My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Godly!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Spear Goblins Goblin Gang
Zap
Spear Goblins Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Spear Goblins Goblin Gang Firecracker
The Log
Ice Spirit Spear Goblins Goblin Gang Firecracker
Earthquake
Spear Goblins Goblin Gang Firecracker
Arrows
Ice Spirit Spear Goblins Goblin Gang Firecracker
Royal Delivery
Ice Spirit Spear Goblins Goblin Gang Firecracker
Fireball
Goblin Gang Firecracker
Poison
Spear Goblins Goblin Gang Firecracker
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Earthquake Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Spear Goblins Zap Goblin Gang Firecracker Earthquake Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Ice Spirit Spear Goblins Zap

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Spear Goblins Firecracker Mega Knight
Spear Goblins
Ice Spirit Zap Goblin Gang Firecracker Earthquake Mega Knight
Zap
Ice Spirit Firecracker Earthquake Mirror Spear Goblins Mega Knight
Goblin Gang
Spear Goblins Firecracker Mirror
Firecracker
Zap Ice Spirit Spear Goblins Goblin Gang Earthquake Mirror Mega Knight
Earthquake
Zap Spear Goblins Firecracker Mirror Mega Knight
Mirror
Zap Goblin Gang Firecracker Earthquake
Mega Knight
Ice Spirit Spear Goblins Zap Firecracker Earthquake

Defense Synergies 4 19

Ice Spirit
Zap Goblin Gang Spear Goblins Firecracker Earthquake Mega Knight
Spear Goblins
Ice Spirit Zap Goblin Gang Firecracker Earthquake Mega Knight
Zap
Ice Spirit Mirror Mega Knight Spear Goblins Goblin Gang Firecracker Earthquake
Goblin Gang
Ice Spirit Spear Goblins Zap Firecracker Mirror
Firecracker
Ice Spirit Spear Goblins Zap Goblin Gang Earthquake Mirror Mega Knight
Earthquake
Ice Spirit Spear Goblins Zap Firecracker Mega Knight
Mirror
Zap Goblin Gang Firecracker Mega Knight
Mega Knight
Zap Ice Spirit Spear Goblins Firecracker Earthquake Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Zap Firecracker
Ice Spirit Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight
Goblin Gang Firecracker Mega Knight
Firecracker Earthquake Mega Knight
Goblin Gang Spear Goblins Zap Firecracker Earthquake Mega Knight
Ice Spirit Spear Goblins Zap Goblin Gang Firecracker
Earthquake Zap Mega Knight
Goblin Gang
Goblin Gang Ice Spirit Spear Goblins Firecracker Mega Knight
Goblin Gang Spear Goblins Zap Firecracker Earthquake Mega Knight
Spear Goblins Zap Goblin Gang Firecracker
Mega Knight Ice Spirit Zap Goblin Gang Earthquake
Mega Knight Ice Spirit Zap Goblin Gang Firecracker Earthquake
Goblin Gang Mega Knight
Ice Spirit Zap Goblin Gang Mega Knight
Mega Knight Goblin Gang Firecracker
Ice Spirit Mega Knight Spear Goblins Zap Goblin Gang Firecracker
Zap Earthquake Ice Spirit Spear Goblins Firecracker Mega Knight
Goblin Gang Mega Knight Spear Goblins Firecracker Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Spear Goblins Zap
Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Ice Spirit Spear Goblins Zap
Goblin Gang Mega Knight Zap
Goblin Gang Mega Knight
Firecracker Ice Spirit Zap Goblin Gang
Goblin Gang Spear Goblins
Mega Knight
Zap Mega Knight Ice Spirit Spear Goblins Firecracker
Goblin Gang
Mega Knight
Mega Knight Zap
Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Ice Spirit Spear Goblins Zap Firecracker
Mega Knight Zap Firecracker Earthquake
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker Zap
Earthquake
Earthquake Firecracker
Zap Firecracker Earthquake Mega Knight
Firecracker Ice Spirit Spear Goblins Zap
Firecracker Earthquake
Earthquake Ice Spirit Zap Firecracker
Zap Firecracker
Goblin Gang
Firecracker Zap Earthquake
Zap Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Zap Firecracker
Earthquake Spear Goblins Zap Firecracker
Earthquake Firecracker Mega Knight
Earthquake
Zap Firecracker Earthquake Mega Knight
Zap Firecracker Earthquake Mega Knight
Earthquake Mega Knight
Earthquake Zap
Zap Firecracker Earthquake Ice Spirit Mega Knight
Firecracker Zap Earthquake
Zap Mega Knight
Zap Firecracker
Zap Firecracker
Zap Ice Spirit Firecracker
Zap Earthquake Mega Knight
Zap Ice Spirit Firecracker
Mega Knight
Firecracker Earthquake
Zap Earthquake Ice Spirit Spear Goblins Goblin Gang
Zap Firecracker
Goblin Gang Firecracker Mega Knight
Zap Firecracker Earthquake
Zap
Firecracker Mega Knight
Zap Ice Spirit Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
Firecracker Mega Knight

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