My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Miner
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Ice Spirit Knight Goblin Gang Inferno Tower
The Log
Ice Spirit Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang Inferno Tower
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Knight Goblin Gang Mini P.E.K.K.A Miner
Fireball
Goblin Gang Inferno Tower
Poison
Goblin Gang Inferno Tower
Lightning
Knight Mini P.E.K.K.A Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Mini P.E.K.K.A Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Goblin Gang Miner Fireball Mini P.E.K.K.A Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Knight Goblin Gang

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Mini P.E.K.K.A Miner
Zap
Ice Spirit Fireball Miner Knight Mini P.E.K.K.A
Knight
Ice Spirit Goblin Gang Zap Fireball Miner
Goblin Gang
Knight Miner Mini P.E.K.K.A
Fireball
Zap Knight Miner
Mini P.E.K.K.A
Ice Spirit Zap Goblin Gang
Inferno Tower
Miner
Zap Goblin Gang Ice Spirit Knight Fireball

Defense Synergies 9 14

Ice Spirit
Zap Goblin Gang Mini P.E.K.K.A Inferno Tower Knight Fireball Miner
Zap
Ice Spirit Fireball Mini P.E.K.K.A Knight Goblin Gang Inferno Tower Miner
Knight
Goblin Gang Inferno Tower Ice Spirit Zap Fireball Mini P.E.K.K.A
Goblin Gang
Ice Spirit Knight Inferno Tower Zap Mini P.E.K.K.A Miner
Fireball
Zap Ice Spirit Knight Mini P.E.K.K.A Inferno Tower Miner
Mini P.E.K.K.A
Ice Spirit Zap Knight Goblin Gang Fireball
Inferno Tower
Ice Spirit Knight Goblin Gang Zap Fireball
Miner
Ice Spirit Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Ice Spirit Zap Knight Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower Knight
Mini P.E.K.K.A Inferno Tower Knight Goblin Gang
Fireball Mini P.E.K.K.A
Goblin Gang Fireball Zap
Inferno Tower Ice Spirit Zap Goblin Gang Fireball
Zap Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Goblin Gang
Knight Goblin Gang Ice Spirit Mini P.E.K.K.A Inferno Tower Miner
Goblin Gang Zap Knight Fireball
Inferno Tower Zap Goblin Gang Fireball
Mini P.E.K.K.A Inferno Tower Ice Spirit Zap Knight Goblin Gang Fireball
Fireball Ice Spirit Zap Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Knight Goblin Gang
Inferno Tower Ice Spirit Zap Goblin Gang Fireball Mini P.E.K.K.A
Knight Goblin Gang Fireball Mini P.E.K.K.A Inferno Tower
Ice Spirit Fireball Zap Knight Goblin Gang
Zap Ice Spirit Knight Fireball
Mini P.E.K.K.A Inferno Tower
Goblin Gang Knight Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Zap Fireball Inferno Tower
Fireball Zap Knight Goblin Gang Mini P.E.K.K.A Miner
Goblin Gang Ice Spirit Zap Knight Mini P.E.K.K.A Inferno Tower
Goblin Gang Mini P.E.K.K.A Zap Knight Fireball Inferno Tower
Inferno Tower Knight Goblin Gang Mini P.E.K.K.A
Fireball Ice Spirit Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Knight Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Knight
Zap Ice Spirit Knight Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower Goblin Gang
Knight Mini P.E.K.K.A Inferno Tower
Zap Fireball
Mini P.E.K.K.A Knight Goblin Gang Fireball Inferno Tower
Fireball
Goblin Gang Inferno Tower Ice Spirit Zap Knight Fireball Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Inferno Tower
Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Miner
Fireball Miner
Knight Fireball
Fireball Zap
Fireball Ice Spirit Zap
Fireball Ice Spirit Zap
Fireball Miner Zap
Goblin Gang Fireball Mini P.E.K.K.A
Miner Zap Knight Fireball
Fireball Zap
Knight Fireball Miner
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Miner
Fireball
Fireball
Zap Fireball
Zap Ice Spirit Fireball
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Zap Fireball
Zap Ice Spirit Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Miner
Zap Ice Spirit Fireball
Fireball
Zap Ice Spirit Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Miner Knight Goblin Gang Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Ice Spirit Goblin Gang Fireball
Zap Fireball
Zap Fireball Miner
Fireball

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