My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla Electro Giant Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Ice Spirit Firecracker Tesla
The Log
Ice Spirit Firecracker
Earthquake
Firecracker Tesla
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Tesla Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Poison Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Poison Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Firecracker Tesla Poison Monk Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Firecracker

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Firecracker
Zap
Ice Spirit Firecracker Poison The Log
Firecracker
Zap Ice Spirit Monk
Tesla
Poison
Zap The Log
Electro Giant
The Log
Zap Poison
Monk
Firecracker

Defense Synergies 3 11

Ice Spirit
Zap Firecracker Tesla Poison The Log
Zap
Ice Spirit Firecracker Tesla Poison The Log
Firecracker
The Log Ice Spirit Zap Tesla
Tesla
The Log Ice Spirit Zap Firecracker Poison
Poison
Ice Spirit Zap Tesla The Log
Electro Giant
The Log
Firecracker Tesla Ice Spirit Zap Poison
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla The Log
Ice Spirit Zap Firecracker Tesla The Log Monk
Tesla
Tesla Firecracker Monk
Firecracker Poison The Log Monk
The Log Zap Firecracker Tesla
Tesla Ice Spirit Zap Firecracker Poison
Zap Tesla Poison Electro Giant The Log Monk
Tesla
Ice Spirit Firecracker Tesla
Poison Zap Firecracker Tesla Electro Giant The Log
Tesla Zap Firecracker Poison
Tesla Ice Spirit Zap The Log
Ice Spirit Zap Firecracker Tesla Poison The Log
Tesla
Monk Ice Spirit Zap Tesla Electro Giant The Log
Tesla Firecracker Poison
Ice Spirit Tesla Zap Firecracker The Log
Zap Poison The Log Ice Spirit Firecracker Tesla
Tesla
Firecracker Tesla Poison Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Electro Giant
Poison Zap Firecracker Tesla The Log Monk
Ice Spirit Zap The Log
Zap Tesla The Log Monk
Tesla
Firecracker Poison Electro Giant Ice Spirit Zap Tesla Monk
Tesla
Tesla
Zap Ice Spirit Firecracker Poison The Log Monk
Tesla
Tesla
Monk Zap Poison Electro Giant The Log
Tesla
Firecracker Tesla Electro Giant
Tesla Electro Giant Ice Spirit Zap Firecracker Poison The Log Monk
Poison Zap Firecracker Tesla Electro Giant The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log Monk
Firecracker Poison Monk Zap The Log
Poison The Log
Firecracker Poison The Log
Poison Zap Firecracker The Log
Firecracker Poison Electro Giant Ice Spirit Zap Monk
Firecracker Poison The Log
Poison The Log Ice Spirit Zap Firecracker
Poison The Log Monk Zap Firecracker
Poison
Firecracker Poison Monk Zap The Log
Poison Monk Zap Firecracker
Poison Firecracker The Log
Firecracker Poison Monk
Zap Firecracker Poison The Log
Zap Firecracker Poison The Log
Firecracker Poison The Log
Monk Poison
Zap Firecracker Poison The Log Monk
Zap Firecracker Poison Electro Giant The Log Monk
Poison The Log Monk
Poison
The Log Monk
Zap Poison The Log Monk
Zap Firecracker Poison Electro Giant The Log Ice Spirit
Firecracker Poison The Log Zap Monk
Zap Poison The Log Monk
Poison Zap Firecracker The Log
Poison Zap Firecracker Electro Giant
Zap Ice Spirit Firecracker Poison Electro Giant
Poison Zap The Log
Zap Ice Spirit Firecracker Poison Monk
Firecracker Poison The Log Monk
Zap Ice Spirit
Poison Zap Firecracker Monk
The Log
Poison Firecracker
The Log Zap Firecracker Poison
Monk Zap Poison Electro Giant
Firecracker
Zap Electro Giant Ice Spirit Firecracker Poison The Log
Firecracker Zap Poison
Poison Zap Firecracker Electro Giant The Log Monk
Firecracker Monk

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