My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Giant Witch Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Ram Rider
Giant Snowball
Hog Rider Witch Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Ice Spirit Valkyrie Witch Ice Wizard
The Log
Ice Spirit Hog Rider Witch Ram Rider
Earthquake
Hog Rider Witch
Arrows
Ice Spirit Witch
Royal Delivery
Ice Spirit Valkyrie Hog Rider Witch Ice Wizard Ram Rider
Fireball
Hog Rider Witch Ice Wizard Ram Rider
Poison
Witch Ice Wizard
Lightning
Valkyrie Witch Ice Wizard Ram Rider
Rocket
Valkyrie Hog Rider Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Ice Wizard Valkyrie Hog Rider Giant Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Giant Snowball Ice Wizard Valkyrie

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Giant Snowball Giant Witch Ram Rider
Giant Snowball
Hog Rider Ram Rider Ice Spirit Valkyrie Giant Witch
Valkyrie
Ice Spirit Hog Rider Giant Snowball Giant Witch Ram Rider
Hog Rider
Ice Spirit Giant Snowball Valkyrie Giant Witch
Giant
Ice Spirit Giant Snowball Valkyrie Hog Rider Witch Ice Wizard
Witch
Ice Spirit Giant Snowball Valkyrie Hog Rider Giant Ram Rider
Ice Wizard
Giant Ram Rider
Ram Rider
Giant Snowball Ice Spirit Valkyrie Witch Ice Wizard

Defense Synergies 1 11

Ice Spirit
Giant Snowball Valkyrie Witch Ice Wizard Ram Rider
Giant Snowball
Ram Rider Ice Spirit Valkyrie Witch Ice Wizard
Valkyrie
Ice Spirit Giant Snowball Witch Ice Wizard
Hog Rider
Giant
Witch
Ice Spirit Giant Snowball Valkyrie Ice Wizard
Ice Wizard
Ice Spirit Giant Snowball Valkyrie Witch
Ram Rider
Giant Snowball Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Ram Rider
Ice Spirit Valkyrie Witch Ice Wizard Ram Rider
Witch Ram Rider Giant Snowball Valkyrie Ice Wizard
Witch Valkyrie Ice Wizard Ram Rider
Valkyrie
Giant Snowball Valkyrie Ice Wizard
Giant Snowball Ram Rider Ice Spirit Witch Ice Wizard
Valkyrie Ram Rider
Witch Ice Wizard
Ice Spirit Giant Snowball Valkyrie Ice Wizard
Valkyrie Witch Ice Wizard Giant Snowball Ram Rider
Giant Snowball Witch Ice Wizard Ram Rider
Ice Spirit Giant Snowball Valkyrie Witch Ice Wizard Ram Rider
Valkyrie Ice Spirit Giant Snowball Witch
Ram Rider
Ice Spirit Giant Snowball Ram Rider
Valkyrie Witch
Ice Spirit Valkyrie Giant Snowball Witch Ice Wizard Ram Rider
Giant Snowball Valkyrie Witch Ice Spirit Ice Wizard Ram Rider
Ram Rider
Valkyrie Giant Snowball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Snowball Witch
Giant Snowball Valkyrie
Ice Spirit Valkyrie Witch Ram Rider
Valkyrie Ram Rider
Valkyrie Witch Ram Rider
Ice Spirit Giant Snowball Witch Ice Wizard Ram Rider
Valkyrie Witch Ice Wizard Ram Rider
Valkyrie
Ice Spirit Giant Snowball Valkyrie Witch
Witch
Valkyrie Witch
Giant Snowball Valkyrie
Valkyrie Witch Ram Rider
Valkyrie Witch
Witch Ice Spirit Valkyrie
Valkyrie Giant Snowball Witch Ice Wizard
Giant Snowball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Giant Snowball Ice Wizard Ram Rider
Valkyrie
Giant Snowball Valkyrie
Ice Spirit Giant Snowball Witch Ice Wizard Ram Rider
Witch
Ice Spirit Giant Snowball Ice Wizard Ram Rider
Giant Snowball Ram Rider
Giant Snowball
Valkyrie Ram Rider
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball Valkyrie Witch
Giant Snowball
Giant Snowball
Giant Snowball Ice Spirit Valkyrie Witch Ice Wizard
Witch
Giant Snowball Witch Ice Wizard Ram Rider
Giant Snowball Witch Ram Rider
Giant Snowball Witch Ice Wizard
Ice Spirit Giant Snowball Witch
Giant Snowball
Giant Snowball
Ice Spirit Giant Snowball
Giant Snowball
Ice Spirit Witch
Giant Snowball Witch Ice Wizard Ram Rider
Valkyrie
Giant Snowball
Giant Snowball
Ice Spirit Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch

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