My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Goblin Barrel Clone
Giant Snowball
Goblin Gang Wall Breakers Goblin Barrel Clone Witch
Zap
Goblin Gang Wall Breakers Goblin Barrel Clone Witch
Barbarian Barrel
Ice Spirit Goblin Gang Valkyrie Wall Breakers Goblin Barrel Clone Witch
The Log
Ice Spirit Goblin Gang Wall Breakers Goblin Barrel Clone Witch
Earthquake
Goblin Gang Goblin Barrel Clone Witch
Arrows
Ice Spirit Goblin Gang Wall Breakers Goblin Barrel Clone Witch
Royal Delivery
Ice Spirit Goblin Gang Valkyrie Wall Breakers Goblin Barrel Clone Witch
Fireball
Goblin Gang Wall Breakers Goblin Barrel Clone Witch
Poison
Goblin Gang Clone Witch
Lightning
Valkyrie Witch Goblinstein
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Goblin Gang Goblin Barrel Clone Valkyrie Witch Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Goblin Gang Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Goblin Barrel Wall Breakers Witch
Goblin Gang
Goblin Barrel Valkyrie Clone
Valkyrie
Ice Spirit Goblin Barrel Goblin Gang Wall Breakers Witch
Wall Breakers
Ice Spirit Valkyrie
Goblin Barrel
Ice Spirit Goblin Gang Valkyrie Clone
Clone
Goblin Gang Goblin Barrel Witch
Witch
Ice Spirit Valkyrie Clone
Goblinstein

Defense Synergies 1 4

Ice Spirit
Goblin Gang Valkyrie Witch
Goblin Gang
Ice Spirit Valkyrie
Valkyrie
Ice Spirit Goblin Gang Witch
Wall Breakers
Goblin Barrel
Clone
Witch
Ice Spirit Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Ice Spirit Goblin Gang Valkyrie Witch
Goblin Gang Witch Valkyrie
Witch Goblin Gang Valkyrie
Valkyrie
Goblin Gang Valkyrie
Ice Spirit Goblin Gang Witch
Valkyrie
Witch Goblin Gang
Goblin Gang Ice Spirit Valkyrie
Goblin Gang Valkyrie Witch
Goblin Gang Witch
Ice Spirit Goblin Gang Valkyrie Witch
Valkyrie Ice Spirit Goblin Gang Witch
Goblin Gang
Ice Spirit Goblin Gang
Goblin Gang Valkyrie Witch
Ice Spirit Goblin Gang Valkyrie Witch
Valkyrie Witch Ice Spirit
Goblin Gang Valkyrie Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch
Goblin Gang Valkyrie
Goblin Gang Ice Spirit Valkyrie Witch
Goblin Gang Valkyrie
Goblin Gang Valkyrie Witch
Ice Spirit Goblin Gang Witch
Goblin Gang Valkyrie Witch
Valkyrie
Ice Spirit Valkyrie Witch
Witch Goblin Gang
Valkyrie Witch
Valkyrie
Goblin Gang Valkyrie Witch
Valkyrie Witch
Goblin Gang Witch Ice Spirit Valkyrie
Valkyrie Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Valkyrie
Ice Spirit Witch
Witch
Ice Spirit
Goblin Gang
Valkyrie
Witch
Valkyrie Witch
Ice Spirit Valkyrie Witch
Witch
Witch
Witch
Witch
Ice Spirit Witch
Ice Spirit
Ice Spirit Goblin Gang Witch
Witch
Goblin Gang Valkyrie
Ice Spirit Goblin Gang Witch
Witch
Witch

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