My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Firecracker Skeleton Army
Barbarian Barrel
Ice Spirit Firecracker Valkyrie Skeleton Army Electro Wizard
The Log
Ice Spirit Firecracker Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Ice Spirit Firecracker Skeleton Army
Royal Delivery
Ice Spirit Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Skeleton Army Electro Wizard
Fireball
Firecracker Hog Rider Skeleton Army Electro Wizard
Poison
Firecracker Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Firecracker Skeleton Army Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Firecracker Skeleton Army

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Hog Rider Firecracker Mini P.E.K.K.A
Zap
Ice Spirit Firecracker Hog Rider Electro Wizard Mini P.E.K.K.A Valkyrie
Firecracker
Zap Hog Rider Ice Spirit Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Ice Spirit Zap Firecracker Valkyrie Hog Rider Electro Wizard
Valkyrie
Ice Spirit Hog Rider Zap Firecracker Mini P.E.K.K.A Electro Wizard
Hog Rider
Ice Spirit Zap Firecracker Valkyrie Mini P.E.K.K.A Electro Wizard
Skeleton Army
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 6 14

Ice Spirit
Zap Mini P.E.K.K.A Firecracker Valkyrie Skeleton Army Electro Wizard
Zap
Ice Spirit Mini P.E.K.K.A Electro Wizard Firecracker Valkyrie Skeleton Army
Firecracker
Valkyrie Ice Spirit Zap Mini P.E.K.K.A Skeleton Army Electro Wizard
Mini P.E.K.K.A
Ice Spirit Zap Electro Wizard Firecracker Valkyrie Skeleton Army
Valkyrie
Firecracker Ice Spirit Zap Mini P.E.K.K.A Electro Wizard
Hog Rider
Skeleton Army
Ice Spirit Zap Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Ice Spirit Firecracker Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Ice Spirit Zap Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Firecracker Valkyrie Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Zap Firecracker Valkyrie Electro Wizard
Electro Wizard Ice Spirit Zap Firecracker
Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army Ice Spirit Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Zap Firecracker
Zap Firecracker Electro Wizard
Mini P.E.K.K.A Skeleton Army Ice Spirit Zap Valkyrie Electro Wizard
Valkyrie Skeleton Army Ice Spirit Zap Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard
Skeleton Army Ice Spirit Zap Mini P.E.K.K.A Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Electro Wizard
Ice Spirit Zap Firecracker Valkyrie Skeleton Army Electro Wizard
Zap Valkyrie Ice Spirit Firecracker Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Skeleton Army Firecracker Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap Electro Wizard
Electro Wizard Zap Firecracker Mini P.E.K.K.A Valkyrie
Skeleton Army Ice Spirit Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Zap Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Firecracker Ice Spirit Zap Electro Wizard
Mini P.E.K.K.A Skeleton Army Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Electro Wizard Ice Spirit Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Electro Wizard Ice Spirit Zap Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Zap Firecracker Mini P.E.K.K.A Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap Electro Wizard
Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Ice Spirit Zap
Firecracker
Ice Spirit Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Zap Valkyrie Electro Wizard
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Electro Wizard
Zap Firecracker Valkyrie
Zap
Zap Firecracker Ice Spirit Valkyrie
Firecracker Zap Electro Wizard
Zap
Zap Firecracker
Zap Firecracker Electro Wizard
Zap Electro Wizard Ice Spirit Firecracker
Mini P.E.K.K.A
Zap
Zap Ice Spirit Firecracker Electro Wizard
Firecracker
Zap Electro Wizard Ice Spirit Skeleton Army
Zap Firecracker Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Zap Firecracker
Zap
Firecracker
Zap Ice Spirit Firecracker Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker Electro Wizard
Firecracker

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