My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Valkyrie Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Dart Goblin Valkyrie Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Dart Goblin
Zap
Mortar Dart Goblin Bandit
Barbarian Barrel
Ice Spirit Mortar Tesla Dart Goblin Valkyrie Bandit
The Log
Ice Spirit Dart Goblin Bandit
Earthquake
Mortar Tesla
Arrows
Ice Spirit Dart Goblin
Royal Delivery
Ice Spirit Dart Goblin Valkyrie Bandit
Fireball
Mortar Tesla Dart Goblin Bandit
Poison
Mortar Dart Goblin
Lightning
Mortar Tesla Valkyrie Bandit
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Mortar Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Dart Goblin Bandit Mortar Tesla Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Dart Goblin Bandit

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Mortar Dart Goblin Bandit Mega Knight
Zap
Ice Spirit Mortar Dart Goblin Valkyrie Bandit Mega Knight
Mortar
Ice Spirit Zap Dart Goblin Bandit
Tesla
Dart Goblin
Valkyrie Ice Spirit Zap Mortar Bandit Mega Knight
Valkyrie
Ice Spirit Dart Goblin Zap Bandit
Bandit
Ice Spirit Zap Mortar Dart Goblin Valkyrie Mega Knight
Mega Knight
Ice Spirit Zap Dart Goblin Bandit

Defense Synergies 2 22

Ice Spirit
Zap Mortar Tesla Dart Goblin Valkyrie Bandit Mega Knight
Zap
Ice Spirit Mega Knight Mortar Tesla Dart Goblin Valkyrie Bandit
Mortar
Ice Spirit Zap Tesla Dart Goblin Valkyrie Bandit
Tesla
Ice Spirit Zap Mortar Dart Goblin Valkyrie
Dart Goblin
Ice Spirit Zap Mortar Tesla Valkyrie Bandit Mega Knight
Valkyrie
Ice Spirit Zap Mortar Tesla Dart Goblin Bandit
Bandit
Ice Spirit Zap Mortar Dart Goblin Valkyrie Mega Knight
Mega Knight
Zap Ice Spirit Dart Goblin Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Tesla Dart Goblin Valkyrie
Ice Spirit Zap Mortar Tesla Dart Goblin Valkyrie Bandit Mega Knight
Mortar Tesla Mega Knight Dart Goblin Valkyrie Bandit
Tesla Mortar Dart Goblin Valkyrie Bandit Mega Knight
Valkyrie Mega Knight
Zap Tesla Dart Goblin Valkyrie Bandit Mega Knight
Tesla Dart Goblin Ice Spirit Zap Mortar
Zap Tesla Dart Goblin Valkyrie Bandit Mega Knight
Tesla Mortar
Ice Spirit Tesla Dart Goblin Valkyrie Bandit Mega Knight
Dart Goblin Valkyrie Zap Tesla Bandit Mega Knight
Tesla Zap Dart Goblin
Mortar Tesla Mega Knight Ice Spirit Zap Valkyrie Bandit
Valkyrie Mega Knight Ice Spirit Zap Mortar Tesla Dart Goblin
Mortar Tesla Bandit Mega Knight
Ice Spirit Zap Mortar Tesla Bandit Mega Knight
Tesla Mega Knight Mortar Valkyrie
Ice Spirit Mortar Tesla Valkyrie Mega Knight Zap Dart Goblin Bandit
Zap Mortar Valkyrie Ice Spirit Tesla Dart Goblin Bandit Mega Knight
Mortar Tesla Dart Goblin
Valkyrie Mega Knight Tesla Dart Goblin Bandit
Mortar Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Tesla Bandit
Bandit Zap Mortar Tesla Valkyrie Mega Knight
Bandit Mega Knight Ice Spirit Zap Valkyrie
Valkyrie Mega Knight Zap Tesla Bandit
Tesla Valkyrie Bandit Mega Knight
Ice Spirit Zap Tesla Dart Goblin
Tesla Dart Goblin Valkyrie Bandit
Mega Knight Tesla Valkyrie
Zap Mega Knight Ice Spirit Mortar Valkyrie Bandit
Tesla Dart Goblin
Mega Knight Tesla Dart Goblin Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Tesla Valkyrie Bandit
Tesla Dart Goblin Valkyrie Mega Knight
Tesla Ice Spirit Zap Mortar Dart Goblin Valkyrie
Valkyrie Mega Knight Zap Tesla Dart Goblin
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Dart Goblin Valkyrie Bandit
Mortar Zap Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Valkyrie
Zap Mortar Valkyrie Mega Knight
Ice Spirit Zap Dart Goblin
Mortar Dart Goblin
Ice Spirit Zap Dart Goblin
Zap Mortar Dart Goblin Bandit
Zap Mortar Dart Goblin Valkyrie Bandit
Zap Dart Goblin
Mortar Dart Goblin Bandit
Mortar Dart Goblin Bandit
Zap Mortar Dart Goblin
Zap Mortar Dart Goblin Bandit
Mortar Dart Goblin Bandit Mega Knight
Mortar
Zap Mortar Dart Goblin Bandit Mega Knight
Zap Mortar Dart Goblin Valkyrie Mega Knight
Mega Knight
Zap Mortar
Zap Ice Spirit Mortar Valkyrie Mega Knight
Mortar Zap Dart Goblin Bandit
Zap Mortar Bandit Mega Knight
Zap Mortar Dart Goblin Bandit
Zap Dart Goblin
Zap Ice Spirit Dart Goblin
Zap Mortar Dart Goblin Bandit Mega Knight
Zap Ice Spirit
Mega Knight
Zap Ice Spirit Dart Goblin Bandit
Zap Dart Goblin
Dart Goblin Valkyrie Mega Knight
Zap Mortar Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Ice Spirit Dart Goblin
Zap Dart Goblin
Zap Mortar Dart Goblin Bandit Mega Knight
Mortar Dart Goblin Mega Knight

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