit Electro Wizard
Bandit
Ice Spirit Giant Snowball Firecracker Fireball Electro Wizard
Electro Wizard
Knight Ice Spirit Giant Snowball Firecracker Tesla Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball Electro Wizard
Ice Spirit Knight Firecracker Tesla Bandit Electro Wizard
Tesla Giant Snowball Knight Bandit Electro Wizard
Tesla Knight Firecracker Bandit Electro Wizard
Firecracker Fireball
Fireball Giant Snowball Firecracker Tesla Bandit Electro Wizard
Giant Snowball Tesla Electro Wizard Ice Spirit Firecracker Fireball
Tesla Fireball Bandit Electro Wizard
Tesla
Knight Ice Spirit Giant Snowball Firecracker Tesla Bandit Electro Wizard
Electro Wizard Giant Snowball Knight Firecracker Tesla Fireball Bandit
Tesla Giant Snowball Firecracker Fireball Electro Wizard
Tesla Ice Spirit Giant Snowball Knight Fireball Bandit Electro Wizard
Fireball Ice Spirit Giant Snowball Firecracker Tesla Electro Wizard
Knight Tesla Bandit Electro Wizard
Ice Spirit Giant Snowball Tesla Fireball Bandit Electro Wizard
Tesla Knight Firecracker Fireball Electro Wizard
Ice Spirit Tesla Fireball Giant Snowball Knight Firecracker Bandit Electro Wizard
Giant Snowball Ice Spirit Knight Firecracker Tesla Fireball Bandit Electro Wizard
Tesla Electro Wizard
Giant Snowball Knight Firecracker Tesla Fireball Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Tesla Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Giant Snowball Knight Firecracker Tesla
Bandit Ice Spirit Knight Electro Wizard
Knight Tesla Fireball Bandit Electro Wizard
Knight Tesla Bandit
Firecracker Fireball Ice Spirit Giant Snowball Tesla Electro Wizard
Knight Tesla Fireball Bandit Electro Wizard
Knight Tesla
Electro Wizard Ice Spirit Giant Snowball Knight Firecracker Fireball Bandit
Tesla
Knight Tesla
Giant Snowball Fireball Electro Wizard
Knight Tesla Fireball Bandit
Firecracker Tesla Fireball
Tesla Electro Wizard Ice Spirit Knight Firecracker Fireball
Giant Snowball Firecracker Tesla Fireball Electro Wizard
Giant Snowball Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Bandit
Firecracker Fireball Giant Snowball Bandit Electro Wizard
Fireball Bandit
Knight Firecracker Fireball
Fireball Giant Snowball Firecracker
Firecracker Fireball Ice Spirit Giant Snowball
Firecracker
Fireball Ice Spirit Giant Snowball Firecracker
Fireball Giant Snowball Firecracker Bandit
Giant Snowball Fireball Electro Wizard
Firecracker Knight Fireball Bandit Electro Wizard
Fireball Giant Snowball Firecracker
Giant Snowball Knight Firecracker Fireball Bandit
Firecracker Fireball Bandit
Giant Snowball Firecracker Fireball
Giant Snowball Firecracker Fireball Bandit
Firecracker Fireball Bandit
Giant Snowball Fireball
Giant Snowball Firecracker Fireball Bandit Electro Wizard
Giant Snowball Firecracker Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Firecracker Ice Spirit Fireball
Firecracker Fireball Giant Snowball Bandit Electro Wizard
Fireball Giant Snowball Bandit
Fireball Firecracker Bandit
Giant Snowball Firecracker Fireball Electro Wizard
Electro Wizard Ice Spirit Giant Snowball Firecracker Fireball
Giant Snowball Fireball
Giant Snowball Fireball Bandit
Ice Spirit Giant Snowball Firecracker Fireball Electro Wizard
Giant Snowball Firecracker Fireball
Electro Wizard Ice Spirit Fireball Bandit
Fireball Giant Snowball Firecracker Electro Wizard
Fireball
Fireball Knight Firecracker Electro Wizard
Giant Snowball Firecracker Fireball
Giant Snowball Fireball
Firecracker
Ice Spirit Giant Snowball Firecracker Fireball Electro Wizard
Firecracker Giant Snowball Fireball Electro Wizard
Giant Snowball Firecracker Fireball Bandit Electro Wizard
Fireball Firecracker

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