My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Sparky
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblin Gang Dart Goblin Goblin Barrel Sparky
Barbarian Barrel
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel Sparky
The Log
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel Sparky
Earthquake
Goblin Gang Goblin Barrel
Arrows
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Ice Spirit Goblin Gang Dart Goblin Goblin Barrel P.E.K.K.A Sparky
Fireball
Goblin Gang Dart Goblin Goblin Barrel Sparky
Poison
Goblin Gang Dart Goblin Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Arrows Goblin Gang Dart Goblin Goblin Barrel Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Arrows Goblin Gang

Attack Synergies 11 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Goblin Barrel P.E.K.K.A Sparky Dart Goblin
Zap
Ice Spirit Arrows P.E.K.K.A Sparky Dart Goblin
Arrows
Zap P.E.K.K.A Sparky Goblin Barrel
Goblin Gang
Goblin Barrel Dart Goblin P.E.K.K.A Sparky
Dart Goblin
Goblin Barrel Ice Spirit Zap Goblin Gang P.E.K.K.A Sparky
Goblin Barrel
Ice Spirit Goblin Gang Dart Goblin Arrows P.E.K.K.A Sparky
P.E.K.K.A
Ice Spirit Zap Arrows Goblin Gang Dart Goblin Goblin Barrel
Sparky
Ice Spirit Zap Arrows Goblin Gang Dart Goblin Goblin Barrel

Defense Synergies 3 13

Ice Spirit
Zap Goblin Gang Sparky Dart Goblin P.E.K.K.A
Zap
Ice Spirit Arrows Goblin Gang Dart Goblin P.E.K.K.A Sparky
Arrows
Zap P.E.K.K.A Sparky
Goblin Gang
Ice Spirit Zap Dart Goblin P.E.K.K.A Sparky
Dart Goblin
Ice Spirit Zap Goblin Gang P.E.K.K.A
Goblin Barrel
P.E.K.K.A
Ice Spirit Zap Arrows Goblin Gang Dart Goblin
Sparky
Ice Spirit Zap Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Sparky
P.E.K.K.A Sparky Ice Spirit Zap Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Sparky Dart Goblin
P.E.K.K.A Sparky Goblin Gang Dart Goblin
Arrows P.E.K.K.A Sparky
Arrows Goblin Gang Zap Dart Goblin
Dart Goblin Ice Spirit Zap Arrows Goblin Gang
Zap Arrows Dart Goblin P.E.K.K.A Sparky
P.E.K.K.A Sparky Goblin Gang
Goblin Gang Ice Spirit Dart Goblin Sparky
Goblin Gang Dart Goblin Zap Arrows
Arrows Zap Goblin Gang Dart Goblin
P.E.K.K.A Sparky Ice Spirit Zap Goblin Gang
Sparky Ice Spirit Zap Arrows Goblin Gang Dart Goblin P.E.K.K.A
P.E.K.K.A Sparky Goblin Gang
Ice Spirit Zap Goblin Gang P.E.K.K.A Sparky
Sparky Arrows Goblin Gang P.E.K.K.A
Ice Spirit Arrows Zap Goblin Gang Dart Goblin
Zap Arrows Ice Spirit Dart Goblin
P.E.K.K.A Sparky Dart Goblin
Goblin Gang Arrows Dart Goblin P.E.K.K.A Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Sparky
Zap Arrows Goblin Gang
Goblin Gang P.E.K.K.A Ice Spirit Zap Sparky
Goblin Gang P.E.K.K.A Zap Sparky
P.E.K.K.A Goblin Gang Sparky
Arrows Ice Spirit Zap Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Sparky Dart Goblin
P.E.K.K.A Sparky
Zap P.E.K.K.A Ice Spirit Sparky
P.E.K.K.A Goblin Gang Dart Goblin Sparky
P.E.K.K.A Dart Goblin Sparky
P.E.K.K.A Zap Arrows
P.E.K.K.A Goblin Gang Sparky
Dart Goblin Sparky
Goblin Gang Sparky Ice Spirit Zap Dart Goblin P.E.K.K.A
Arrows Zap Dart Goblin P.E.K.K.A Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Sparky
Arrows Zap Dart Goblin
Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Zap Arrows Sparky
Arrows Ice Spirit Zap Dart Goblin
Arrows Dart Goblin Sparky
Arrows Ice Spirit Zap Dart Goblin
Arrows Zap Dart Goblin
Goblin Gang Sparky
Zap Arrows Dart Goblin Sparky
Zap Arrows Dart Goblin
Dart Goblin Sparky
Arrows Dart Goblin
Zap Arrows Dart Goblin Sparky
Zap Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Arrows Sparky
Sparky
Zap Arrows Dart Goblin Sparky
Zap Arrows Dart Goblin
Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Ice Spirit Sparky
Arrows Zap Dart Goblin Sparky
Zap Arrows Sparky
Zap Arrows Dart Goblin Sparky
Zap Arrows Dart Goblin Sparky
Zap Ice Spirit Dart Goblin
Sparky
Zap Arrows Dart Goblin Sparky
Zap Ice Spirit Arrows Sparky
P.E.K.K.A Sparky
Arrows Sparky
Zap Ice Spirit Goblin Gang Dart Goblin
Zap Arrows Dart Goblin
Arrows
Goblin Gang Dart Goblin Sparky
Arrows Zap Dart Goblin
Zap Arrows Sparky
Dart Goblin P.E.K.K.A Sparky
Zap Ice Spirit Goblin Gang Dart Goblin Sparky
Zap Dart Goblin
Zap Dart Goblin Sparky
P.E.K.K.A Sparky
Dart Goblin Sparky

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