My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Ice Spirit Tesla Wizard Goblin Barrel Skeleton Army Witch
The Log
Ice Spirit Goblin Barrel Skeleton Army Witch
Earthquake
Tesla Goblin Barrel Skeleton Army Witch
Arrows
Ice Spirit Goblin Barrel Skeleton Army Witch
Royal Delivery
Ice Spirit Wizard Goblin Barrel Skeleton Army Witch
Fireball
Tesla Wizard Goblin Barrel Skeleton Army Witch
Poison
Wizard Skeleton Army Witch
Lightning
Tesla Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Barrel Skeleton Army Tesla Fireball Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Barrel Skeleton Army

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Witch
Tesla
Fireball
The Log
Wizard
Goblin Barrel
Ice Spirit Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Ice Spirit
The Log
Fireball

Defense Synergies 2 13

Ice Spirit
Tesla Fireball Wizard Skeleton Army Witch The Log
Tesla
The Log Ice Spirit Fireball Wizard Skeleton Army
Fireball
The Log Ice Spirit Tesla
Wizard
Ice Spirit Tesla Skeleton Army The Log
Goblin Barrel
Skeleton Army
Ice Spirit Tesla Wizard The Log
Witch
Ice Spirit The Log
The Log
Tesla Fireball Ice Spirit Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard The Log
Skeleton Army Ice Spirit Tesla Witch The Log
Tesla Skeleton Army Witch
Tesla Skeleton Army Witch
Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Tesla
Tesla Ice Spirit Fireball Wizard Witch
Tesla Fireball The Log
Tesla Witch Skeleton Army
Skeleton Army Ice Spirit Tesla
Skeleton Army Witch Tesla Fireball Wizard The Log
Tesla Fireball Wizard Witch
Tesla Skeleton Army Ice Spirit Fireball Wizard Witch The Log
Fireball Wizard Skeleton Army Ice Spirit Tesla Witch The Log
Skeleton Army Tesla
Skeleton Army Ice Spirit Tesla Fireball The Log
Tesla Wizard Fireball Skeleton Army Witch
Ice Spirit Tesla Fireball Wizard Skeleton Army Witch The Log
Wizard Witch The Log Ice Spirit Tesla Fireball
Tesla
Wizard Skeleton Army Tesla Fireball Witch The Log
Tesla Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Fireball Witch
Fireball Tesla Wizard The Log
Skeleton Army Ice Spirit Witch The Log
Skeleton Army Tesla Fireball The Log
Tesla Skeleton Army Witch
Fireball Wizard Ice Spirit Tesla Witch
Skeleton Army Tesla Fireball Witch
Tesla Skeleton Army
Ice Spirit Fireball Skeleton Army Witch The Log
Witch Tesla Skeleton Army
Tesla Witch
Skeleton Army Fireball The Log
Skeleton Army Tesla Fireball Wizard Witch
Wizard Tesla Fireball Skeleton Army Witch
Tesla Skeleton Army Witch Ice Spirit Fireball The Log
Tesla Fireball Wizard Witch The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Wizard The Log
Fireball Wizard Ice Spirit Witch
Wizard Witch The Log
Fireball The Log Ice Spirit Wizard
Fireball The Log Wizard
Fireball
Fireball Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard Witch The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Ice Spirit Fireball Wizard Witch
Witch
Fireball The Log Wizard Witch
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard Witch
Ice Spirit Fireball Wizard Witch
Fireball
Fireball Wizard The Log
Ice Spirit Fireball
Fireball Wizard The Log
Ice Spirit Fireball Skeleton Army Witch
Fireball Wizard Witch
The Log Fireball
Fireball Wizard
The Log Fireball Wizard
Fireball
Ice Spirit Fireball Witch The Log
Fireball Witch
Fireball Witch The Log
Fireball Wizard

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