My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight Firecracker P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins
Zap
Spear Goblins Firecracker
Barbarian Barrel
Ice Spirit Spear Goblins Knight Firecracker
The Log
Ice Spirit Spear Goblins Firecracker
Earthquake
Spear Goblins Firecracker
Arrows
Ice Spirit Spear Goblins Firecracker
Royal Delivery
Ice Spirit Spear Goblins Knight Firecracker P.E.K.K.A
Fireball
Firecracker
Poison
Spear Goblins Firecracker
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Zap The Log Knight Firecracker P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Spear Goblins Zap The Log

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight P.E.K.K.A Spear Goblins Firecracker Mega Knight
Spear Goblins
Knight Ice Spirit Zap Firecracker Mega Knight
Zap
Ice Spirit Firecracker P.E.K.K.A Spear Goblins Knight The Log Mega Knight
Knight
Ice Spirit Spear Goblins Firecracker Zap The Log
Firecracker
Zap Knight Ice Spirit Spear Goblins P.E.K.K.A Mega Knight
P.E.K.K.A
Ice Spirit Zap Firecracker The Log
The Log
Zap Knight P.E.K.K.A Mega Knight
Mega Knight
Ice Spirit Spear Goblins Zap Firecracker The Log

Defense Synergies 6 19

Ice Spirit
Zap Spear Goblins Knight Firecracker P.E.K.K.A The Log Mega Knight
Spear Goblins
Knight Ice Spirit Zap Firecracker P.E.K.K.A The Log Mega Knight
Zap
Ice Spirit Mega Knight Spear Goblins Knight Firecracker P.E.K.K.A The Log
Knight
Spear Goblins Firecracker Ice Spirit Zap The Log
Firecracker
Knight The Log Ice Spirit Spear Goblins Zap P.E.K.K.A Mega Knight
P.E.K.K.A
The Log Ice Spirit Spear Goblins Zap Firecracker
The Log
Firecracker P.E.K.K.A Ice Spirit Spear Goblins Zap Knight Mega Knight
Mega Knight
Zap Ice Spirit Spear Goblins Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Firecracker The Log
P.E.K.K.A Ice Spirit Zap Knight Firecracker The Log Mega Knight
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Knight Firecracker Mega Knight
Firecracker P.E.K.K.A The Log Mega Knight
The Log Spear Goblins Zap Firecracker Mega Knight
Ice Spirit Spear Goblins Zap Firecracker
Zap P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Knight Ice Spirit Spear Goblins Firecracker Mega Knight
Spear Goblins Zap Knight Firecracker The Log Mega Knight
Spear Goblins Zap Firecracker
P.E.K.K.A Mega Knight Ice Spirit Zap Knight The Log
Mega Knight Ice Spirit Zap Firecracker P.E.K.K.A The Log
P.E.K.K.A Knight Mega Knight
Ice Spirit Zap P.E.K.K.A The Log Mega Knight
Mega Knight Knight Firecracker P.E.K.K.A
Ice Spirit Mega Knight Spear Goblins Zap Knight Firecracker The Log
Zap The Log Ice Spirit Spear Goblins Knight Firecracker Mega Knight
P.E.K.K.A
Mega Knight Spear Goblins Knight Firecracker P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Zap P.E.K.K.A
Zap Knight Firecracker The Log Mega Knight
P.E.K.K.A Mega Knight Ice Spirit Spear Goblins Zap Knight The Log
P.E.K.K.A Mega Knight Zap Knight The Log
P.E.K.K.A Knight Mega Knight
Firecracker Ice Spirit Zap
P.E.K.K.A Spear Goblins Knight
P.E.K.K.A Mega Knight Knight
Zap P.E.K.K.A Mega Knight Ice Spirit Spear Goblins Knight Firecracker The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Zap The Log
P.E.K.K.A Mega Knight Knight
Firecracker Mega Knight
Ice Spirit Spear Goblins Zap Knight Firecracker P.E.K.K.A The Log
Mega Knight Zap Firecracker P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker Zap The Log
The Log
Knight Firecracker The Log
Zap Firecracker The Log Mega Knight
Firecracker Ice Spirit Spear Goblins Zap
Firecracker The Log
The Log Ice Spirit Zap Firecracker
The Log Zap Firecracker
Firecracker Zap Knight The Log
Zap Firecracker
Knight Firecracker The Log
Firecracker
Zap Firecracker The Log
Spear Goblins Zap Firecracker The Log
Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker The Log Ice Spirit Mega Knight
Firecracker The Log Zap
Zap The Log Mega Knight
Zap Firecracker The Log
Zap Firecracker
Zap Ice Spirit Firecracker
Zap The Log Mega Knight
Zap Ice Spirit Firecracker
P.E.K.K.A Mega Knight
Firecracker The Log
Zap Ice Spirit Spear Goblins
Zap Firecracker
The Log
Knight Firecracker Mega Knight
The Log Zap Firecracker
Zap
Firecracker P.E.K.K.A Mega Knight
Zap Ice Spirit Firecracker The Log
Firecracker Zap
Zap Firecracker The Log Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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