My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Executioner P.E.K.K.A Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Cannon Princess
Zap
Cannon Princess Bandit
Barbarian Barrel
Ice Spirit Cannon Executioner Princess Bandit
The Log
Ice Spirit Cannon Princess Bandit
Earthquake
Cannon
Arrows
Ice Spirit Princess
Royal Delivery
Ice Spirit Executioner P.E.K.K.A Princess Bandit
Fireball
Cannon Executioner Princess Bandit
Poison
Cannon Executioner Princess
Lightning
Cannon Executioner Bandit
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Executioner P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Cannon Princess Bandit Fireball Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Cannon Princess

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Executioner Princess Bandit
Zap
Ice Spirit Fireball P.E.K.K.A Executioner Princess Bandit
Cannon
Fireball
Zap Princess
Executioner
Ice Spirit Zap P.E.K.K.A Bandit
P.E.K.K.A
Ice Spirit Zap Executioner Princess
Princess
Ice Spirit Zap Fireball P.E.K.K.A
Bandit
Ice Spirit Zap Executioner

Defense Synergies 3 18

Ice Spirit
Zap Cannon Fireball Executioner P.E.K.K.A Princess Bandit
Zap
Ice Spirit Cannon Fireball Executioner P.E.K.K.A Princess Bandit
Cannon
Zap Ice Spirit Fireball Princess Bandit
Fireball
Zap Ice Spirit Cannon Princess Bandit
Executioner
Ice Spirit Zap Bandit
P.E.K.K.A
Ice Spirit Zap Princess
Princess
Ice Spirit Zap Cannon Fireball P.E.K.K.A Bandit
Bandit
Ice Spirit Zap Cannon Fireball Executioner Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Executioner
P.E.K.K.A Ice Spirit Zap Cannon Executioner Bandit
Cannon P.E.K.K.A Executioner Bandit
Cannon P.E.K.K.A Bandit
Fireball P.E.K.K.A Princess
Fireball Zap Cannon Executioner Bandit
Ice Spirit Zap Cannon Fireball Executioner Princess
Zap Cannon Fireball P.E.K.K.A Bandit
Cannon P.E.K.K.A Princess
Ice Spirit Cannon Bandit
Executioner Zap Cannon Fireball Princess Bandit
Executioner Zap Fireball Princess
Cannon P.E.K.K.A Ice Spirit Zap Fireball Bandit
Fireball Executioner Ice Spirit Zap Cannon P.E.K.K.A Princess
P.E.K.K.A Cannon Bandit
Ice Spirit Zap Cannon Fireball P.E.K.K.A Bandit
Cannon Fireball Executioner P.E.K.K.A
Ice Spirit Cannon Fireball Zap Executioner Bandit
Zap Executioner Ice Spirit Cannon Fireball Princess Bandit
P.E.K.K.A Cannon
Cannon Fireball Executioner P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Executioner
P.E.K.K.A Bandit Ice Spirit Zap
P.E.K.K.A Zap Fireball Bandit
P.E.K.K.A Cannon Executioner Bandit
Fireball Executioner Ice Spirit Zap Princess
P.E.K.K.A Fireball Bandit
P.E.K.K.A
Zap P.E.K.K.A Ice Spirit Fireball Bandit
P.E.K.K.A Cannon
P.E.K.K.A
P.E.K.K.A Zap Fireball
P.E.K.K.A Cannon Fireball Executioner Bandit
Cannon Fireball Executioner Princess
Ice Spirit Zap Fireball Executioner P.E.K.K.A
Executioner Zap Cannon Fireball P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Zap Executioner Princess Bandit
Fireball Bandit
Fireball
Fireball Executioner Zap
Fireball Executioner Ice Spirit Zap Princess
Executioner Princess
Fireball Ice Spirit Zap Executioner Princess
Fireball Zap Bandit
Fireball
Zap Fireball Princess Bandit
Fireball Zap Executioner Princess
Fireball Executioner Princess Bandit
Fireball Princess Bandit
Princess Zap Fireball
Zap Fireball Executioner Princess Bandit
Fireball Executioner Princess Bandit
Fireball
Zap Fireball Executioner Princess Bandit
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Ice Spirit Fireball Executioner Princess
Fireball Zap Executioner Princess Bandit
Fireball Zap Princess Bandit
Fireball Zap Bandit
Zap Fireball Executioner Princess
Zap Ice Spirit Fireball
Fireball
Zap Fireball Bandit
Zap Ice Spirit Fireball Princess
P.E.K.K.A
Fireball Princess
Zap Ice Spirit Fireball Princess Bandit
Fireball Zap Executioner Princess
Fireball
Fireball Executioner Princess
Zap Fireball Executioner Princess
Zap Fireball
Executioner P.E.K.K.A
Zap Ice Spirit Fireball Princess
Zap Fireball Executioner Princess
Zap Fireball Executioner Princess Bandit

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