My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Inferno Dragon
Giant Snowball
Skeleton Army Balloon Inferno Dragon Lumberjack
Zap
Firecracker Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Ice Spirit Firecracker Wizard Skeleton Army Lumberjack
The Log
Ice Spirit Firecracker Skeleton Army Lumberjack
Earthquake
Firecracker Skeleton Army
Arrows
Ice Spirit Firecracker Skeleton Army
Royal Delivery
Ice Spirit Firecracker Wizard Skeleton Army Balloon Inferno Dragon Lumberjack
Fireball
Firecracker Wizard Skeleton Army Balloon Inferno Dragon Lumberjack
Poison
Firecracker Wizard Skeleton Army Balloon
Lightning
Wizard Balloon Inferno Dragon Lumberjack
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Firecracker Skeleton Army Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Firecracker Skeleton Army

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Balloon Firecracker Inferno Dragon Lumberjack
Zap
Ice Spirit Firecracker Balloon Lumberjack
Firecracker
Zap Ice Spirit Balloon Inferno Dragon Lumberjack
Wizard
Balloon Lumberjack
Skeleton Army
Balloon
Ice Spirit Zap Lumberjack Firecracker Wizard
Inferno Dragon
Ice Spirit Firecracker
Lumberjack
Balloon Ice Spirit Zap Firecracker Wizard

Defense Synergies 1 15

Ice Spirit
Zap Firecracker Wizard Skeleton Army Inferno Dragon Lumberjack
Zap
Ice Spirit Firecracker Skeleton Army Inferno Dragon Lumberjack
Firecracker
Ice Spirit Zap Skeleton Army Lumberjack
Wizard
Ice Spirit Skeleton Army Lumberjack
Skeleton Army
Ice Spirit Zap Firecracker Wizard Inferno Dragon Lumberjack
Balloon
Inferno Dragon
Ice Spirit Zap Skeleton Army
Lumberjack
Ice Spirit Zap Firecracker Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard
Skeleton Army Inferno Dragon Lumberjack Ice Spirit Zap Firecracker
Skeleton Army Lumberjack Inferno Dragon
Skeleton Army Inferno Dragon Lumberjack Firecracker
Firecracker Skeleton Army Lumberjack
Skeleton Army Zap Firecracker Lumberjack
Inferno Dragon Ice Spirit Zap Firecracker Wizard
Zap
Inferno Dragon Skeleton Army Lumberjack
Skeleton Army Ice Spirit Firecracker Lumberjack
Skeleton Army Zap Firecracker Wizard Lumberjack
Inferno Dragon Zap Firecracker Wizard
Skeleton Army Lumberjack Ice Spirit Zap Wizard
Wizard Skeleton Army Ice Spirit Zap Firecracker Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Ice Spirit Zap Inferno Dragon Lumberjack
Wizard Firecracker Skeleton Army Lumberjack
Ice Spirit Zap Firecracker Wizard Skeleton Army Lumberjack
Zap Wizard Ice Spirit Firecracker Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Wizard Skeleton Army Firecracker Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap
Zap Firecracker Wizard Inferno Dragon Lumberjack
Skeleton Army Lumberjack Ice Spirit Zap
Skeleton Army Lumberjack Zap
Skeleton Army Inferno Dragon Lumberjack
Firecracker Wizard Ice Spirit Zap
Skeleton Army Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Zap Ice Spirit Firecracker Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Lumberjack
Skeleton Army Zap
Skeleton Army Wizard Lumberjack
Wizard Firecracker Skeleton Army
Skeleton Army Ice Spirit Zap Firecracker Inferno Dragon Lumberjack
Zap Firecracker Wizard Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Wizard Zap Firecracker
Firecracker Wizard Ice Spirit Zap
Firecracker Wizard
Ice Spirit Zap Firecracker Wizard
Zap Firecracker Wizard
Lumberjack
Firecracker Zap Wizard
Zap Firecracker Wizard
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Wizard
Firecracker Wizard
Zap Firecracker Wizard
Zap Firecracker Wizard
Wizard
Zap
Zap Firecracker Ice Spirit Wizard
Inferno Dragon
Firecracker Zap Wizard
Zap Wizard
Zap Firecracker
Zap Firecracker Wizard
Zap Ice Spirit Firecracker Wizard
Zap Wizard
Zap Ice Spirit Firecracker
Firecracker Wizard
Zap Ice Spirit Skeleton Army
Zap Firecracker Wizard
Firecracker Wizard Lumberjack
Zap Firecracker Wizard
Zap
Firecracker
Zap Ice Spirit Firecracker
Firecracker Zap
Zap Firecracker
Inferno Dragon
Firecracker Wizard

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