My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Executioner Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Mini P.E.K.K.A Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Ice Spirit Knight Goblin Gang Executioner
The Log
Ice Spirit Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Knight Goblin Gang Mini P.E.K.K.A Hog Rider Executioner
Fireball
Goblin Gang Hog Rider Executioner
Poison
Goblin Gang Executioner
Lightning
Knight Mini P.E.K.K.A Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Executioner Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Mini P.E.K.K.A Executioner Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Goblin Gang Mini P.E.K.K.A Hog Rider Executioner Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Knight Goblin Gang

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Mini P.E.K.K.A Executioner
Zap
Ice Spirit Hog Rider Knight Mini P.E.K.K.A Executioner
Knight
Ice Spirit Goblin Gang Hog Rider Executioner Zap
Goblin Gang
Knight Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Goblin Gang Hog Rider Electro Giant
Hog Rider
Ice Spirit Zap Knight Goblin Gang Mini P.E.K.K.A Executioner
Executioner
Knight Ice Spirit Zap Hog Rider
Electro Giant
Mini P.E.K.K.A

Defense Synergies 6 9

Ice Spirit
Zap Goblin Gang Mini P.E.K.K.A Knight Executioner
Zap
Ice Spirit Mini P.E.K.K.A Knight Goblin Gang Executioner
Knight
Goblin Gang Executioner Ice Spirit Zap Mini P.E.K.K.A
Goblin Gang
Ice Spirit Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Knight Goblin Gang Executioner Electro Giant
Hog Rider
Executioner
Knight Ice Spirit Zap Mini P.E.K.K.A
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Mini P.E.K.K.A Ice Spirit Zap Knight Goblin Gang Executioner
Goblin Gang Mini P.E.K.K.A Knight Executioner
Mini P.E.K.K.A Knight Goblin Gang
Mini P.E.K.K.A
Goblin Gang Zap Executioner
Ice Spirit Zap Goblin Gang Executioner
Zap Electro Giant
Mini P.E.K.K.A Goblin Gang
Knight Goblin Gang Ice Spirit Mini P.E.K.K.A
Goblin Gang Executioner Zap Knight Electro Giant
Executioner Zap Goblin Gang
Mini P.E.K.K.A Ice Spirit Zap Knight Goblin Gang
Executioner Ice Spirit Zap Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Knight Goblin Gang
Ice Spirit Zap Goblin Gang Mini P.E.K.K.A Electro Giant
Knight Goblin Gang Mini P.E.K.K.A Executioner
Ice Spirit Zap Knight Goblin Gang Executioner
Zap Executioner Ice Spirit Knight
Mini P.E.K.K.A
Goblin Gang Knight Mini P.E.K.K.A Executioner Electro Giant
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Zap Electro Giant
Zap Knight Goblin Gang Mini P.E.K.K.A Executioner
Goblin Gang Ice Spirit Zap Knight Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap Knight
Knight Goblin Gang Mini P.E.K.K.A Executioner
Executioner Electro Giant Ice Spirit Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight
Zap Ice Spirit Knight Mini P.E.K.K.A
Goblin Gang
Knight Mini P.E.K.K.A
Zap Electro Giant
Mini P.E.K.K.A Knight Goblin Gang Executioner
Executioner Electro Giant
Goblin Gang Electro Giant Ice Spirit Zap Knight Mini P.E.K.K.A Executioner
Executioner Zap Mini P.E.K.K.A Electro Giant
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Executioner
Knight
Executioner Zap
Executioner Electro Giant Ice Spirit Zap
Executioner
Ice Spirit Zap Executioner
Zap
Goblin Gang Mini P.E.K.K.A
Zap Knight
Zap Executioner
Knight Executioner
Zap
Zap Executioner
Executioner
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Executioner
Zap Electro Giant
Zap
Zap Electro Giant Ice Spirit Executioner
Zap Executioner
Zap
Zap
Zap Executioner Electro Giant
Zap Ice Spirit Electro Giant
Mini P.E.K.K.A
Zap
Zap Ice Spirit
Zap Ice Spirit Goblin Gang
Zap Executioner
Knight Goblin Gang Mini P.E.K.K.A Executioner
Zap Executioner
Zap Electro Giant
Executioner
Zap Electro Giant Ice Spirit Goblin Gang
Zap Executioner
Zap Executioner Electro Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: